Player Matchup

Chaac
Chaac
DetsukaJ
Chaac
Level 116
God Stats
5W - 9L
1,466 SR
Queue Stats
288W - 361L
1,404 Elo+
Solo
Charybdis
Charybdis
Kiwik3y
Charybdis
Level 126
God Stats
4W - 11L
1,371 SR
Queue Stats
55W - 78L
1,396 Elo+
Solo
Anubis
Anubis
raptor21190
Anubis
Level 103
God Stats
5W - 4L
1,727 SR
Queue Stats
11W - 11L
1,492 Elo+
Solo
Team Averages
Level 115
1,521 SR
1,431 Elo+

VS

Team Averages
Level 119
1,591 SR
1,543 Elo+
Anubis
Anubis
MistahNastee
Anubis
Level 160
God Stats
7W - 6L
1,731 SR
Queue Stats
233W - 175L
1,560 Elo+
Party 1
Baron Samedi
Baron Samedi
PrancinPwney
Baron Samedi
Level 74
God Stats
9W - 7L
1,538 SR
Queue Stats
185W - 137L
1,556 Elo+
Party 1
Hercules
Hercules
sp0nss
Hercules
Level 124
God Stats
1W - 2L
1,503 SR
Queue Stats
80W - 56L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DetsukaJ
Chaac
11
0 / 5 / 3
7,549
629
9,483
15,683
8,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charybdis
Kiwik3y
Charybdis
12
3 / 3 / 0
8,331
694
7,901
10,353
3,675
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
12
1 / 2 / 2
7,936
661
7,965
11,210
5,316
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
8 / 2 / 2
9,410
784
15,113
10,857
4,537
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Baron Samedi
PrancinPwney
Baron Samedi
13
0 / 1 / 10
7,875
656
8,256
8,030
3,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
sp0nss
Hercules
13
2 / 1 / 7
8,981
748
7,901
15,006
13,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
4
Kills
10
10
Deaths
4
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Chaac
DetsukaJ
Chaac
0
5
3
0.3
L
Charybdis
Kiwik3y
Charybdis
3
3
0
1
W
Anubis
8
2
2
4.5
W
Baron Samedi
PrancinPwney
Baron Samedi
0
1
10
5
L
Anubis
1
2
2
1
W
Hercules
sp0nss
Hercules
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,349
Damage
31,270
37,246
Taken
33,893
17,176
Mitigated
21,734
8,869
Healing
16,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
DetsukaJ
Chaac
9,483
1,850
302
4,041
15,683
8,185
0
11,358
4,325
0
18,037
L
Charybdis
Kiwik3y
Charybdis
7,901
3,781
0
1,125
10,353
3,675
0
5,213
5,140
0
24,010
W
Anubis
15,113
1,457
0
5,397
10,857
4,537
68
3,582
6,963
46,037
0
W
Baron Samedi
PrancinPwney
Baron Samedi
8,256
1,435
2,166
3,537
8,030
3,268
114
1,924
5,984
24,548
0
L
Anubis
7,965
448
238
3,163
11,210
5,316
90
7,104
4,106
31,164
0
W
Hercules
sp0nss
Hercules
7,901
3,245
0
5,131
15,006
13,929
177
2,684
12,018
0
14,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,816
Gold Earned
26,266
113
Minions Killed
117
2
Camps Cleared
7
639,636
Distance Traveled
656,123
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,549
629
17
1
1
217,743
3
L
Charybdis
8,331
694
44
4
1
209,565
0
W
Anubis
9,410
784
74
6
4
194,255
2
W
Baron Samedi
7,875
656
32
3
2
228,700
0
L
Anubis
7,936
661
52
4
0
212,328
1
W
Hercules
8,981
748
11
1
1
233,168
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role