Player Matchup

Apollo
Apollo
AvrgMav
Apollo
Level 66
God Stats
6W - 2L
1,662 SR
Queue Stats
51W - 73L
1,392 Elo+
Solo
King Arthur
King Arthur
LilLay88
King Arthur
Level 141
God Stats
7W - 7L
1,500 SR
Queue Stats
345W - 360L
1,483 Elo+
Solo
Chronos
Chronos
TGKxMOSTKABRONE
Chronos
Level 89
God Stats
3W - 9L
1,482 SR
Queue Stats
158W - 169L
1,426 Elo+
Solo
Team Averages
Level 99
1,548 SR
1,434 Elo+

VS

Team Averages
Level 113
1,519 SR
1,465 Elo+
Heimdallr
Heimdallr
Bjornagnarr
Heimdallr
Level 108
God Stats
9W - 6L
1,536 SR
Queue Stats
189W - 221L
1,439 Elo+
Party 1
Bacchus
Bacchus
Hereticzz
Bacchus
Level 123
God Stats
3W - 4L
1,413 SR
Queue Stats
167W - 201L
1,422 Elo+
Party 1
Vulcan
Vulcan
Sukuna-Kun08
Vulcan
Level 109
God Stats
4W - 4L
1,607 SR
Queue Stats
11W - 13L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
AvrgMav
Apollo
18
5 / 3 / 5
12,533
696
12,960
14,269
6,654
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
LilLay88
King Arthur
17
3 / 1 / 5
11,928
663
11,886
16,867
12,728
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
5 / 1 / 7
12,962
720
15,573
19,090
9,021
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Bjornagnarr
Heimdallr
15
1 / 5 / 3
10,926
607
14,228
15,674
8,879
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Hereticzz
Bacchus
17
2 / 4 / 2
12,379
688
13,039
22,347
42,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Vulcan
16
2 / 4 / 2
11,428
635
16,108
10,389
6,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
13
Kills
5
5
Deaths
13
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Apollo
AvrgMav
Apollo
5
3
5
2.5
L
Heimdallr
Bjornagnarr
Heimdallr
1
5
3
0.5
L
Bacchus
Hereticzz
Bacchus
2
4
2
0.75
W
King Arthur
LilLay88
King Arthur
3
1
5
5.5
L
Vulcan
2
4
2
0.75
W
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,419
Damage
43,375
50,226
Taken
48,410
28,403
Mitigated
57,599
10,272
Healing
4,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
AvrgMav
Apollo
12,960
8,329
0
2,887
14,269
6,654
0
8,524
5,547
0
45,928
L
Heimdallr
Bjornagnarr
Heimdallr
14,228
7,727
249
2,855
15,674
8,879
1,138
5,133
10,541
0
42,500
L
Bacchus
Hereticzz
Bacchus
13,039
1,931
0
1,394
22,347
42,664
77
8,467
13,880
36,327
0
W
King Arthur
LilLay88
King Arthur
11,886
692
0
475
16,867
12,728
204
9,393
7,045
226
36,681
L
Vulcan
16,108
2,957
0
500
10,389
6,056
208
2,314
8,075
58,941
0
W
15,573
7,912
0
6,910
19,090
9,021
1,384
11,051
7,781
61,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,423
Gold Earned
34,733
237
Minions Killed
220
6
Camps Cleared
10
1,018,209
Distance Traveled
1,033,705
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
12,533
696
76
4
2
321,263
4
L
Heimdallr
10,926
607
79
4
3
296,956
6
L
Bacchus
12,379
688
42
2
3
379,647
5
W
King Arthur
11,928
663
49
3
1
301,093
2
L
Vulcan
11,428
635
99
6
4
357,102
4
W
Chronos
12,962
720
112
6
3
395,853
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role