Player Matchup

Sol
Sol
JAGUARS-30
Sol
Level 117
God Stats
4W - 1L
1,314 SR
Queue Stats
176W - 147L
1,587 Elo+
Party 2
Mulan
Mulan
The956Boys
Mulan
Level 129
God Stats
12W - 7L
1,689 SR
Queue Stats
215W - 199L
1,635 Elo+
Party 2
Neith
Neith
xDigOlBickx
Neith
Level 105
God Stats
10W - 5L
1,720 SR
Queue Stats
240W - 228L
1,522 Elo+
Party 2
Team Averages
Level 117
1,574 SR
1,581 Elo+

VS

Team Averages
Level 64
1,608 SR
1,670 Elo+
Olorun
Olorun
MaxtEffort
Olorun
Level 39
God Stats
0W - 1L
1,836 SR
Queue Stats
130W - 64L
1,808 Elo+
Party 1
Ymir
Ymir
OgreMidron
Ymir
Level 147
God Stats
15W - 18L
1,488 SR
Queue Stats
187W - 137L
1,623 Elo+
Party 1
Camazotz
Camazotz
SoulTrainFreight
Camazotz
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,578 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 7
9,445
727
10,156
8,367
3,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mulan
14
5 / 0 / 7
9,556
735
11,028
11,306
8,658
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
2 / 0 / 10
8,988
691
12,750
7,581
3,539
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
MaxtEffort
Olorun
12
0 / 2 / 0
7,437
572
9,560
10,042
5,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 5 / 0
7,255
558
6,482
16,316
19,529
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
0 / 5 / 0
7,235
557
5,685
13,649
5,659
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
0
12
Kills
0
0
Deaths
12
24
Assists
0
Player
Kills
Deaths
Assists
KDA
W
5
0
7
8.5
L
Olorun
MaxtEffort
Olorun
0
2
0
0
L
0
5
0
0
L
0
5
0
0
W
Mulan
5
0
7
8.5
W
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,934
Damage
21,727
27,254
Taken
40,007
15,787
Mitigated
30,538
8,603
Healing
5,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,156
2,905
0
3,981
8,367
3,590
522
4,669
3,698
35,576
0
L
Olorun
MaxtEffort
Olorun
9,560
3,778
558
2,401
10,042
5,350
0
3,039
7,003
30,049
3,400
L
6,482
976
197
285
16,316
19,529
0
4,619
11,697
16,083
0
L
5,685
958
0
2,535
13,649
5,659
0
3,152
10,497
0
16,372
W
Mulan
11,028
1,691
0
2,726
11,306
8,658
374
5,186
6,120
1,332
28,257
W
12,750
5,755
0
1,896
7,581
3,539
1,408
5,370
2,211
0
41,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,989
Gold Earned
21,927
151
Minions Killed
101
7
Camps Cleared
3
740,791
Distance Traveled
660,705
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,445
727
49
4
5
257,574
3
L
Olorun
7,437
572
58
4
2
224,437
1
L
Ymir
7,255
558
18
1
1
210,181
0
L
Camazotz
7,235
557
25
2
0
226,087
4
W
Mulan
9,556
735
34
3
2
248,063
4
W
Neith
8,988
691
68
5
0
235,154
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role