Player Matchup

Eset
Eset
 
Eset
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
D1ablomaster
Khepri
Level 157
God Stats
4W - 4L
1,500 SR
Queue Stats
256W - 247L
1,379 Elo+
Solo
Bacchus
Bacchus
RenanMN
Bacchus
Level 160
God Stats
1W - 1L
1,800 SR
Queue Stats
142W - 65L
1,735 Elo+
Party 1
Chiron
Chiron
TheB3stBr
Chiron
Level 158
God Stats
2W - 0L
1,782 SR
Queue Stats
130W - 79L
1,664 Elo+
Party 1
Danzaburou
Danzaburou
zoterix
Danzaburou
Level 145
God Stats
2W - 2L
1,722 SR
Queue Stats
120W - 143L
1,480 Elo+
Solo
Team Averages
Level 153
1,661 SR
1,551 Elo+

VS

Team Averages
Level 148
1,447 SR
1,542 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
DracoSkill
He Bo
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,599 Elo+
Solo
Hachiman
Hachiman
Flaviorj2
Hachiman
Level 132
God Stats
2W - 6L
1,203 SR
Queue Stats
416W - 408L
1,470 Elo+
Solo
Loki
Loki
Ogentefina
Loki
Level 160
God Stats
20W - 15L
1,534 SR
Queue Stats
866W - 746L
1,652 Elo+
Solo
Anhur
Anhur
rDeni
Anhur
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 79L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
13
0 / 3 / 8
7,807
781
5,852
6,998
2,964
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
13
2 / 1 / 10
7,836
784
5,008
8,723
6,232
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Bacchus
RenanMN
Bacchus
15
6 / 2 / 10
9,251
925
8,813
14,776
26,052
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chiron
TheB3stBr
Chiron
16
9 / 2 / 5
9,499
950
14,050
11,641
6,295
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
zoterix
Danzaburou
14
3 / 2 / 12
8,833
883
7,500
7,897
4,853
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
11
0 / 4 / 3
6,580
658
4,505
7,867
2,954
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

He Bo
14
0 / 5 / 5
7,114
711
3,272
7,692
2,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Flaviorj2
Hachiman
15
4 / 3 / 1
7,953
795
7,935
8,622
3,667
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 3 / 4
7,345
735
4,130
10,255
4,004
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
rDeni
Anhur
11
1 / 5 / 1
6,502
650
8,239
9,309
3,492
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
20
20
Kills
6
10
Deaths
20
45
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
0
3
8
1.33
L
Ao Kuang
 
Ao Kuang
0
4
3
0.38
W
Khepri
2
1
10
7
L
He Bo
0
5
5
0.5
L
Hachiman
Flaviorj2
Hachiman
4
3
1
1.5
L
1
3
4
1
W
Bacchus
RenanMN
Bacchus
6
2
10
5.5
W
Chiron
TheB3stBr
Chiron
9
2
5
5.75
L
Anhur
rDeni
Anhur
1
5
1
0.3
W
Danzaburou
zoterix
Danzaburou
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,223
Damage
28,081
50,035
Taken
43,745
46,396
Mitigated
17,080
24,367
Healing
9,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
5,852
0
4,502
1,472
6,998
2,964
1,452
1,336
5,662
18,000
0
L
Ao Kuang
 
Ao Kuang
4,505
756
296
1,475
7,867
2,954
0
2,959
4,908
8,559
0
W
Khepri
5,008
102
2,870
1,753
8,723
6,232
260
1,102
7,621
7,577
0
L
He Bo
3,272
0
354
415
7,692
2,963
0
3,271
4,421
10,132
0
L
Hachiman
Flaviorj2
Hachiman
7,935
2,615
75
2,772
8,622
3,667
0
4,708
3,914
0
17,665
L
4,130
392
0
2,322
10,255
4,004
0
4,423
5,832
0
14,572
W
Bacchus
RenanMN
Bacchus
8,813
621
2,114
3,022
14,776
26,052
170
2,868
11,908
13,445
0
W
Chiron
TheB3stBr
Chiron
14,050
3,211
2,830
2,579
11,641
6,295
3,186
1,321
10,320
0
28,118
L
Anhur
rDeni
Anhur
8,239
2,532
631
1,603
9,309
3,492
0
4,312
4,997
0
12,910
W
Danzaburou
zoterix
Danzaburou
7,500
2,099
1,909
1,316
7,897
4,853
2,313
1,150
6,747
0
17,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,226
Gold Earned
35,494
103
Minions Killed
79
0
Camps Cleared
0
1,007,376
Distance Traveled
814,691
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
7,807
781
28
3
0
209,787
3
L
Ao Kuang
6,580
658
11
1
0
171,437
4
W
Khepri
7,836
784
9
1
0
188,284
2
L
He Bo
7,114
711
24
2
0
168,101
0
L
Hachiman
7,953
795
21
2
0
172,158
5
L
Loki
7,345
735
12
1
0
150,667
0
W
Bacchus
9,251
925
6
1
0
203,178
2
W
Chiron
9,499
950
32
3
0
210,125
2
L
Anhur
6,502
650
11
1
0
152,328
0
W
Danzaburou
8,833
883
28
3
0
196,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role