Player Matchup

Pele
Pele
BarbaricToaster
Pele
Level 27
God Stats
23W - 43L
1,424 SR
Queue Stats
69W - 99L
1,366 Elo+
Party 3
Hera
Hera
LadyK8620
Hera
Level 26
God Stats
1W - 2L
1,709 SR
Queue Stats
1W - 2L
1,745 Elo+
Party 2
Cliodhna
Cliodhna
Mcreeseeks
Cliodhna
Level 83
God Stats
104W - 87L
1,632 SR
Queue Stats
337W - 335L
1,490 Elo+
Party 3
Freya
Freya
NoobSauce420
Freya
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,456 Elo+
Party 2
Khepri
Khepri
Wolfhoundbde
Khepri
Level 107
God Stats
5W - 2L
1,857 SR
Queue Stats
48W - 45L
1,544 Elo+
Party 2
Team Averages
Level 54
1,624 SR
1,520 Elo+

VS

Team Averages
Level 78
1,635 SR
1,526 Elo+
Osiris
Osiris
OuShUsHuRuS17
Osiris
Level 8
God Stats
3W - 2L
1,697 SR
Queue Stats
11W - 7L
1,519 Elo+
Party 1
Atlas
Atlas
RazorRyJoe
Atlas
Level 47
God Stats
7W - 8L
1,756 SR
Queue Stats
87W - 94L
1,390 Elo+
Solo
Susano
Susano
WhiteAssasin317
Susano
Level 125
God Stats
16W - 7L
1,729 SR
Queue Stats
160W - 132L
1,590 Elo+
Party 1
Ullr
Ullr
hickers652
Ullr
Level 144
God Stats
2W - 1L
1,137 SR
Queue Stats
42W - 38L
1,545 Elo+
Party 1
Apollo
Apollo
tonisitomaster
Apollo
Level 67
God Stats
3W - 3L
1,856 SR
Queue Stats
46W - 33L
1,588 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 0
9,123
480
2,839
15,521
6,368
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hera
13
0 / 6 / 2
8,007
421
3,702
9,348
3,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
Mcreeseeks
Cliodhna
11
1 / 3 / 0
8,736
460
7,675
9,204
5,756
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
5 / 3 / 1
10,675
562
18,435
16,055
7,135
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Khepri
13
2 / 5 / 6
9,764
514
6,410
16,934
23,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 5
9,255
487
3,393
13,206
14,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atlas
14
1 / 2 / 9
9,159
482
5,390
13,433
11,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
7 / 2 / 7
10,422
549
9,232
14,658
6,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
9 / 2 / 5
11,706
616
14,320
14,696
7,298
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

15
3 / 1 / 7
9,337
491
7,767
14,299
6,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
55
8
Kills
22
22
Deaths
8
9
Assists
33
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
L
Hera
0
6
2
0.17
L
Cliodhna
Mcreeseeks
Cliodhna
1
3
0
0.33
L
5
3
1
1.83
W
2
1
5
4.5
W
Atlas
1
2
9
2.75
W
7
2
7
5.25
L
Khepri
2
5
6
1
W
9
2
5
5.75
W
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,061
Damage
40,102
67,062
Taken
70,292
46,304
Mitigated
46,512
13,388
Healing
24,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,839
663
0
1,278
15,521
6,368
0
92
15,429
0
84,729
L
Hera
3,702
1,924
0
986
9,348
3,792
0
1,259
8,089
47,160
0
L
Cliodhna
Mcreeseeks
Cliodhna
7,675
1,964
0
2,247
9,204
5,756
444
0
9,204
0
45,154
L
18,435
8,888
0
7,774
16,055
7,135
0
3,604
12,451
84,929
0
W
3,393
1,411
0
4,532
13,206
14,876
783
1,448
11,758
0
41,723
W
Atlas
5,390
2,119
304
2,113
13,433
11,385
1,214
9,466
3,967
30,970
0
W
9,232
2,459
0
5,506
14,658
6,803
351
5,407
9,251
0
86,345
L
Khepri
6,410
568
0
1,103
16,934
23,253
0
3,109
13,825
23,613
0
W
14,320
8,294
0
4,262
14,696
7,298
1,961
6,205
8,491
0
114,247
W
7,767
4,858
0
7,933
14,299
6,150
3,441
7,870
6,429
0
71,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,305
Gold Earned
49,879
381
Minions Killed
511
0
Camps Cleared
0
1,624,083
Distance Traveled
1,857,139
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,123
480
121
6
0
346,300
0
L
Hera
8,007
421
66
3
0
314,912
0
L
Cliodhna
8,736
460
68
4
0
240,334
4
L
Freya
10,675
562
107
6
0
353,665
0
W
Osiris
9,255
487
65
3
0
376,549
0
W
Atlas
9,159
482
48
3
0
347,238
1
W
Susano
10,422
549
122
6
0
432,155
3
L
Khepri
9,764
514
19
1
0
368,872
4
W
Ullr
11,706
616
157
8
0
332,562
10
W
Apollo
9,337
491
119
6
0
368,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role