Player Matchup

Nu Wa
Nu Wa
BacaniCat
Nu Wa
Level 124
God Stats
108W - 95L
1,546 SR
Queue Stats
359W - 417L
1,445 Elo+
Party 1
Khepri
Khepri
Deezelia
Khepri
Level 109
God Stats
9W - 5L
1,524 SR
Queue Stats
111W - 149L
1,426 Elo+
Party 1
King Arthur
King Arthur
KSI_tessflare
King Arthur
Level 128
God Stats
14W - 19L
1,278 SR
Queue Stats
263W - 262L
1,464 Elo+
Party 1
Danzaburou
Danzaburou
NecropolisKing
Danzaburou
Level 102
God Stats
16W - 23L
1,477 SR
Queue Stats
285W - 341L
1,465 Elo+
Party 1
Mercury
Mercury
ilovemyhouse420
Mercury
Level 79
God Stats
22W - 19L
1,771 SR
Queue Stats
397W - 300L
1,533 Elo+
Solo
Team Averages
Level 108
1,519 SR
1,467 Elo+

VS

Team Averages
Level 127
1,483 SR
1,544 Elo+
Fenrir
Fenrir
BaLeader23
Fenrir
Level 108
God Stats
6W - 9L
1,430 SR
Queue Stats
47W - 32L
1,576 Elo+
Solo
Hou Yi
Hou Yi
Destrydskr
Hou Yi
Level 124
God Stats
4W - 7L
1,331 SR
Queue Stats
151W - 139L
1,575 Elo+
Party 2
Cu Chulainn
Cu Chulainn
SirFerd513
Cu Chulainn
Level 115
God Stats
1W - 1L
1,786 SR
Queue Stats
9W - 8L
1,520 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
reddart1
Ah Muzen Cab
Level 159
God Stats
171W - 172L
1,558 SR
Queue Stats
219W - 225L
1,509 Elo+
Solo
Olorun
Olorun
xNINJA BURRITO1
Olorun
Level 128
God Stats
1W - 5L
1,310 SR
Queue Stats
66W - 69L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
BacaniCat
Nu Wa
16
2 / 1 / 6
10,937
521
16,358
7,145
3,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Khepri
Deezelia
Khepri
16
1 / 3 / 8
9,935
473
9,188
12,255
5,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
KSI_tessflare
King Arthur
17
1 / 1 / 2
11,148
531
14,650
19,270
24,795
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
NecropolisKing
Danzaburou
16
7 / 4 / 5
11,417
544
15,170
16,157
6,142
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
6 / 0 / 3
11,542
550
10,391
13,724
5,922
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BaLeader23
Fenrir
14
1 / 3 / 0
9,003
429
3,617
20,883
12,601
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
Destrydskr
Hou Yi
14
4 / 3 / 3
9,223
439
10,585
15,300
6,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
SirFerd513
Cu Chulainn
16
0 / 3 / 2
9,497
452
13,366
25,358
28,100
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
reddart1
Ah Muzen Cab
11
2 / 5 / 3
8,198
390
4,317
11,781
4,445
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
2 / 3 / 0
10,285
490
6,923
16,687
7,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
17
17
Kills
9
9
Deaths
17
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BaLeader23
Fenrir
1
3
0
0.33
W
Nu Wa
BacaniCat
Nu Wa
2
1
6
5
W
Khepri
Deezelia
Khepri
1
3
8
1.67
L
Hou Yi
Destrydskr
Hou Yi
4
3
3
1.83
W
King Arthur
KSI_tessflare
King Arthur
1
1
2
2
W
Danzaburou
NecropolisKing
Danzaburou
7
4
5
2.38
L
Cu Chulainn
SirFerd513
Cu Chulainn
0
3
2
0.33
W
6
0
3
7.5
L
Ah Muzen Cab
reddart1
Ah Muzen Cab
2
5
3
0.7
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,757
Damage
38,808
68,551
Taken
90,009
46,129
Mitigated
59,385
12,620
Healing
20,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BaLeader23
Fenrir
3,617
797
0
1,164
20,883
12,601
0
5,651
14,702
0
70,007
W
Nu Wa
BacaniCat
Nu Wa
16,358
4,182
0
1,828
7,145
3,424
1,260
1,426
5,719
90,056
0
W
Khepri
Deezelia
Khepri
9,188
679
375
3,161
12,255
5,846
1,257
1,311
10,944
51,071
0
L
Hou Yi
Destrydskr
Hou Yi
10,585
4,758
0
4,439
15,300
6,383
288
4,398
10,310
0
57,011
W
King Arthur
KSI_tessflare
King Arthur
14,650
1,818
0
3,760
19,270
24,795
175
1,232
18,038
0
93,511
W
Danzaburou
NecropolisKing
Danzaburou
15,170
4,886
0
2,746
16,157
6,142
1,702
1,405
14,752
0
68,720
L
Cu Chulainn
SirFerd513
Cu Chulainn
13,366
2,299
0
6,245
25,358
28,100
149
3,198
21,859
0
81,127
W
10,391
4,762
0
750
13,724
5,922
514
1,654
12,070
0
109,143
L
Ah Muzen Cab
reddart1
Ah Muzen Cab
4,317
1,779
0
1,981
11,781
4,445
1,305
2,568
8,869
0
45,393
L
6,923
3,437
89
6,328
16,687
7,856
928
7,785
8,397
92,062
8,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,979
Gold Earned
46,206
618
Minions Killed
566
0
Camps Cleared
0
2,137,393
Distance Traveled
1,799,173
29
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,003
429
104
5
0
402,061
0
W
Nu Wa
10,937
521
137
7
0
368,771
4
W
Khepri
9,935
473
83
4
0
442,396
4
L
Hou Yi
9,223
439
79
4
0
416,536
4
W
King Arthur
11,148
531
158
8
0
410,620
8
W
Danzaburou
11,417
544
105
5
0
399,098
7
L
Cu Chulainn
9,497
452
117
6
0
415,086
0
W
Mercury
11,542
550
135
6
0
516,508
6
L
Ah Muzen Cab
8,198
390
92
4
0
210,542
3
L
Olorun
10,285
490
174
8
0
354,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role