Player Matchup

Ymir
Ymir
AgarthasPacorro
Ymir
Level 63
God Stats
12W - 11L
1,641 SR
Queue Stats
94W - 121L
1,417 Elo+
Party 3
Rama
Rama
Joker2489
Rama
Level 103
God Stats
16W - 17L
1,581 SR
Queue Stats
117W - 146L
1,415 Elo+
Solo
Mulan
Mulan
Robrf
Mulan
Level 148
God Stats
25W - 13L
1,913 SR
Queue Stats
190W - 205L
1,429 Elo+
Solo
Baron Samedi
Baron Samedi
elderyitsaaq
Baron Samedi
Level 104
God Stats
1W - 9L
1,359 SR
Queue Stats
165W - 161L
1,529 Elo+
Solo
The Morrigan
The Morrigan
lfontanot
The Morrigan
Level 68
God Stats
0W - 8L
1,094 SR
Queue Stats
235W - 266L
1,450 Elo+
Party 3
Team Averages
Level 97
1,518 SR
1,448 Elo+

VS

Team Averages
Level 137
1,629 SR
1,496 Elo+
Chiron
Chiron
 
Chiron
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
DaddyFAaT
Mulan
Level 146
God Stats
3W - 2L
1,503 SR
Queue Stats
16W - 14L
1,496 Elo+
Party 1
Da Ji
Da Ji
RyuNatsuky
Da Ji
Level 124
God Stats
1W - 0L
1,789 SR
Queue Stats
5W - 5L
1,481 Elo+
Party 2
Ra
Ra
gtompkins18
Ra
Level 141
God Stats
2W - 0L
1,754 SR
Queue Stats
9W - 6L
1,511 Elo+
Party 1
Jormungandr
Jormungandr
thezoso007
Jormungandr
Level 115
God Stats
11W - 7L
1,601 SR
Queue Stats
24W - 25L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 3
6,082
338
915
6,411
3,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rama
16
4 / 4 / 0
9,698
539
7,419
15,050
6,216
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mulan
Robrf
Mulan
16
4 / 3 / 3
9,670
537
7,512
18,039
10,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Baron Samedi
elderyitsaaq
Baron Samedi
15
5 / 6 / 3
9,148
508
8,691
14,833
7,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

The Morrigan
lfontanot
The Morrigan
15
2 / 3 / 1
9,145
508
8,982
12,547
8,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
16
3 / 1 / 3
9,976
554
9,520
9,339
3,623
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mulan
DaddyFAaT
Mulan
16
4 / 2 / 2
10,058
559
10,854
15,084
12,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Da Ji
16
7 / 6 / 3
10,031
557
10,677
14,723
6,363
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
4 / 2 / 2
9,551
531
5,508
10,780
4,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
thezoso007
Jormungandr
15
1 / 4 / 13
9,702
539
10,199
14,548
14,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
42
15
Kills
19
19
Deaths
15
10
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
3
1
3
4.5
L
0
3
3
0.5
W
Mulan
DaddyFAaT
Mulan
4
2
2
2.5
L
Rama
4
4
0
1
L
Mulan
Robrf
Mulan
4
3
3
1.83
W
Da Ji
7
6
3
1.42
L
Baron Samedi
elderyitsaaq
Baron Samedi
5
6
3
1.08
W
4
2
2
2.5
L
The Morrigan
lfontanot
The Morrigan
2
3
1
0.83
W
Jormungandr
thezoso007
Jormungandr
1
4
13
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,519
Damage
46,758
66,880
Taken
64,474
35,888
Mitigated
41,055
19,240
Healing
16,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
9,520
2,963
533
4,147
9,339
3,623
4,312
435
8,812
0
86,578
L
915
256
0
860
6,411
3,094
375
965
5,446
10,922
0
W
Mulan
DaddyFAaT
Mulan
10,854
1,872
0
4,552
15,084
12,071
928
6,365
8,715
0
67,868
L
Rama
7,419
5,928
0
5,468
15,050
6,216
0
2,538
12,468
0
75,857
L
Mulan
Robrf
Mulan
7,512
1,470
0
8,216
18,039
10,133
0
7,199
10,542
0
78,755
W
Da Ji
10,677
2,057
0
1,650
14,723
6,363
0
4,269
10,203
0
57,814
L
Baron Samedi
elderyitsaaq
Baron Samedi
8,691
501
560
2,420
14,833
7,649
546
2,318
12,366
54,759
0
W
5,508
603
746
2,815
10,780
4,298
770
2,365
8,139
52,388
0
L
The Morrigan
lfontanot
The Morrigan
8,982
3,601
0
1,716
12,547
8,796
0
2,302
9,376
58,951
2,902
W
Jormungandr
thezoso007
Jormungandr
10,199
3,262
0
1,706
14,548
14,700
520
2,513
11,913
40,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,743
Gold Earned
49,318
497
Minions Killed
475
0
Camps Cleared
0
1,393,408
Distance Traveled
1,555,937
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,976
554
142
8
0
353,549
3
L
Ymir
6,082
338
19
1
0
126,932
1
W
Mulan
10,058
559
106
6
0
298,051
8
L
Rama
9,698
539
140
8
0
303,308
4
L
Mulan
9,670
537
142
8
0
359,576
2
W
Da Ji
10,031
557
79
4
0
295,715
1
L
Baron Samedi
9,148
508
92
5
0
298,625
5
W
Ra
9,551
531
95
5
0
278,234
0
L
The Morrigan
9,145
508
104
6
0
304,967
1
W
Jormungandr
9,702
539
53
3
0
330,388
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role