Player Matchup

Sun Wukong
Sun Wukong
Perfectkamui132
Sun Wukong
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
beastblooded
Jormungandr
Level 45
God Stats
1W - 0L
1,449 SR
Queue Stats
53W - 55L
1,200 Elo+
Party 2
Ao Kuang
Ao Kuang
chrono1118
Ao Kuang
Level 128
God Stats
3W - 0L
1,591 SR
Queue Stats
52W - 54L
1,278 Elo+
Party 2
Team Averages
Level 67
1,513 SR
1,326 Elo+

VS

Team Averages
Level 78
1,687 SR
1,587 Elo+
Sol
Sol
 
Sol
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
 
Chiron
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SailorMoon3301
Cu Chulainn
Level 57
God Stats
7W - 1L
2,060 SR
Queue Stats
27W - 23L
1,760 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Perfectkamui132
Sun Wukong
15
3 / 0 / 9
10,774
718
14,180
16,780
16,026
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
beastblooded
Jormungandr
15
0 / 1 / 9
10,354
690
8,617
14,376
18,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ao Kuang
chrono1118
Ao Kuang
16
9 / 4 / 2
11,211
747
11,172
18,720
10,087
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
1 / 2 / 3
9,948
663
15,328
11,671
5,183
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
 
Chiron
14
2 / 5 / 3
9,518
635
11,019
12,810
5,998
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cu Chulainn
SailorMoon3301
Cu Chulainn
14
2 / 5 / 2
9,593
640
13,857
16,526
18,248
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
12
Kills
5
5
Deaths
12
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
2
3
1.25
L
Chiron
 
Chiron
2
5
3
0.7
W
Sun Wukong
Perfectkamui132
Sun Wukong
3
0
9
7.5
L
Cu Chulainn
SailorMoon3301
Cu Chulainn
2
5
2
0.6
W
Jormungandr
beastblooded
Jormungandr
0
1
9
4.5
W
Ao Kuang
chrono1118
Ao Kuang
9
4
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,969
Damage
40,204
49,876
Taken
41,007
44,910
Mitigated
29,429
9,221
Healing
7,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
15,328
7,247
110
3,475
11,671
5,183
1,263
4,935
6,736
39,893
0
L
Chiron
 
Chiron
11,019
6,267
1,007
2,412
12,810
5,998
0
5,754
7,056
0
26,576
W
Sun Wukong
Perfectkamui132
Sun Wukong
14,180
2,866
450
2,355
16,780
16,026
155
5,453
11,327
0
44,217
L
Cu Chulainn
SailorMoon3301
Cu Chulainn
13,857
2,763
0
673
16,526
18,248
0
9,828
6,698
9,142
40,206
W
Jormungandr
beastblooded
Jormungandr
8,617
3,088
0
1,050
14,376
18,797
124
6,385
7,991
34,313
0
W
Ao Kuang
chrono1118
Ao Kuang
11,172
3,882
0
5,366
18,720
10,087
1,123
6,998
11,722
21,947
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,339
Gold Earned
29,059
147
Minions Killed
175
7
Camps Cleared
6
811,462
Distance Traveled
719,217
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,948
663
57
4
2
242,870
6
L
Chiron
9,518
635
50
3
1
225,571
3
W
Sun Wukong
10,774
718
62
4
4
291,685
3
L
Cu Chulainn
9,593
640
68
5
3
250,776
4
W
Jormungandr
10,354
690
48
3
0
254,996
0
W
Ao Kuang
11,211
747
37
2
3
264,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role