Player Matchup

Bellona
Bellona
 
Bellona
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
MafiosoDxF
Ymir
Level 108
God Stats
1W - 1L
1,331 SR
Queue Stats
25W - 23L
1,551 Elo+
Party 3
Aphrodite
Aphrodite
Nykecc
Aphrodite
Level 124
God Stats
44W - 39L
1,616 SR
Queue Stats
133W - 145L
1,494 Elo+
Party 1
Awilix
Awilix
PandaGoSleepy
Awilix
Level 20
God Stats
3W - 4L
1,650 SR
Queue Stats
104W - 109L
1,471 Elo+
Party 1
Da Ji
Da Ji
Subjec5_Delta
Da Ji
Level 27
God Stats
2W - 1L
1,306 SR
Queue Stats
27W - 29L
1,538 Elo+
Party 3
Team Averages
Level 65
1,481 SR
1,511 Elo+

VS

Team Averages
Level 70
1,585 SR
1,539 Elo+
Artemis
Artemis
AzlleyVoid
Artemis
Level 49
God Stats
147W - 89L
1,670 SR
Queue Stats
149W - 91L
1,622 Elo+
Party 2
Baron Samedi
Baron Samedi
Dangerpenguin1
Baron Samedi
Level 59
God Stats
99W - 65L
1,640 SR
Queue Stats
272W - 169L
1,523 Elo+
Party 2
Ares
Ares
Mrgxfreeze
Ares
Level 48
God Stats
6W - 2L
1,973 SR
Queue Stats
315W - 232L
1,538 Elo+
Party 2
Thanatos
Thanatos
REDCOATEDGAMER
Thanatos
Level 109
God Stats
23W - 25L
1,536 SR
Queue Stats
496W - 400L
1,555 Elo+
Party 2
Mulan
Mulan
grimknight2468
Mulan
Level 86
God Stats
3W - 6L
1,106 SR
Queue Stats
225W - 223L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
19
8 / 5 / 16
13,376
1,216
23,854
22,436
17,625
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
1 / 2 / 27
12,057
1,096
13,247
18,548
23,484
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
Nykecc
Aphrodite
19
4 / 4 / 21
12,649
1,150
25,713
19,263
14,446
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
11 / 3 / 16
13,867
1,261
15,568
17,681
8,386
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
7 / 4 / 20
13,272
1,207
23,216
16,613
15,245
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

193

VS

Team 2 Tickets

157

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AzlleyVoid
Artemis
18
3 / 6 / 12
12,397
1,127
21,338
17,621
12,500
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Dangerpenguin1
Baron Samedi
18
4 / 5 / 12
12,492
1,136
17,082
16,945
12,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
2 / 6 / 13
12,336
1,121
12,036
27,364
46,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
17
4 / 7 / 8
11,799
1,073
19,439
19,607
14,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

17
5 / 7 / 8
12,128
1,103
18,435
27,813
28,234
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
71
31
Kills
18
18
Deaths
31
100
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
8
5
16
3.2
L
Artemis
AzlleyVoid
Artemis
3
6
12
1.5
L
Baron Samedi
Dangerpenguin1
Baron Samedi
4
5
12
2
W
1
2
27
7.25
L
2
6
13
1.42
W
Aphrodite
Nykecc
Aphrodite
4
4
21
3.63
W
11
3
16
6.33
L
Thanatos
4
7
8
1.14
W
7
4
20
4.25
L
5
7
8
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,598
Damage
88,330
94,541
Taken
109,350
79,186
Mitigated
113,979
20,350
Healing
25,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
23,854
7,428
1,255
1,445
22,436
17,625
0
7,426
14,566
2,266
33,732
L
Artemis
AzlleyVoid
Artemis
21,338
14,409
0
1,147
17,621
12,500
0
5,308
12,313
0
48,449
L
Baron Samedi
Dangerpenguin1
Baron Samedi
17,082
3,127
4,022
4,067
16,945
12,422
0
6,265
10,680
40,618
0
W
13,247
3,014
0
0
18,548
23,484
0
5,139
13,031
32,224
0
L
12,036
2,241
0
1,614
27,364
46,673
0
10,664
16,700
15,580
0
W
Aphrodite
Nykecc
Aphrodite
25,713
3,200
9,297
7,679
19,263
14,446
0
5,732
13,124
51,276
0
W
15,568
7,257
0
532
17,681
8,386
0
5,350
11,785
0
26,415
L
Thanatos
19,439
2,934
0
9,256
19,607
14,150
0
6,734
12,873
0
27,304
W
23,216
6,423
0
142
16,613
15,245
0
4,456
11,886
0
28,178
L
18,435
2,729
0
5,613
27,813
28,234
0
11,282
16,531
0
37,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,221
Gold Earned
61,152
177
Minions Killed
174
5
Camps Cleared
10
1,079,936
Distance Traveled
1,027,013
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,376
1,216
22
2
1
215,734
0
L
Artemis
12,397
1,127
52
5
5
191,551
0
L
Baron Samedi
12,492
1,136
61
6
1
197,368
1
W
Ymir
12,057
1,096
42
4
1
212,381
2
L
Ares
12,336
1,121
7
1
2
208,493
0
W
Aphrodite
12,649
1,150
81
7
2
204,912
0
W
Awilix
13,867
1,261
21
2
0
234,186
0
L
Thanatos
11,799
1,073
13
1
2
242,211
1
W
Da Ji
13,272
1,207
11
1
1
212,723
0
L
Mulan
12,128
1,103
41
4
0
187,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role