Player Matchup

Pele
Pele
Silver IV
CombatDisc
Pele
Silver IV
Level 44
God Stats
10W - 16L
1,529 SR
Queue Stats
143W - 144L
1,211 MMR
Party 2
Chaac
Chaac
Bronze IV
HotSPAICYTRi
Chaac
Bronze IV
Level 83
God Stats
0W - 5L
1,251 SR
Queue Stats
2W - 10L
1,298 MMR
Solo
Anhur
Anhur
Silver II
Sephorien
Anhur
Silver II
Level 103
God Stats
2W - 2L
1,281 SR
Queue Stats
57W - 56L
1,276 MMR
Solo
Janus
Janus
Gold IV
drnin10dough
Janus
Gold IV
Level 148
God Stats
1W - 2L
1,704 SR
Queue Stats
98W - 101L
1,308 MMR
Solo
Xing Tian
Xing Tian
Bronze III
zDemoncake
Xing Tian
Bronze III
Level 35
God Stats
3W - 7L
1,306 SR
Queue Stats
84W - 75L
1,400 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 83
1,414 SR
1,299 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 133
1,542 SR
1,291 MMR
Nu Wa
Nu Wa
Gold II
Blacklightning21
Nu Wa
Gold II
Level 124
God Stats
7W - 3L
1,826 SR
Queue Stats
434W - 420L
1,312 MMR
Solo
Neith
Neith
Silver I
MacFarlane
Neith
Silver I
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
212W - 214L
1,185 MMR
Party 1
Bastet
Bastet
Gold IV
Raytric
Bastet
Gold IV
Level 141
God Stats
3W - 3L
1,515 SR
Queue Stats
188W - 183L
1,322 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold V
SasherGrey
Kumbhakarna
Gold V
Level 143
God Stats
6W - 13L
1,429 SR
Queue Stats
348W - 363L
1,281 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver IV
Undeprived
Tsukuyomi
Silver IV
Level 108
God Stats
2W - 2L
1,441 SR
Queue Stats
129W - 140L
1,356 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 10 / 5
10,933
437
8,809
28,080
11,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
2 / 2 / 3
11,890
476
16,040
27,688
25,408
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
Sephorien
Anhur
17
0 / 6 / 2
10,252
410
10,353
25,550
10,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
3 / 4 / 4
11,756
470
14,844
18,808
7,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
zDemoncake
Xing Tian
15
2 / 3 / 7
10,590
424
8,915
25,357
27,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
BakasuraArachneBaron SamediAtlas

VS

Bans
King ArthurMercuryCliodhnaJing Wei
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 2 / 12
12,138
486
25,325
13,187
7,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Neith
20
10 / 3 / 6
13,641
546
25,700
18,827
9,221
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
Raytric
Bastet
19
5 / 0 / 7
13,130
525
19,504
17,169
8,215
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kumbhakarna
SasherGrey
Kumbhakarna
15
3 / 1 / 12
10,983
439
11,229
22,257
26,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
Undeprived
Tsukuyomi
18
4 / 3 / 12
12,194
488
15,216
23,411
10,670
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
74
9
Kills
25
25
Deaths
9
21
Assists
49
Player
Kills
Deaths
Assists
KDA
W
3
2
12
4.5
L
2
10
5
0.45
L
2
2
3
1.75
W
Neith
10
3
6
4.33
W
Bastet
Raytric
Bastet
5
0
7
8.5
W
Kumbhakarna
SasherGrey
Kumbhakarna
3
1
12
9
L
Anhur
Sephorien
Anhur
0
6
2
0.17
W
Tsukuyomi
Undeprived
Tsukuyomi
4
3
12
3.33
L
3
4
4
1.25
L
Xing Tian
zDemoncake
Xing Tian
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,961
Damage
96,974
125,483
Taken
94,851
82,571
Mitigated
62,033
31,278
Healing
24,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,325
4,718
238
4,117
13,187
7,522
174
3,573
9,432
144,111
0
L
8,809
1,850
0
6,076
28,080
11,667
0
6,981
21,099
0
87,600
L
16,040
3,414
0
10,036
27,688
25,408
696
8,346
19,342
0
99,647
W
Neith
25,700
10,333
0
6,536
18,827
9,221
787
4,860
13,813
0
137,145
W
Bastet
Raytric
Bastet
19,504
5,566
0
5,524
17,169
8,215
0
2,488
14,591
0
99,034
W
Kumbhakarna
SasherGrey
Kumbhakarna
11,229
1,506
0
2,662
22,257
26,405
0
8,539
13,489
31,061
0
L
Anhur
Sephorien
Anhur
10,353
2,724
536
7,946
25,550
10,098
0
3,939
21,611
0
87,604
W
Tsukuyomi
Undeprived
Tsukuyomi
15,216
4,428
0
5,476
23,411
10,670
0
5,518
17,713
0
117,273
L
14,844
810
519
3,736
18,808
7,855
0
6,382
12,426
108,208
0
L
Xing Tian
zDemoncake
Xing Tian
8,915
903
0
2,429
25,357
27,543
0
10,906
14,451
28,179
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,421
Gold Earned
62,086
622
Minions Killed
649
0
Camps Cleared
0
2,461,618
Distance Traveled
2,459,003
32
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,138
486
160
6
0
428,609
6
L
Pele
10,933
437
123
5
0
507,901
0
L
Chaac
11,890
476
166
7
0
475,424
8
W
Neith
13,641
546
196
8
0
439,208
6
W
Bastet
13,130
525
137
5
0
590,714
11
W
Kumbhakarna
10,983
439
23
1
0
523,341
9
L
Anhur
10,252
410
126
5
0
461,288
8
W
Tsukuyomi
12,194
488
133
5
0
477,131
7
L
Janus
11,756
470
183
7
0
505,225
6
L
Xing Tian
10,590
424
24
1
0
511,780
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role