Player Matchup

Cernunnos
Cernunnos
AJCap123
Cernunnos
Level 101
God Stats
4W - 2L
1,499 SR
Queue Stats
240W - 230L
1,497 Elo+
Solo
Nemesis
Nemesis
AkidoTenachi
Nemesis
Level 148
God Stats
13W - 15L
1,468 SR
Queue Stats
292W - 280L
1,595 Elo+
Solo
Tiamat
Tiamat
ZephyrMaxwell
Tiamat
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 74L
1,575 Elo+
Solo
King Arthur
King Arthur
cellardoorjim
King Arthur
Level 74
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 10L
1,444 Elo+
Solo
Hercules
Hercules
dtrrules211800
Hercules
Level 69
God Stats
6W - 6L
1,514 SR
Queue Stats
203W - 186L
1,575 Elo+
Solo
Team Averages
Level 106
1,496 SR
1,537 Elo+

VS

Team Averages
Level 105
1,537 SR
1,411 Elo+
Rama
Rama
 
Rama
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Givin fat Ls
Athena
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,154 Elo+
Solo
Baba Yaga
Baba Yaga
IISynxII
Baba Yaga
Level 64
God Stats
2W - 1L
1,685 SR
Queue Stats
110W - 74L
1,627 Elo+
Solo
Ah Puch
Ah Puch
ZootedKoaLa
Ah Puch
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,306 Elo+
Solo
Jormungandr
Jormungandr
samuelcamac1
Jormungandr
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 77L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AJCap123
Cernunnos
18
5 / 4 / 4
9,815
654
20,827
18,759
10,509
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
AkidoTenachi
Nemesis
15
0 / 7 / 6
8,368
558
8,528
23,976
25,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
4 / 7 / 7
9,505
634
15,528
15,243
11,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
cellardoorjim
King Arthur
11
1 / 5 / 5
8,017
534
4,520
11,674
8,135
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hercules
20
3 / 2 / 9
10,195
680
14,954
16,178
23,486
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
19
10 / 4 / 4
11,798
787
20,023
17,402
8,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Athena
17
3 / 4 / 19
11,328
755
7,621
22,321
25,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baba Yaga
IISynxII
Baba Yaga
18
5 / 2 / 12
11,185
746
20,699
12,293
7,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Puch
ZootedKoaLa
Ah Puch
17
2 / 1 / 18
10,621
708
11,861
13,237
7,078
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
samuelcamac1
Jormungandr
19
5 / 2 / 14
12,276
818
15,681
28,841
33,549
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
92
13
Kills
25
25
Deaths
13
31
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
10
4
4
3
L
Cernunnos
AJCap123
Cernunnos
5
4
4
1.75
L
Nemesis
AkidoTenachi
Nemesis
0
7
6
0.43
W
Athena
3
4
19
3.13
W
Baba Yaga
IISynxII
Baba Yaga
5
2
12
5.5
L
4
7
7
1.07
W
Ah Puch
ZootedKoaLa
Ah Puch
2
1
18
11
L
King Arthur
cellardoorjim
King Arthur
1
5
5
0.7
L
Hercules
3
2
9
3.75
W
Jormungandr
samuelcamac1
Jormungandr
5
2
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,357
Damage
75,885
85,830
Taken
94,094
79,281
Mitigated
82,422
31,333
Healing
39,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
20,023
9,871
1,451
4,199
17,402
8,866
3,511
3,414
13,837
0
36,468
L
Cernunnos
AJCap123
Cernunnos
20,827
12,470
1,760
7,605
18,759
10,509
0
13,363
5,396
0
47,368
L
Nemesis
AkidoTenachi
Nemesis
8,528
2,898
1,285
7,619
23,976
25,258
0
13,959
10,017
0
13,806
W
Athena
7,621
1,502
2,107
3,619
22,321
25,830
1,137
3,574
18,405
12,762
0
W
Baba Yaga
IISynxII
Baba Yaga
20,699
1,562
1,770
4,654
12,293
7,099
1,641
2,171
10,038
43,813
0
L
15,528
1,741
1,496
1,869
15,243
11,893
0
9,630
5,613
23,991
0
W
Ah Puch
ZootedKoaLa
Ah Puch
11,861
311
1,268
6,398
13,237
7,078
776
2,870
10,091
22,608
0
L
King Arthur
cellardoorjim
King Arthur
4,520
425
480
1,898
11,674
8,135
0
8,262
3,412
0
9,242
L
Hercules
14,954
2,829
1,364
5,957
16,178
23,486
0
10,648
5,530
0
23,778
W
Jormungandr
samuelcamac1
Jormungandr
15,681
2,588
1,793
12,163
28,841
33,549
477
3,499
25,067
38,506
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,900
Gold Earned
57,208
125
Minions Killed
157
0
Camps Cleared
0
1,261,561
Distance Traveled
1,458,388
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
11,798
787
40
3
0
254,822
1
L
Cernunnos
9,815
654
56
4
0
278,021
0
L
Nemesis
8,368
558
14
1
0
270,619
0
W
Athena
11,328
755
13
1
0
288,065
0
W
Baba Yaga
11,185
746
42
3
0
318,075
2
L
Tiamat
9,505
634
21
1
0
243,150
0
W
Ah Puch
10,621
708
18
1
0
301,660
2
L
King Arthur
8,017
534
8
1
0
152,678
0
L
Hercules
10,195
680
26
2
0
317,093
3
W
Jormungandr
12,276
818
44
3
0
295,766
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role