Player Matchup

Scylla
Scylla
AetherTheGreat
Scylla
Level 126
God Stats
17W - 5L
1,838 SR
Queue Stats
18W - 7L
1,860 Elo+
Solo
Jing Wei
Jing Wei
Dethhhh
Jing Wei
Level 160
God Stats
1W - 3L
1,508 SR
Queue Stats
173W - 137L
1,680 Elo+
Party 2
Baron Samedi
Baron Samedi
GGNORExd
Baron Samedi
Level 90
God Stats
15W - 10L
1,963 SR
Queue Stats
200W - 172L
1,508 Elo+
Party 2
King Arthur
King Arthur
JCrοs
King Arthur
Level 160
God Stats
2W - 1L
1,630 SR
Queue Stats
195W - 140L
1,665 Elo+
Party 2
Kumbhakarna
Kumbhakarna
xxxJRG13xxx
Kumbhakarna
Level 87
God Stats
3W - 2L
1,721 SR
Queue Stats
62W - 37L
1,686 Elo+
Party 2
Team Averages
Level 125
1,732 SR
1,680 Elo+

VS

Team Averages
Level 134
1,462 SR
1,504 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
 
Artio
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
 
Xbalanque
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
FreeMurder
Shiva
Level 137
God Stats
4W - 3L
1,218 SR
Queue Stats
146W - 143L
1,468 Elo+
Solo
Sol
Sol
SouIpunk
Sol
Level 159
God Stats
13W - 12L
1,592 SR
Queue Stats
308W - 282L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 4
8,751
972
6,699
6,189
2,260
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
Dethhhh
Jing Wei
15
2 / 2 / 5
9,483
1,054
15,478
13,526
5,934
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Baron Samedi
GGNORExd
Baron Samedi
15
3 / 4 / 2
9,725
1,081
15,078
17,779
14,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
JCrοs
King Arthur
15
2 / 5 / 4
9,642
1,071
16,025
23,214
23,012
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kumbhakarna
xxxJRG13xxx
Kumbhakarna
14
1 / 2 / 4
9,719
1,080
5,985
20,446
24,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

183

VS

Team 2 Tickets

293

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
16
6 / 1 / 6
10,824
1,203
18,860
9,652
5,585
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artio
 
Artio
16
1 / 3 / 11
10,212
1,135
7,469
20,355
20,857
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xbalanque
 
Xbalanque
15
3 / 2 / 8
9,897
1,100
13,720
9,888
5,423
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shiva
16
3 / 2 / 9
10,184
1,132
14,876
17,175
15,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
2 / 0 / 8
10,594
1,177
21,658
7,082
3,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
57
8
Kills
15
15
Deaths
8
19
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
6
1
6
9
W
Artio
 
Artio
1
3
11
2.17
W
Xbalanque
 
Xbalanque
3
2
8
3.5
L
0
2
4
1
L
Jing Wei
Dethhhh
Jing Wei
2
2
5
2.25
W
Shiva
3
2
9
3.75
L
Baron Samedi
GGNORExd
Baron Samedi
3
4
2
1
L
King Arthur
JCrοs
King Arthur
2
5
4
0.8
W
2
0
8
6
L
Kumbhakarna
xxxJRG13xxx
Kumbhakarna
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,265
Damage
76,583
81,154
Taken
64,152
70,202
Mitigated
51,006
14,897
Healing
19,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
18,860
7,256
0
2,754
9,652
5,585
0
3,335
6,317
0
36,383
W
Artio
 
Artio
7,469
1,195
5,480
6,037
20,355
20,857
0
9,982
10,373
10,190
0
W
Xbalanque
 
Xbalanque
13,720
8,278
0
825
9,888
5,423
0
4,053
5,835
0
29,403
L
6,699
858
0
0
6,189
2,260
0
2,792
3,295
14,972
0
L
Jing Wei
Dethhhh
Jing Wei
15,478
12,174
0
1,605
13,526
5,934
0
3,789
9,285
0
27,769
W
Shiva
14,876
2,612
1,151
1,952
17,175
15,789
0
6,977
10,198
0
26,681
L
Baron Samedi
GGNORExd
Baron Samedi
15,078
2,194
3,814
5,726
17,779
14,461
0
6,272
11,022
27,095
0
L
King Arthur
JCrοs
King Arthur
16,025
1,509
0
1,536
23,214
23,012
0
7,685
14,971
0
41,800
W
21,658
7,172
0
1,373
7,082
3,352
0
3,415
3,667
48,677
0
L
Kumbhakarna
xxxJRG13xxx
Kumbhakarna
5,985
1,348
760
1,456
20,446
24,535
0
7,537
12,382
11,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,320
Gold Earned
51,711
150
Minions Killed
195
4
Camps Cleared
10
868,820
Distance Traveled
939,688
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
10,824
1,203
34
4
6
206,335
0
W
Artio
10,212
1,135
5
1
1
189,592
0
W
Xbalanque
9,897
1,100
37
4
1
167,305
0
L
Scylla
8,751
972
23
3
3
121,473
0
L
Jing Wei
9,483
1,054
27
3
0
183,777
2
W
Shiva
10,184
1,132
30
3
0
194,822
0
L
Baron Samedi
9,725
1,081
31
3
0
179,485
1
L
King Arthur
9,642
1,071
54
6
1
188,731
0
W
Sol
10,594
1,177
89
10
2
181,634
0
L
Kumbhakarna
9,719
1,080
15
2
0
195,354
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role