Player Matchup

Chaac
Chaac
BIGjuicy_Richard
Chaac
Level 58
God Stats
23W - 24L
1,450 SR
Queue Stats
122W - 159L
1,375 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Make-A-WishKid3
Ah Muzen Cab
Level 68
God Stats
3W - 9L
1,567 SR
Queue Stats
145W - 147L
1,466 Elo+
Party 2
Kali
Kali
Mr Brodswick
Kali
Level 47
God Stats
14W - 14L
1,457 SR
Queue Stats
113W - 129L
1,437 Elo+
Solo
Poseidon
Poseidon
ThreeStinkNoPink
Poseidon
Level 18
God Stats
55W - 45L
1,559 SR
Queue Stats
57W - 53L
1,453 Elo+
Party 2
Cthulhu
Cthulhu
srking87
Cthulhu
Level 29
God Stats
0W - 2L
1,327 SR
Queue Stats
103W - 134L
1,368 Elo+
Party 3
Team Averages
Level 44
1,472 SR
1,420 Elo+

VS

Team Averages
Level 83
1,493 SR
1,392 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
DEMON_WOLF_192
Thor
Level 157
God Stats
1W - 0L
1,625 SR
Queue Stats
8W - 17L
1,324 Elo+
Party 1
Neith
Neith
JoyousGenocide
Neith
Level 109
God Stats
1W - 1L
1,352 SR
Queue Stats
12W - 13L
1,462 Elo+
Party 1
Ares
Ares
PANNDEM1C
Ares
Level 13
God Stats
3W - 1L
1,489 SR
Queue Stats
6W - 8L
1,342 Elo+
Party 1
Yemoja
Yemoja
hopeless_2000
Yemoja
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 14L
1,333 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 3
10,451
950
14,864
13,533
13,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
Make-A-WishKid3
Ah Muzen Cab
16
1 / 2 / 2
10,838
985
10,160
9,669
4,472
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
0 / 4 / 2
10,171
925
9,498
14,188
7,329
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
0 / 6 / 3
10,505
955
13,336
14,577
8,579
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cthulhu
srking87
Cthulhu
16
2 / 4 / 1
11,031
1,003
11,220
17,263
19,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

167

VS

Team 2 Tickets

239

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
18
2 / 0 / 11
12,327
1,121
11,879
7,554
3,981
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
9 / 1 / 7
12,559
1,142
18,107
12,400
6,596
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
7 / 1 / 8
13,123
1,193
20,445
13,219
7,430
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ares
17
1 / 1 / 9
11,961
1,087
6,323
19,596
27,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
0 / 0 / 15
12,082
1,098
8,521
9,718
10,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
69
3
Kills
19
19
Deaths
3
11
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
2
0
11
7.5
L
0
3
3
0.5
W
9
1
7
12.5
W
7
1
8
11
L
Ah Muzen Cab
Make-A-WishKid3
Ah Muzen Cab
1
2
2
1
L
0
4
2
0.25
W
Ares
1
1
9
5.5
L
0
6
3
0.25
W
0
0
15
7.5
L
Cthulhu
srking87
Cthulhu
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,078
Damage
65,275
69,230
Taken
62,487
53,253
Mitigated
56,103
8,428
Healing
10,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
11,879
4,918
0
1,670
7,554
3,981
0
2,968
4,288
0
42,149
L
14,864
1,096
0
3,146
13,533
13,056
0
2,031
11,502
0
30,897
W
18,107
2,746
0
1,887
12,400
6,596
0
4,380
7,882
0
29,131
W
20,445
8,194
0
2,273
13,219
7,430
0
4,304
8,271
0
52,444
L
Ah Muzen Cab
Make-A-WishKid3
Ah Muzen Cab
10,160
2,485
284
1,506
9,669
4,472
0
2,604
7,065
0
30,597
L
9,498
4,553
0
2,022
14,188
7,329
0
3,019
11,169
0
19,544
W
Ares
6,323
455
0
1,548
19,596
27,458
0
7,568
11,382
17,541
0
L
13,336
1,465
0
0
14,577
8,579
0
2,396
12,181
43,031
0
W
8,521
1,556
1,804
1,582
9,718
10,638
0
4,275
5,051
15,455
0
L
Cthulhu
srking87
Cthulhu
11,220
231
555
915
17,263
19,817
0
4,794
12,469
25,595
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,996
Gold Earned
62,052
219
Minions Killed
228
5
Camps Cleared
12
1,073,560
Distance Traveled
1,126,250
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,327
1,121
77
7
9
231,682
1
L
Chaac
10,451
950
44
4
1
252,375
0
W
Thor
12,559
1,142
34
3
1
240,314
2
W
Neith
13,123
1,193
93
8
1
192,247
0
L
Ah Muzen Cab
10,838
985
42
4
2
201,299
0
L
Kali
10,171
925
24
2
1
175,347
3
W
Ares
11,961
1,087
15
1
0
229,602
2
L
Poseidon
10,505
955
67
6
0
222,323
0
W
Yemoja
12,082
1,098
9
1
1
232,405
0
L
Cthulhu
11,031
1,003
42
4
1
222,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role