Player Matchup

Ne Zha
Ne Zha
IIop
Ne Zha
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 14L
1,814 Elo+
Party 1
Kukulkan
Kukulkan
Varasorous Rex
Kukulkan
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 13L
1,800 Elo+
Party 1
Bacchus
Bacchus
dynasttyy
Bacchus
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 9L
1,800 Elo+
Party 1
Team Averages
Level 116
1,500 SR
1,804 Elo+

VS

Team Averages
Level 127
1,795 SR
1,625 Elo+
Cerberus
Cerberus
Psycho2317
Cerberus
Level 126
God Stats
3W - 2L
1,570 SR
Queue Stats
134W - 86L
1,635 Elo+
Party 2
Hou Yi
Hou Yi
RNFNROLL
Hou Yi
Level 128
God Stats
11W - 2L
2,155 SR
Queue Stats
154W - 108L
1,627 Elo+
Party 2
Sol
Sol
ZetaLegion
Sol
Level 127
God Stats
6W - 6L
1,661 SR
Queue Stats
204W - 131L
1,614 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
IIop
Ne Zha
17
12 / 1 / 5
11,424
762
20,147
14,788
7,803
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
16
6 / 0 / 6
10,809
721
12,179
6,408
2,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
dynasttyy
Bacchus
15
1 / 0 / 17
11,008
734
12,995
16,368
23,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Psycho2317
Cerberus
12
0 / 6 / 1
8,671
578
9,145
20,432
20,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hou Yi
RNFNROLL
Hou Yi
12
1 / 4 / 0
8,794
586
7,965
14,817
5,453
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

12
0 / 9 / 1
8,259
551
8,634
14,921
5,706
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
3
19
Kills
1
1
Deaths
19
28
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
IIop
Ne Zha
12
1
5
14.5
L
Cerberus
Psycho2317
Cerberus
0
6
1
0.08
L
Hou Yi
RNFNROLL
Hou Yi
1
4
0
0.25
W
Kukulkan
6
0
6
9
L
0
9
1
0.06
W
Bacchus
dynasttyy
Bacchus
1
0
17
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,321
Damage
25,744
37,564
Taken
50,170
34,242
Mitigated
32,148
5,413
Healing
8,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
IIop
Ne Zha
20,147
6,423
0
3,085
14,788
7,803
358
6,836
7,952
0
46,164
L
Cerberus
Psycho2317
Cerberus
9,145
838
0
4,139
20,432
20,989
0
10,822
9,002
22,825
0
L
Hou Yi
RNFNROLL
Hou Yi
7,965
4,481
0
2,616
14,817
5,453
0
6,359
8,258
0
32,190
W
Kukulkan
12,179
1,180
0
268
6,408
2,913
557
4,125
2,283
48,834
0
L
8,634
3,581
0
2,147
14,921
5,706
0
7,454
7,295
32,446
0
W
Bacchus
dynasttyy
Bacchus
12,995
1,511
0
2,060
16,368
23,526
338
7,122
9,246
17,691
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,241
Gold Earned
25,724
167
Minions Killed
161
11
Camps Cleared
3
862,871
Distance Traveled
682,828
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
11,424
762
39
3
7
303,826
0
L
Cerberus
8,671
578
38
3
0
251,379
0
L
Hou Yi
8,794
586
64
4
1
211,485
6
W
Kukulkan
10,809
721
116
8
3
274,289
1
L
Sol
8,259
551
59
4
2
219,964
3
W
Bacchus
11,008
734
12
1
1
284,756
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role