Player Matchup

Hera
Hera
Elpauli05
Hera
Level 102
God Stats
2W - 5L
1,500 SR
Queue Stats
28W - 43L
1,450 Elo+
Party 3
Izanami
Izanami
MwDark03
Izanami
Level 25
God Stats
0W - 1L
1,392 SR
Queue Stats
15W - 14L
1,488 Elo+
Party 3
Ao Kuang
Ao Kuang
MwFiveStatiC
Ao Kuang
Level 129
God Stats
2W - 1L
1,316 SR
Queue Stats
72W - 61L
1,529 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Shadoworn
Cu Chulainn
Level 138
God Stats
5W - 6L
1,486 SR
Queue Stats
61W - 66L
1,464 Elo+
Party 2
Arachne
Arachne
demonicfire4000
Arachne
Level 121
God Stats
15W - 16L
1,383 SR
Queue Stats
185W - 216L
1,370 Elo+
Party 2
Team Averages
Level 103
1,416 SR
1,460 Elo+

VS

Team Averages
Level 96
1,510 SR
1,329 Elo+
Thanatos
Thanatos
Fapsturbation
Thanatos
Level 68
God Stats
1W - 2L
1,513 SR
Queue Stats
7W - 11L
1,214 Elo+
Party 1
Hera
Hera
Monster_Mouse98
Hera
Level 113
God Stats
6W - 7L
1,573 SR
Queue Stats
201W - 251L
1,397 Elo+
Party 4
Gilgamesh
Gilgamesh
Morgan161
Gilgamesh
Level 27
God Stats
1W - 0L
1,667 SR
Queue Stats
6W - 10L
1,214 Elo+
Party 1
Danzaburou
Danzaburou
OpSnack
Danzaburou
Level 128
God Stats
5W - 7L
1,569 SR
Queue Stats
395W - 460L
1,404 Elo+
Party 4
Kuzenbo
Kuzenbo
batman1xxx
Kuzenbo
Level 142
God Stats
1W - 0L
1,230 SR
Queue Stats
488W - 529L
1,414 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
17
6 / 0 / 4
10,843
516
14,879
12,947
5,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
MwDark03
Izanami
14
1 / 7 / 6
9,022
430
11,287
18,957
7,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ao Kuang
MwFiveStatiC
Ao Kuang
16
7 / 3 / 4
10,371
494
18,675
23,289
9,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cu Chulainn
Shadoworn
Cu Chulainn
18
2 / 3 / 4
11,547
550
11,031
18,117
18,553
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
7 / 0 / 4
11,046
526
10,132
13,210
7,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Fapsturbation
Thanatos
16
3 / 5 / 3
9,888
471
8,594
20,758
11,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
0 / 5 / 2
8,225
392
4,557
11,237
5,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
Morgan161
Gilgamesh
13
3 / 5 / 3
8,703
414
9,606
19,504
13,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
OpSnack
Danzaburou
15
5 / 3 / 4
10,167
484
20,387
16,826
6,673
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kuzenbo
batman1xxx
Kuzenbo
13
1 / 5 / 7
9,168
437
8,253
18,607
17,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
31
23
Kills
12
13
Deaths
23
22
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hera
6
0
4
8
W
Thanatos
Fapsturbation
Thanatos
3
5
3
0.9
W
0
5
2
0.2
W
Gilgamesh
Morgan161
Gilgamesh
3
5
3
0.9
L
Izanami
MwDark03
Izanami
1
7
6
0.57
L
Ao Kuang
MwFiveStatiC
Ao Kuang
7
3
4
3
W
Danzaburou
OpSnack
Danzaburou
5
3
4
2.33
L
Cu Chulainn
Shadoworn
Cu Chulainn
2
3
4
1.33
W
Kuzenbo
batman1xxx
Kuzenbo
1
5
7
0.9
L
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,004
Damage
51,397
86,520
Taken
86,932
47,217
Mitigated
53,283
31,542
Healing
23,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
14,879
2,701
70
5,313
12,947
5,031
516
3,322
9,625
78,355
0
W
Thanatos
Fapsturbation
Thanatos
8,594
2,726
0
15,288
20,758
11,406
0
4,321
16,437
0
81,933
W
4,557
1,015
0
889
11,237
5,005
0
5,561
5,676
44,986
0
W
Gilgamesh
Morgan161
Gilgamesh
9,606
3,407
0
1,228
19,504
13,051
0
8,172
11,332
0
25,181
L
Izanami
MwDark03
Izanami
11,287
7,727
0
4,705
18,957
7,072
0
3,211
15,746
0
75,411
L
Ao Kuang
MwFiveStatiC
Ao Kuang
18,675
4,428
0
11,932
23,289
9,322
849
3,956
19,333
69,393
0
W
Danzaburou
OpSnack
Danzaburou
20,387
6,596
0
3,178
16,826
6,673
0
8,896
7,930
0
87,054
L
Cu Chulainn
Shadoworn
Cu Chulainn
11,031
1,549
0
2,768
18,117
18,553
1,480
1,696
16,421
15,977
91,503
W
Kuzenbo
batman1xxx
Kuzenbo
8,253
2,990
0
2,874
18,607
17,148
0
8,470
10,137
27,493
0
L
10,132
6,691
0
6,754
13,210
7,239
1,339
625
12,585
0
96,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,829
Gold Earned
46,151
647
Minions Killed
386
0
Camps Cleared
0
1,965,677
Distance Traveled
1,960,903
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
10,843
516
116
6
0
423,137
4
W
Thanatos
9,888
471
131
6
0
413,710
3
W
Hera
8,225
392
65
3
0
364,600
6
W
Gilgamesh
8,703
414
30
1
0
412,775
0
L
Izanami
9,022
430
98
5
0
340,832
0
L
Ao Kuang
10,371
494
110
5
0
390,905
1
W
Danzaburou
10,167
484
120
6
0
385,636
4
L
Cu Chulainn
11,547
550
192
9
0
359,959
1
W
Kuzenbo
9,168
437
40
2
0
384,182
0
L
Arachne
11,046
526
131
6
0
450,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role