Player Matchup

Ares
Ares
GuardCarl
Ares
Level 156
God Stats
1W - 1L
1,403 SR
Queue Stats
29W - 11L
1,662 Elo+
Party 1
Fenrir
Fenrir
Kazer121
Fenrir
Level 7
God Stats
2W - 1L
1,317 SR
Queue Stats
4W - 1L
1,379 Elo+
Party 1
Anubis
Anubis
SilentSamsung
Anubis
Level 124
God Stats
1W - 2L
1,858 SR
Queue Stats
9W - 8L
1,465 Elo+
Party 1
Rama
Rama
SlyMojo
Rama
Level 141
God Stats
1W - 0L
1,520 SR
Queue Stats
9W - 6L
1,423 Elo+
Party 1
Hachiman
Hachiman
Zyrdax
Hachiman
Level 147
God Stats
1W - 1L
1,642 SR
Queue Stats
6W - 3L
1,399 Elo+
Party 1
Team Averages
Level 115
1,548 SR
1,466 Elo+

VS

Team Averages
Level 93
1,476 SR
1,567 Elo+
Ah Puch
Ah Puch
Dank_Dva
Ah Puch
Level 89
God Stats
4W - 1L
1,702 SR
Queue Stats
312W - 307L
1,585 Elo+
Party 2
Nox
Nox
DepressedBastion
Nox
Level 134
God Stats
2W - 8L
1,077 SR
Queue Stats
300W - 263L
1,558 Elo+
Party 2
Yemoja
Yemoja
TheKingFergy
Yemoja
Level 127
God Stats
3W - 10L
1,710 SR
Queue Stats
498W - 458L
1,576 Elo+
Party 2
Ullr
Ullr
desert_punk98
Ullr
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
242W - 184L
1,578 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
typicalsack
Ah Muzen Cab
Level 46
God Stats
4W - 7L
1,391 SR
Queue Stats
341W - 317L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
18
4 / 0 / 22
12,582
1,258
17,847
11,583
18,101
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
Kazer121
Fenrir
16
0 / 3 / 9
9,065
907
3,064
13,083
7,735
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
9 / 2 / 17
11,766
1,177
16,833
10,767
8,760
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rama
SlyMojo
Rama
16
4 / 0 / 15
10,927
1,093
19,249
13,385
7,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
Zyrdax
Hachiman
17
10 / 1 / 12
12,390
1,239
18,670
7,330
4,335
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

275

VS

Team 2 Tickets

136

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Dank_Dva
Ah Puch
15
4 / 8 / 1
11,015
1,102
17,514
17,422
6,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 2 / 5
9,634
963
13,112
14,270
6,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
15
0 / 5 / 2
10,297
1,030
4,229
21,013
22,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
0 / 7 / 4
9,275
928
4,735
14,722
6,421
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
typicalsack
Ah Muzen Cab
16
1 / 5 / 5
10,128
1,013
11,203
13,161
5,059
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
23
27
Kills
6
6
Deaths
27
75
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Dank_Dva
Ah Puch
4
8
1
0.56
L
1
2
5
1.75
W
Ares
4
0
22
15
W
Fenrir
Kazer121
Fenrir
0
3
9
1.5
W
9
2
17
8.75
W
Rama
SlyMojo
Rama
4
0
15
11.5
L
Yemoja
0
5
2
0.2
W
Hachiman
Zyrdax
Hachiman
10
1
12
16
L
0
7
4
0.29
L
Ah Muzen Cab
typicalsack
Ah Muzen Cab
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,663
Damage
50,793
56,148
Taken
80,588
46,257
Mitigated
47,560
13,263
Healing
6,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Dank_Dva
Ah Puch
17,514
860
0
717
17,422
6,458
0
10,074
7,348
46,447
0
L
13,112
1,182
0
750
14,270
6,793
0
4,279
9,991
21,751
0
W
Ares
17,847
2,796
0
1,598
11,583
18,101
0
6,307
5,024
21,911
0
W
Fenrir
Kazer121
Fenrir
3,064
587
0
130
13,083
7,735
0
8,365
4,584
0
6,767
W
16,833
1,904
0
5,313
10,767
8,760
0
6,333
4,312
46,532
0
W
Rama
SlyMojo
Rama
19,249
14,107
0
4,531
13,385
7,326
0
8,626
4,509
0
36,451
L
Yemoja
4,229
995
1,744
2,098
21,013
22,829
0
7,675
13,338
16,572
0
W
Hachiman
Zyrdax
Hachiman
18,670
11,855
0
1,691
7,330
4,335
0
4,386
2,864
0
43,005
L
4,735
2,817
0
621
14,722
6,421
0
6,759
7,963
0
13,443
L
Ah Muzen Cab
typicalsack
Ah Muzen Cab
11,203
3,088
0
1,051
13,161
5,059
0
5,893
7,268
0
36,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,730
Gold Earned
50,349
232
Minions Killed
185
9
Camps Cleared
7
909,823
Distance Traveled
859,766
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
11,015
1,102
65
7
3
170,954
0
L
Nox
9,634
963
20
2
1
192,463
1
W
Ares
12,582
1,258
11
1
0
213,484
0
W
Fenrir
9,065
907
7
1
0
180,723
0
W
Anubis
11,766
1,177
88
9
2
158,699
0
W
Rama
10,927
1,093
53
5
3
185,176
0
L
Yemoja
10,297
1,030
6
1
0
167,158
0
W
Hachiman
12,390
1,239
73
7
4
171,741
0
L
Ullr
9,275
928
22
2
2
141,140
0
L
Ah Muzen Cab
10,128
1,013
72
7
1
188,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role