Player Matchup

Kali
Kali
 
Kali
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
 
Sol
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
WeHaveAChance
Cerberus
Level 117
God Stats
14W - 3L
1,382 SR
Queue Stats
132W - 86L
1,630 Elo+
Party 2
Team Averages
Level 137
1,461 SR
1,543 Elo+

VS

Team Averages
Level 32
1,395 SR
896 Elo+
Hel
Hel
Exobird11
Hel
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 13L
887 Elo+
Party 1
Fenrir
Fenrir
Teh11719
Fenrir
Level 28
God Stats
0W - 4L
1,184 SR
Queue Stats
0W - 7L
913 Elo+
Party 1
Vamana
Vamana
harrowingsun
Vamana
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 13L
887 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
10
5 / 1 / 8
6,896
1,149
5,286
6,958
3,444
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sol
 
Sol
11
6 / 1 / 7
6,498
1,083
9,847
5,633
2,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
WeHaveAChance
Cerberus
11
2 / 1 / 11
6,694
1,116
4,045
9,047
6,664
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 4 / 1
4,933
822
2,270
5,472
1,941
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Teh11719
Fenrir
6
0 / 6 / 1
4,243
707
847
7,929
2,961
Heavy Mace

Heavy Mace

+30
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Vamana
7
0 / 3 / 1
4,441
740
3,182
8,244
5,139
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
4
13
Kills
1
3
Deaths
13
26
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
5
1
8
9
W
Sol
 
Sol
6
1
7
9.5
L
1
4
1
0.38
L
Fenrir
Teh11719
Fenrir
0
6
1
0.08
W
Cerberus
WeHaveAChance
Cerberus
2
1
11
7.5
L
Vamana
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,178
Damage
6,299
21,638
Taken
21,645
12,410
Mitigated
10,041
12,295
Healing
2,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
5,286
2,353
923
3,889
6,958
3,444
430
715
6,243
0
16,549
W
Sol
 
Sol
9,847
4,021
0
3,190
5,633
2,302
1,884
748
4,885
30,192
3,702
L
2,270
610
474
1,106
5,472
1,941
0
3,385
2,087
8,346
0
L
Fenrir
Teh11719
Fenrir
847
237
0
60
7,929
2,961
0
4,668
3,261
0
2,410
W
Cerberus
WeHaveAChance
Cerberus
4,045
600
224
4,069
9,047
6,664
523
1,291
7,756
16,409
0
L
Vamana
3,182
1,533
0
1,209
8,244
5,139
0
4,808
3,436
0
7,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,088
Gold Earned
13,617
120
Minions Killed
23
6
Camps Cleared
0
390,487
Distance Traveled
276,161
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
6,896
1,149
21
4
2
137,778
1
W
Sol
6,498
1,083
54
9
2
117,395
1
L
Hel
4,933
822
15
3
0
86,962
0
L
Fenrir
4,243
707
2
0
0
92,837
2
W
Cerberus
6,694
1,116
45
8
2
135,314
2
L
Vamana
4,441
740
6
1
0
96,362
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role