Player Matchup

Yemoja
Yemoja
Diamond II
Original-PhD
Yemoja
Diamond II
Level 156
God Stats
4W - 2L
1,892 SR
Queue Stats
200W - 197L
2,434 MMR
Party 1
Ullr
Ullr
Masters
Sgt Bravoo
Ullr
Masters
Level 155
God Stats
44W - 52L
1,786 SR
Queue Stats
892W - 901L
2,729 MMR
Solo
Ra
Ra
Diamond II
TremendoJunior
Ra
Diamond II
Level 159
God Stats
1W - 4L
1,505 SR
Queue Stats
372W - 330L
2,660 MMR
Solo
Da Ji
Da Ji
Diamond I
notgothamrises
Da Ji
Diamond I
Level 156
God Stats
7W - 8L
1,501 SR
Queue Stats
309W - 304L
2,590 MMR
Solo
Achilles
Achilles
Diamond I
temp-910421
Achilles
Diamond I
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 21L
2,511 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 147
1,636 SR
2,585 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 151
1,764 SR
2,576 MMR
Nemesis
Nemesis
Diamond IV
Anxieties
Nemesis
Diamond IV
Level 143
God Stats
5W - 2L
1,764 SR
Queue Stats
318W - 191L
2,456 MMR
Solo
Xing Tian
Xing Tian
Diamond I
Divicityy
Xing Tian
Diamond I
Level 160
God Stats
1W - 0L
1,875 SR
Queue Stats
125W - 99L
2,546 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Masters
FatesEnigma
Ah Muzen Cab
Masters
Level 139
God Stats
9W - 3L
1,783 SR
Queue Stats
437W - 424L
2,647 MMR
Solo
Baba Yaga
Baba Yaga
Diamond I
FreddyG JR3
Baba Yaga
Diamond I
Level 157
God Stats
3W - 2L
1,660 SR
Queue Stats
423W - 365L
2,403 MMR
Solo
Poseidon
Poseidon
Masters
mexicanSNORLAX
Poseidon
Masters
Level 154
God Stats
13W - 9L
1,738 SR
Queue Stats
430W - 379L
2,829 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
13
0 / 4 / 9
10,331
383
7,339
23,357
28,042
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
7 / 5 / 2
13,482
499
20,912
23,618
12,174
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
1 / 3 / 6
12,263
454
17,416
17,185
9,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
1 / 5 / 6
11,468
425
10,292
28,195
15,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
temp-910421
Achilles
19
2 / 4 / 2
11,905
441
8,222
32,395
53,702
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
GebKaliBakasuraCliodhna

VS

Bans
Baron SamediLokiMercuryKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Anxieties
Nemesis
20
7 / 2 / 5
15,587
577
26,694
28,002
17,198
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xing Tian
Divicityy
Xing Tian
17
2 / 2 / 10
13,315
493
13,513
26,362
30,325
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
FatesEnigma
Ah Muzen Cab
20
3 / 2 / 9
16,227
601
12,986
15,682
7,468
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baba Yaga
FreddyG JR3
Baba Yaga
19
2 / 3 / 9
14,425
534
19,628
19,516
16,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Poseidon
20
7 / 2 / 9
14,759
547
20,164
14,682
6,239
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
63
11
Kills
21
21
Deaths
11
25
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Anxieties
Nemesis
7
2
5
4.75
W
Xing Tian
Divicityy
Xing Tian
2
2
10
3.5
W
Ah Muzen Cab
FatesEnigma
Ah Muzen Cab
3
2
9
3.75
W
Baba Yaga
FreddyG JR3
Baba Yaga
2
3
9
2.17
L
Yemoja
0
4
9
1.13
L
7
5
2
1.6
L
1
3
6
1.33
W
Poseidon
7
2
9
5.75
L
1
5
6
0.8
L
Achilles
temp-910421
Achilles
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,181
Damage
92,985
124,750
Taken
104,244
118,453
Mitigated
77,623
36,656
Healing
28,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Anxieties
Nemesis
26,694
13,732
0
5,336
28,002
17,198
1,957
5,270
22,732
0
183,612
W
Xing Tian
Divicityy
Xing Tian
13,513
1,366
4,392
4,190
26,362
30,325
0
10,930
15,432
31,181
0
W
Ah Muzen Cab
FatesEnigma
Ah Muzen Cab
12,986
2,852
0
5,688
15,682
7,468
8,935
2,041
13,641
0
178,906
W
Baba Yaga
FreddyG JR3
Baba Yaga
19,628
1,583
0
6,620
19,516
16,393
701
4,520
14,996
116,430
0
L
Yemoja
7,339
2,487
6,597
3,227
23,357
28,042
0
13,914
9,363
19,877
0
L
20,912
10,920
0
1,475
23,618
12,174
0
8,240
15,378
0
126,767
L
17,416
1,775
3,040
3,887
17,185
9,309
0
6,931
10,254
128,924
0
W
Poseidon
20,164
3,698
0
2,312
14,682
6,239
2,145
3,826
10,856
166,062
0
L
10,292
2,262
0
9,912
28,195
15,226
0
8,601
19,594
0
114,676
L
Achilles
temp-910421
Achilles
8,222
775
0
8,518
32,395
53,702
0
16,142
16,173
259
78,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,449
Gold Earned
74,313
751
Minions Killed
860
0
Camps Cleared
0
2,497,938
Distance Traveled
2,889,757
46
Wards Purchased
50
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
15,587
577
208
8
0
628,777
5
W
Xing Tian
13,315
493
33
1
0
579,125
15
W
Ah Muzen Cab
16,227
601
243
9
0
573,171
13
W
Baba Yaga
14,425
534
176
7
0
523,079
6
L
Yemoja
10,331
383
68
3
0
446,790
8
L
Ullr
13,482
499
197
7
0
465,696
13
L
Ra
12,263
454
213
8
0
574,687
10
W
Poseidon
14,759
547
200
7
0
585,605
11
L
Da Ji
11,468
425
136
5
0
534,282
7
L
Achilles
11,905
441
137
5
0
476,483
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role