Player Matchup

Da Ji
Da Ji
BoujeeAries
Da Ji
Level 104
God Stats
8W - 4L
1,565 SR
Queue Stats
102W - 137L
1,336 Elo+
Party 1
Persephone
Persephone
Kadachiiva
Persephone
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 32L
1,352 Elo+
Party 1
Ares
Ares
TeardropJulio
Ares
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,207 Elo+
Solo
Team Averages
Level 76
1,522 SR
1,298 Elo+

VS

Team Averages
Level 67
1,559 SR
1,265 Elo+
Atlas
Atlas
BoleBoleCole
Atlas
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 56L
1,267 Elo+
Party 2
Ra
Ra
PlatinumAxis974
Ra
Level 84
God Stats
1W - 2L
1,677 SR
Queue Stats
21W - 27L
1,334 Elo+
Solo
Fenrir
Fenrir
TheHormanator
Fenrir
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,193 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 6
10,200
729
13,673
10,951
5,893
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Persephone
Kadachiiva
Persephone
15
4 / 3 / 7
10,548
753
12,030
8,858
3,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 1 / 6
9,670
691
9,330
11,974
13,171
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 5
8,669
619
6,954
13,684
7,686
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
2 / 4 / 4
8,945
639
7,699
10,975
4,643
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 6 / 3
9,276
663
7,939
18,152
8,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
18
12
Kills
6
7
Deaths
12
19
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
2
5
1.75
W
5
3
6
2.67
W
Persephone
Kadachiiva
Persephone
4
3
7
2.5
L
2
4
4
1
W
3
1
6
6
L
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,033
Damage
22,592
31,783
Taken
42,811
22,765
Mitigated
20,538
4,014
Healing
7,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,954
2,566
0
0
13,684
7,686
0
7,430
6,254
20,429
0
W
13,673
3,558
0
1,303
10,951
5,893
691
4,451
6,500
0
40,505
W
Persephone
Kadachiiva
Persephone
12,030
587
0
1,276
8,858
3,701
420
4,329
4,526
43,826
0
L
7,699
850
2,705
2,556
10,975
4,643
0
5,058
5,917
33,470
0
W
9,330
451
0
1,435
11,974
13,171
360
6,311
5,663
24,378
0
L
7,939
3,349
0
2,198
18,152
8,209
0
9,548
8,604
145
20,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,418
Gold Earned
26,890
136
Minions Killed
122
8
Camps Cleared
3
759,779
Distance Traveled
736,151
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,669
619
23
2
1
251,942
2
W
Da Ji
10,200
729
40
3
6
236,784
1
W
Persephone
10,548
753
70
5
1
247,058
2
L
Ra
8,945
639
66
5
1
245,817
1
W
Ares
9,670
691
26
2
1
275,937
1
L
Fenrir
9,276
663
33
2
1
238,392
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role