Player Matchup

Fenrir
Fenrir
GOATEDxSHAUN
Fenrir
Level 123
God Stats
1W - 2L
1,701 SR
Queue Stats
90W - 68L
1,563 Elo+
Party 1
Zeus
Zeus
KindDuke
Zeus
Level 104
God Stats
1W - 1L
1,689 SR
Queue Stats
72W - 50L
1,551 Elo+
Party 1
Cabrakan
Cabrakan
Ty and Polo
Cabrakan
Level 37
God Stats
1W - 0L
1,339 SR
Queue Stats
27W - 25L
1,487 Elo+
Party 1
Team Averages
Level 88
1,577 SR
1,534 Elo+

VS

Team Averages
Level 117
1,538 SR
1,526 Elo+
Anubis
Anubis
AyeitsAllen
Anubis
Level 80
God Stats
2W - 1L
1,495 SR
Queue Stats
19W - 27L
1,399 Elo+
Party 2
Horus
Horus
NinjaDeathWorm
Horus
Level 126
God Stats
4W - 4L
1,734 SR
Queue Stats
13W - 11L
1,685 Elo+
Party 2
Hou Yi
Hou Yi
Proxyz King 32
Hou Yi
Level 146
God Stats
18W - 30L
1,387 SR
Queue Stats
238W - 287L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
1 / 1 / 3
5,625
703
3,303
5,688
3,445
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zeus
11
3 / 1 / 1
6,155
769
6,965
3,660
1,288
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
Ty and Polo
Cabrakan
9
0 / 0 / 3
5,259
657
1,578
4,360
4,227
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
9
1 / 3 / 0
5,530
691
2,410
4,748
2,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 1 / 1
6,220
778
3,555
8,058
4,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

6
0 / 0 / 2
5,052
632
1,515
2,376
995
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
5
4
Kills
2
2
Deaths
4
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Anubis
1
3
0
0.33
W
Fenrir
1
1
3
2.5
W
Zeus
3
1
1
3.5
L
1
1
1
1.5
L
0
0
2
1
W
Cabrakan
Ty and Polo
Cabrakan
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,846
Damage
7,480
13,708
Taken
15,182
8,960
Mitigated
8,575
1,436
Healing
3,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
2,410
152
0
352
4,748
2,608
0
2,581
2,167
17,336
0
W
Fenrir
3,303
993
0
575
5,688
3,445
0
1,199
4,489
0
12,209
W
Zeus
6,965
904
0
651
3,660
1,288
0
242
3,418
24,387
0
L
3,555
2,283
488
2,221
8,058
4,972
0
4,519
3,539
0
12,319
L
1,515
1,003
0
255
2,376
995
0
1,691
685
0
6,647
W
Cabrakan
Ty and Polo
Cabrakan
1,578
279
60
150
4,360
4,227
0
1,354
3,006
5,221
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,039
Gold Earned
16,802
71
Minions Killed
70
3
Camps Cleared
3
393,157
Distance Traveled
359,159
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,530
691
39
5
1
119,362
1
W
Fenrir
5,625
703
21
3
1
118,446
1
W
Zeus
6,155
769
43
5
2
143,233
0
L
Horus
6,220
778
18
2
1
161,607
3
L
Hou Yi
5,052
632
13
2
1
78,190
2
W
Cabrakan
5,259
657
7
1
0
131,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role