Player Matchup

Ymir
Ymir
EmperorNero23
Ymir
Level 105
God Stats
2W - 1L
1,559 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Charybdis
Charybdis
Missymishap
Charybdis
Level 69
God Stats
19W - 16L
1,454 SR
Queue Stats
26W - 38L
1,355 Elo+
Party 2
Baron Samedi
Baron Samedi
Pocketnomicon
Baron Samedi
Level 115
God Stats
1W - 1L
1,611 SR
Queue Stats
5W - 6L
1,373 Elo+
Party 2
Team Averages
Level 96
1,541 SR
1,409 Elo+

VS

Team Averages
Level 56
1,313 SR
1,167 Elo+
Raijin
Raijin
Crimson_Korbra
Raijin
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 17L
1,066 Elo+
Party 1
Set
Set
NomadicWanderer_
Set
Level 80
God Stats
0W - 2L
1,285 SR
Queue Stats
57W - 74L
1,253 Elo+
Party 1
Cu Chulainn
Cu Chulainn
lll-VerTix-lll
Cu Chulainn
Level 47
God Stats
7W - 15L
1,155 SR
Queue Stats
29W - 45L
1,182 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 8
8,219
822
5,479
8,235
8,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Missymishap
Charybdis
12
2 / 1 / 6
7,465
747
5,236
4,599
2,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Baron Samedi
Pocketnomicon
Baron Samedi
13
6 / 2 / 4
8,323
832
11,302
6,820
3,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 4 / 1
6,820
682
6,096
9,275
3,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
1 / 2 / 2
6,835
684
5,377
8,285
3,647
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
lll-VerTix-lll
Cu Chulainn
9
0 / 4 / 3
6,159
616
2,142
9,215
5,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
10
Kills
4
4
Deaths
10
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
3
4
1
0.88
W
2
1
8
6
W
Charybdis
Missymishap
Charybdis
2
1
6
5
L
1
2
2
1
W
Baron Samedi
Pocketnomicon
Baron Samedi
6
2
4
4
L
Cu Chulainn
lll-VerTix-lll
Cu Chulainn
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,017
Damage
13,615
19,654
Taken
26,775
13,689
Mitigated
12,637
6,026
Healing
4,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,096
624
0
1,605
9,275
3,915
0
5,801
3,474
16,019
0
W
5,479
802
0
1,293
8,235
8,493
208
1,563
6,288
12,330
0
W
Charybdis
Missymishap
Charybdis
5,236
1,941
0
402
4,599
2,102
1,096
881
3,639
0
23,221
L
5,377
1,322
0
1,188
8,285
3,647
0
5,906
2,379
0
20,033
W
Baron Samedi
Pocketnomicon
Baron Samedi
11,302
972
1,635
2,696
6,820
3,094
360
3,350
3,081
31,914
0
L
Cu Chulainn
lll-VerTix-lll
Cu Chulainn
2,142
459
292
1,239
9,215
5,075
0
5,197
4,018
0
9,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,007
Gold Earned
19,814
102
Minions Killed
83
6
Camps Cleared
1
497,514
Distance Traveled
428,459
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
6,820
682
32
3
1
138,434
0
W
Ymir
8,219
822
12
1
0
155,088
0
W
Charybdis
7,465
747
55
6
6
171,571
0
L
Set
6,835
684
37
4
0
175,651
1
W
Baron Samedi
8,323
832
35
4
0
170,855
2
L
Cu Chulainn
6,159
616
14
1
0
114,374
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role