Player Matchup

Mercury
Mercury
Ochapp
Mercury
Level 49
God Stats
6W - 4L
1,629 SR
Queue Stats
81W - 26L
1,781 Elo+
Party 1
Janus
Janus
Pahpasay
Janus
Level 145
God Stats
6W - 0L
1,945 SR
Queue Stats
101W - 43L
1,774 Elo+
Party 1
King Arthur
King Arthur
Suh its Terry
King Arthur
Level 127
God Stats
1W - 1L
1,418 SR
Queue Stats
78W - 42L
1,683 Elo+
Party 1
Freya
Freya
Therooon
Freya
Level 131
God Stats
2W - 0L
1,846 SR
Queue Stats
94W - 44L
1,717 Elo+
Party 1
Nike
Nike
Variety TS
Nike
Level 129
God Stats
2W - 1L
1,429 SR
Queue Stats
108W - 72L
1,657 Elo+
Party 1
Team Averages
Level 116
1,654 SR
1,722 Elo+

VS

Team Averages
Level 96
1,649 SR
1,540 Elo+
Bakasura
Bakasura
 
Bakasura
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
GreenKingNagare
Thor
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 136L
1,607 Elo+
Party 2
Poseidon
Poseidon
Kurohitsugi8275
Poseidon
Level 127
God Stats
10W - 2L
1,661 SR
Queue Stats
12W - 11L
1,517 Elo+
Party 2
Athena
Athena
TriedFlower
Athena
Level 107
God Stats
12W - 11L
1,825 SR
Queue Stats
128W - 118L
1,530 Elo+
Party 2
Danzaburou
Danzaburou
bioterroristic
Danzaburou
Level 10
God Stats
0W - 1L
1,757 SR
Queue Stats
6W - 5L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Ochapp
Mercury
17
8 / 1 / 6
11,076
583
8,633
13,645
5,822
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
Pahpasay
Janus
18
4 / 1 / 6
11,456
603
9,073
8,772
3,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Suh its Terry
King Arthur
17
4 / 1 / 2
10,836
570
12,767
17,353
17,032
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Freya
Therooon
Freya
16
5 / 2 / 6
10,410
548
15,659
16,050
8,176
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
7 / 1 / 9
10,289
542
13,593
15,618
18,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
14
2 / 3 / 1
9,101
479
13,362
20,077
10,006
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
2 / 6 / 1
7,900
416
6,893
17,174
7,774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
12
0 / 7 / 3
7,589
399
5,722
11,425
4,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Athena
12
1 / 5 / 3
8,300
437
5,286
17,131
14,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
bioterroristic
Danzaburou
12
0 / 7 / 0
7,635
402
4,088
14,363
5,452
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
13
28
Kills
5
6
Deaths
28
29
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
2
3
1
0.83
L
2
6
1
0.42
L
Poseidon
0
7
3
0.21
W
Mercury
Ochapp
Mercury
8
1
6
11
W
Janus
Pahpasay
Janus
4
1
6
7
W
King Arthur
Suh its Terry
King Arthur
4
1
2
5
W
Freya
Therooon
Freya
5
2
6
4
L
Athena
1
5
3
0.5
W
7
1
9
11.5
L
Danzaburou
bioterroristic
Danzaburou
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,725
Damage
35,351
71,438
Taken
80,170
52,983
Mitigated
42,053
13,465
Healing
15,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
13,362
7,976
0
5,392
20,077
10,006
0
2,923
17,150
0
48,840
L
6,893
2,621
0
4,620
17,174
7,774
0
2,909
14,217
0
52,429
L
Poseidon
5,722
387
0
1,555
11,425
4,504
0
3,005
8,200
52,096
0
W
Mercury
Ochapp
Mercury
8,633
3,243
0
920
13,645
5,822
0
2,666
10,629
0
101,748
W
Janus
Pahpasay
Janus
9,073
705
0
0
8,772
3,884
658
1,674
6,988
108,207
0
W
King Arthur
Suh its Terry
King Arthur
12,767
2,418
0
375
17,353
17,032
496
446
13,973
0
83,839
W
Freya
Therooon
Freya
15,659
5,006
0
9,885
16,050
8,176
65
2,957
12,481
69,849
9,481
L
Athena
5,286
1,265
434
3,080
17,131
14,317
0
6,560
10,475
28,187
0
W
13,593
1,314
0
2,285
15,618
18,069
21
4,996
10,007
0
48,238
L
Danzaburou
bioterroristic
Danzaburou
4,088
1,322
0
678
14,363
5,452
800
7,284
7,079
0
49,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,067
Gold Earned
40,525
618
Minions Killed
403
0
Camps Cleared
0
1,900,018
Distance Traveled
1,742,433
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
9,101
479
118
6
0
378,939
3
L
Thor
7,900
416
87
5
0
358,469
4
L
Poseidon
7,589
399
90
5
0
299,609
4
W
Mercury
11,076
583
119
6
0
426,567
2
W
Janus
11,456
603
180
9
0
373,749
4
W
King Arthur
10,836
570
151
8
0
391,296
4
W
Freya
10,410
548
115
6
0
328,061
0
L
Athena
8,300
437
34
2
0
384,182
0
W
Nike
10,289
542
53
3
0
380,345
4
L
Danzaburou
7,635
402
74
4
0
321,234
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role