Player Matchup

Amaterasu
Amaterasu
ASAF_tuxx
Amaterasu
Level 114
God Stats
52W - 24L
1,683 SR
Queue Stats
654W - 694L
1,447 Elo+
Party 2
Set
Set
BL4CKSxUN1T3D
Set
Level 82
God Stats
5W - 10L
1,405 SR
Queue Stats
388W - 434L
1,443 Elo+
Party 2
Sol
Sol
HerulusMors
Sol
Level 127
God Stats
1W - 4L
1,221 SR
Queue Stats
113W - 138L
1,408 Elo+
Solo
Hel
Hel
ICE x Null
Hel
Level 100
God Stats
1W - 3L
1,734 SR
Queue Stats
263W - 249L
1,406 Elo+
Party 1
Ullr
Ullr
ICE x Sinbad
Ullr
Level 87
God Stats
26W - 20L
1,540 SR
Queue Stats
410W - 376L
1,413 Elo+
Party 1
Team Averages
Level 102
1,517 SR
1,423 Elo+

VS

Team Averages
Level 75
1,516 SR
1,524 Elo+
Sol
Sol
Ellhoot
Sol
Level 141
God Stats
5W - 7L
1,411 SR
Queue Stats
336W - 346L
1,479 Elo+
Solo
Ne Zha
Ne Zha
JUGULAR SMASH
Ne Zha
Level 92
God Stats
9W - 10L
1,535 SR
Queue Stats
89W - 82L
1,504 Elo+
Party 3
Vamana
Vamana
NJYeet52
Vamana
Level 61
God Stats
36W - 33L
1,580 SR
Queue Stats
241W - 251L
1,512 Elo+
Party 3
Bellona
Bellona
XoticXimsTV
Bellona
Level 66
God Stats
4W - 1L
1,748 SR
Queue Stats
28W - 24L
1,498 Elo+
Solo
Baron Samedi
Baron Samedi
iMTgod
Baron Samedi
Level 15
God Stats
1W - 3L
1,309 SR
Queue Stats
12W - 12L
1,627 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ASAF_tuxx
Amaterasu
10
0 / 3 / 1
6,016
463
3,443
12,694
6,050
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
1 / 3 / 0
6,014
463
1,910
9,481
5,895
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 2 / 0
6,550
504
5,234
7,464
2,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
0 / 3 / 1
5,721
440
1,721
10,125
6,024
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 0 / 0
6,658
512
2,776
7,375
2,764
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
13
0 / 0 / 3
7,455
573
6,403
5,492
2,296
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
2 / 2 / 1
6,674
513
6,239
9,426
3,415
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vamana
NJYeet52
Vamana
11
2 / 0 / 6
7,310
562
7,216
7,391
4,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
XoticXimsTV
Bellona
13
3 / 1 / 2
8,360
643
6,050
9,610
7,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
iMTgod
Baron Samedi
12
4 / 0 / 0
7,376
567
5,937
4,671
1,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
3
Kills
11
11
Deaths
3
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
ASAF_tuxx
Amaterasu
0
3
1
0.17
L
1
3
0
0.33
W
Sol
0
0
3
1.5
L
1
2
0
0.5
L
0
3
1
0.17
L
1
0
0
1
W
2
2
1
1.25
W
Vamana
NJYeet52
Vamana
2
0
6
5
W
Bellona
XoticXimsTV
Bellona
3
1
2
4
W
Baron Samedi
iMTgod
Baron Samedi
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,084
Damage
31,845
47,139
Taken
36,590
23,298
Mitigated
19,716
10,770
Healing
13,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
ASAF_tuxx
Amaterasu
3,443
1,727
0
1,074
12,694
6,050
0
2,676
10,018
0
45,596
L
1,910
989
0
1,240
9,481
5,895
0
196
9,285
0
31,961
W
Sol
6,403
1,617
0
1,984
5,492
2,296
2,047
1,059
4,433
55,709
6,802
L
5,234
1,205
0
2,712
7,464
2,565
0
2,709
4,755
46,398
0
L
1,721
224
2,321
2,806
10,125
6,024
0
3,578
6,547
11,336
0
L
2,776
469
0
617
7,375
2,764
0
2,549
4,826
0
62,492
W
6,239
2,267
0
1,127
9,426
3,415
0
2,620
6,806
0
47,082
W
Vamana
NJYeet52
Vamana
7,216
3,231
202
3,098
7,391
4,347
260
743
6,648
0
33,289
W
Bellona
XoticXimsTV
Bellona
6,050
3,026
198
4,398
9,610
7,664
925
367
9,243
0
56,444
W
Baron Samedi
iMTgod
Baron Samedi
5,937
612
238
1,872
4,671
1,994
1,360
2,166
2,505
40,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,959
Gold Earned
37,175
358
Minions Killed
432
0
Camps Cleared
0
1,256,599
Distance Traveled
1,364,434
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
6,016
463
83
6
0
284,809
4
L
Set
6,014
463
51
4
0
227,570
1
W
Sol
7,455
573
112
9
0
238,926
0
L
Sol
6,550
504
82
6
0
234,993
2
L
Hel
5,721
440
20
2
0
243,458
4
L
Ullr
6,658
512
122
9
0
265,769
1
W
Ne Zha
6,674
513
76
6
0
315,828
0
W
Vamana
7,310
562
53
4
0
295,642
2
W
Bellona
8,360
643
113
9
0
263,347
3
W
Baron Samedi
7,376
567
78
6
0
250,691
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role