Player Matchup

Ravana
Ravana
 
Ravana
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
CantBanMeNerdsV6
Ah Puch
Level 18
God Stats
7W - 0L
2,022 SR
Queue Stats
24W - 14L
1,638 Elo+
Party 1
Apollo
Apollo
PopsWonderChild
Apollo
Level 124
God Stats
11W - 9L
1,671 SR
Queue Stats
263W - 267L
1,549 Elo+
Party 1
Team Averages
Level 85
1,731 SR
1,563 Elo+

VS

Team Averages
Level 78
1,658 SR
1,587 Elo+
Sobek
Sobek
Mommymilkers11
Sobek
Level 46
God Stats
3W - 5L
1,659 SR
Queue Stats
603W - 576L
1,561 Elo+
Party 2
Merlin
Merlin
PapaSpok
Merlin
Level 65
God Stats
5W - 10L
1,549 SR
Queue Stats
308W - 311L
1,604 Elo+
Party 2
Tsukuyomi
Tsukuyomi
RiKahless
Tsukuyomi
Level 122
God Stats
47W - 30L
1,768 SR
Queue Stats
101W - 95L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
15
5 / 2 / 4
10,171
727
5,450
9,333
4,030
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
2 / 3 / 9
9,386
670
18,929
9,936
4,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

14
5 / 5 / 6
9,884
706
9,514
13,508
5,397
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 8
9,477
677
4,161
17,634
19,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
PapaSpok
Merlin
15
2 / 3 / 5
9,464
676
11,522
10,235
4,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
RiKahless
Tsukuyomi
15
8 / 4 / 2
10,500
750
13,038
10,777
4,777
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
25
12
Kills
10
10
Deaths
12
19
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
5
2
4
3.5
W
2
3
9
2.17
L
0
5
8
0.8
L
Merlin
PapaSpok
Merlin
2
3
5
1.5
W
5
5
6
1.6
L
Tsukuyomi
RiKahless
Tsukuyomi
8
4
2
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,893
Damage
28,721
32,777
Taken
38,646
13,451
Mitigated
28,663
3,414
Healing
5,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
5,450
1,022
0
945
9,333
4,030
0
5,027
4,306
0
23,954
W
18,929
692
0
1,125
9,936
4,024
136
5,647
4,289
46,711
0
L
4,161
429
247
4,259
17,634
19,125
0
9,028
8,606
7,288
0
L
Merlin
PapaSpok
Merlin
11,522
596
0
220
10,235
4,761
588
4,414
5,821
57,028
0
W
9,514
5,279
0
1,344
13,508
5,397
674
5,445
8,063
0
28,973
L
Tsukuyomi
RiKahless
Tsukuyomi
13,038
3,419
294
515
10,777
4,777
0
5,739
5,038
0
31,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,441
Gold Earned
29,441
142
Minions Killed
180
7
Camps Cleared
6
717,443
Distance Traveled
740,293
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
10,171
727
33
2
3
250,564
5
W
Ah Puch
9,386
670
60
4
3
233,280
1
L
Sobek
9,477
677
10
1
0
251,351
4
L
Merlin
9,464
676
126
9
3
220,119
2
W
Apollo
9,884
706
49
4
1
233,599
0
L
Tsukuyomi
10,500
750
44
3
3
268,823
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role