Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
BiannualBull675
Chiron
Level 65
God Stats
3W - 5L
1,643 SR
Queue Stats
82W - 96L
1,468 Elo+
Party 2
Ymir
Ymir
Cpt Poopdeck314
Ymir
Level 37
God Stats
10W - 9L
1,542 SR
Queue Stats
37W - 25L
1,573 Elo+
Party 2
Scylla
Scylla
Extremxty
Scylla
Level 115
God Stats
3W - 3L
1,587 SR
Queue Stats
16W - 26L
1,492 Elo+
Party 2
Fenrir
Fenrir
I4M LeGeNd78
Fenrir
Level 106
God Stats
11W - 14L
1,520 SR
Queue Stats
76W - 96L
1,460 Elo+
Party 2
Team Averages
Level 89
1,558 SR
1,498 Elo+

VS

Team Averages
Level 34
1,445 SR
1,320 Elo+
Yemoja
Yemoja
AyDiosDLo
Yemoja
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,285 Elo+
Party 3
Tyr
Tyr
K00ZKO
Tyr
Level 47
God Stats
1W - 2L
1,421 SR
Queue Stats
1W - 8L
1,165 Elo+
Party 1
Vulcan
Vulcan
Mrtoboggan7397
Vulcan
Level 29
God Stats
1W - 1L
1,504 SR
Queue Stats
1W - 6L
1,193 Elo+
Party 1
Hachiman
Hachiman
SLXMHENDRIXX
Hachiman
Level 33
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 13L
1,481 Elo+
Party 3
Bakasura
Bakasura
SinisterSpeed999
Bakasura
Level 45
God Stats
0W - 2L
1,298 SR
Queue Stats
127W - 120L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
0 / 0 / 1
7,094
591
4,410
5,397
5,821
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
5 / 0 / 3
6,774
565
8,457
6,043
2,402
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

10
2 / 1 / 6
6,586
549
3,508
7,470
5,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Scylla
Extremxty
Scylla
12
2 / 0 / 1
6,888
574
4,788
5,073
1,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
10
3 / 1 / 0
6,084
507
3,298
9,457
4,052
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AyDiosDLo
Yemoja
8
1 / 3 / 0
4,712
393
2,804
5,630
3,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tyr
K00ZKO
Tyr
9
0 / 1 / 0
5,659
472
2,493
8,733
4,495
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

8
0 / 2 / 0
4,964
414
2,728
5,408
1,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
SLXMHENDRIXX
Hachiman
8
0 / 5 / 0
4,623
385
2,614
9,012
2,312
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 1 / 0
5,615
468
3,130
9,051
3,351
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
12
Kills
2
2
Deaths
12
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
0
0
1
0.5
L
Yemoja
AyDiosDLo
Yemoja
1
3
0
0.33
W
5
0
3
6.5
W
2
1
6
5
W
Scylla
Extremxty
Scylla
2
0
1
2.5
W
Fenrir
3
1
0
3
L
Tyr
K00ZKO
Tyr
0
1
0
0
L
0
2
0
0
L
Hachiman
SLXMHENDRIXX
Hachiman
0
5
0
0
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,461
Damage
13,769
33,440
Taken
37,834
19,537
Mitigated
15,749
6,779
Healing
7,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
4,410
448
0
722
5,397
5,821
0
0
5,397
0
52,020
L
Yemoja
AyDiosDLo
Yemoja
2,804
921
661
196
5,630
3,748
0
2,056
3,574
13,752
0
W
8,457
1,334
335
1,876
6,043
2,402
847
1,180
4,786
0
47,508
W
3,508
1,029
0
588
7,470
5,413
578
1,608
5,862
21,129
0
W
Scylla
Extremxty
Scylla
4,788
794
0
1,317
5,073
1,849
0
2,078
2,823
52,278
0
W
Fenrir
3,298
348
0
1,941
9,457
4,052
212
666
8,681
0
33,861
L
Tyr
K00ZKO
Tyr
2,493
187
0
1,258
8,733
4,495
0
882
7,851
0
29,167
L
2,728
273
96
1,351
5,408
1,843
0
1,047
4,361
26,701
0
L
Hachiman
SLXMHENDRIXX
Hachiman
2,614
1,911
0
1,152
9,012
2,312
0
1,406
7,606
0
16,616
L
3,130
2,065
0
2,592
9,051
3,351
0
2,905
6,146
0
33,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,426
Gold Earned
25,573
360
Minions Killed
213
0
Camps Cleared
0
1,164,957
Distance Traveled
1,116,575
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,094
591
102
9
0
257,699
3
L
Yemoja
4,712
393
18
2
0
181,876
0
W
Chiron
6,774
565
71
6
0
228,588
2
W
Ymir
6,586
549
33
3
0
216,640
3
W
Scylla
6,888
574
101
8
0
216,821
2
W
Fenrir
6,084
507
53
4
0
245,209
5
L
Tyr
5,659
472
56
5
0
216,042
0
L
Vulcan
4,964
414
35
3
0
245,876
2
L
Hachiman
4,623
385
27
2
0
185,062
0
L
Bakasura
5,615
468
77
6
0
287,719
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role