Player Matchup

Fafnir
Fafnir
Afflictedcw
Fafnir
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
267W - 251L
1,531 Elo+
Party 1
Serqet
Serqet
Frost_DoesDubs
Serqet
Level 46
God Stats
14W - 16L
1,550 SR
Queue Stats
248W - 281L
1,375 Elo+
Party 2
Heimdallr
Heimdallr
RemusTheKing
Heimdallr
Level 86
God Stats
2W - 4L
1,735 SR
Queue Stats
281W - 338L
1,434 Elo+
Party 1
Charybdis
Charybdis
Torritugia
Charybdis
Level 69
God Stats
1W - 6L
1,410 SR
Queue Stats
218W - 282L
1,219 Elo+
Party 1
Tiamat
Tiamat
babiasz03
Tiamat
Level 69
God Stats
10W - 13L
1,451 SR
Queue Stats
407W - 462L
1,436 Elo+
Party 2
Team Averages
Level 66
1,529 SR
1,399 Elo+

VS

Team Averages
Level 59
1,470 SR
1,385 Elo+
Thor
Thor
Auquify
Thor
Level 149
God Stats
1W - 0L
1,818 SR
Queue Stats
64W - 52L
1,513 Elo+
Party 3
Anubis
Anubis
DanielMuck
Anubis
Level 31
God Stats
7W - 11L
1,200 SR
Queue Stats
9W - 21L
1,091 Elo+
Solo
Chaac
Chaac
KsBubba
Chaac
Level 67
God Stats
10W - 6L
1,784 SR
Queue Stats
57W - 49L
1,551 Elo+
Party 3
Jing Wei
Jing Wei
LexiNuma
Jing Wei
Level 33
God Stats
1W - 2L
1,303 SR
Queue Stats
12W - 11L
1,574 Elo+
Solo
Aphrodite
Aphrodite
dymieon
Aphrodite
Level 16
God Stats
6W - 8L
1,244 SR
Queue Stats
21W - 15L
1,197 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
15
2 / 4 / 5
10,601
461
13,122
25,586
37,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

17
3 / 5 / 4
10,890
473
12,620
20,592
8,951
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heimdallr
RemusTheKing
Heimdallr
17
2 / 6 / 3
10,611
461
12,447
17,523
8,093
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
Torritugia
Charybdis
16
0 / 7 / 4
9,436
410
5,968
17,825
7,257
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tiamat
babiasz03
Tiamat
18
3 / 3 / 4
11,522
501
17,108
16,344
12,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Auquify
Thor
20
7 / 1 / 8
12,912
561
16,173
22,018
10,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anubis
DanielMuck
Anubis
18
4 / 2 / 4
11,689
508
16,709
17,532
10,382
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
KsBubba
Chaac
19
2 / 3 / 4
11,931
519
15,091
26,140
24,792
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jing Wei
LexiNuma
Jing Wei
18
11 / 3 / 5
12,280
534
19,869
23,279
10,066
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
dymieon
Aphrodite
16
1 / 1 / 13
11,214
488
8,501
16,380
13,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
59
10
Kills
25
25
Deaths
10
20
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Fafnir
2
4
5
1.13
W
Thor
Auquify
Thor
7
1
8
11
W
Anubis
DanielMuck
Anubis
4
2
4
3
L
3
5
4
1
W
Chaac
KsBubba
Chaac
2
3
4
1.33
W
Jing Wei
LexiNuma
Jing Wei
11
3
5
4.5
L
Heimdallr
RemusTheKing
Heimdallr
2
6
3
0.58
L
Charybdis
Torritugia
Charybdis
0
7
4
0.29
L
Tiamat
babiasz03
Tiamat
3
3
4
1.67
W
Aphrodite
dymieon
Aphrodite
1
1
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,265
Damage
76,343
97,870
Taken
105,349
74,839
Mitigated
69,854
21,730
Healing
44,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
13,122
4,462
475
6,414
25,586
37,883
0
10,770
14,816
36,261
0
W
Thor
Auquify
Thor
16,173
3,770
0
7,902
22,018
10,764
2,867
3,288
18,166
0
126,793
W
Anubis
DanielMuck
Anubis
16,709
1,808
0
8,026
17,532
10,382
1,111
4,626
12,432
92,664
0
L
12,620
3,677
0
1,870
20,592
8,951
0
5,676
14,916
0
79,170
W
Chaac
KsBubba
Chaac
15,091
3,395
0
6,047
26,140
24,792
835
11,415
14,336
0
103,056
W
Jing Wei
LexiNuma
Jing Wei
19,869
14,865
0
5,868
23,279
10,066
2,502
6,329
15,853
0
78,640
L
Heimdallr
RemusTheKing
Heimdallr
12,447
2,860
0
1,825
17,523
8,093
66
4,252
13,271
0
82,106
L
Charybdis
Torritugia
Charybdis
5,968
3,210
0
4,402
17,825
7,257
0
3,819
14,006
0
84,068
L
Tiamat
babiasz03
Tiamat
17,108
2,922
110
6,634
16,344
12,655
2,119
693
15,651
91,518
0
W
Aphrodite
dymieon
Aphrodite
8,501
2,530
6,853
10,040
16,380
13,850
550
4,572
11,625
56,947
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,060
Gold Earned
60,026
548
Minions Killed
678
0
Camps Cleared
0
2,026,627
Distance Traveled
2,195,711
27
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
10,601
461
31
1
0
412,085
4
W
Thor
12,912
561
179
8
0
501,742
1
W
Anubis
11,689
508
140
6
0
388,791
0
L
Serqet
10,890
473
118
5
0
467,591
2
W
Chaac
11,931
519
154
7
0
471,745
2
W
Jing Wei
12,280
534
116
5
0
417,980
0
L
Heimdallr
10,611
461
116
5
0
373,439
6
L
Charybdis
9,436
410
129
6
0
384,228
10
L
Tiamat
11,522
501
154
7
0
389,284
5
W
Aphrodite
11,214
488
89
4
0
415,453
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role