Player Matchup

Sol
Sol
Azuryz Kenway
Sol
Level 98
God Stats
15W - 7L
1,702 SR
Queue Stats
17W - 9L
1,571 Elo+
Party 1
Gilgamesh
Gilgamesh
DamnItAssassin
Gilgamesh
Level 129
God Stats
4W - 2L
1,440 SR
Queue Stats
52W - 43L
1,429 Elo+
Party 1
Izanami
Izanami
NimNim_Warrior
Izanami
Level 36
God Stats
2W - 7L
1,339 SR
Queue Stats
7W - 14L
1,306 Elo+
Solo
Team Averages
Level 88
1,494 SR
1,435 Elo+

VS

Team Averages
Level 47
1,417 SR
1,266 Elo+
Shiva
Shiva
QuitLightning
Shiva
Level 22
God Stats
3W - 9L
1,291 SR
Queue Stats
43W - 63L
1,189 Elo+
Party 2
Merlin
Merlin
The Punisher JP
Merlin
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 25L
1,217 Elo+
Party 2
He Bo
He Bo
XbviceX123
He Bo
Level 60
God Stats
5W - 3L
1,459 SR
Queue Stats
13W - 12L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 2
7,082
644
8,696
5,274
2,030
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
DamnItAssassin
Gilgamesh
11
0 / 1 / 3
6,918
629
4,832
8,278
5,826
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
4 / 0 / 0
8,270
752
6,756
6,332
2,406
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 0
6,232
567
4,212
8,102
3,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

11
0 / 3 / 1
6,740
613
6,036
7,699
2,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

He Bo
10
1 / 2 / 0
6,669
606
6,079
8,796
2,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
2
5
Kills
1
1
Deaths
5
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
0
2
2
W
Gilgamesh
DamnItAssassin
Gilgamesh
0
1
3
1.5
W
4
0
0
4
L
0
0
0
0
L
0
3
1
0.17
L
He Bo
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,284
Damage
16,327
19,884
Taken
24,597
10,262
Mitigated
7,987
4,145
Healing
1,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,696
848
631
1,907
5,274
2,030
312
3,532
1,716
20,368
0
W
Gilgamesh
DamnItAssassin
Gilgamesh
4,832
1,014
474
1,104
8,278
5,826
255
3,733
4,278
0
14,345
W
6,756
5,251
0
29
6,332
2,406
841
5,143
1,160
0
34,151
L
4,212
708
126
655
8,102
3,384
0
3,826
4,276
0
8,912
L
6,036
82
0
1,091
7,699
2,267
0
2,376
5,323
27,316
0
L
He Bo
6,079
143
0
0
8,796
2,336
0
2,719
6,077
22,260
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,270
Gold Earned
19,641
125
Minions Killed
107
5
Camps Cleared
4
589,987
Distance Traveled
561,629
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,082
644
39
4
2
196,400
4
W
Gilgamesh
6,918
629
18
2
3
203,516
0
W
Izanami
8,270
752
68
6
0
190,071
3
L
Shiva
6,232
567
15
1
1
197,767
1
L
Merlin
6,740
613
66
6
0
181,865
3
L
He Bo
6,669
606
26
2
3
181,997
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role