Player Matchup

Ah Puch
Ah Puch
Jhawk301
Ah Puch
Level 124
God Stats
33W - 36L
1,285 SR
Queue Stats
866W - 885L
1,493 Elo+
Solo
Bacchus
Bacchus
Preminent
Bacchus
Level 126
God Stats
9W - 2L
1,778 SR
Queue Stats
384W - 305L
1,565 Elo+
Solo
Ne Zha
Ne Zha
rancidvon
Ne Zha
Level 129
God Stats
2W - 5L
1,555 SR
Queue Stats
128W - 158L
1,454 Elo+
Solo
Medusa
Medusa
what_happenned
Medusa
Level 123
God Stats
17W - 16L
1,622 SR
Queue Stats
373W - 369L
1,511 Elo+
Solo
Artemis
Artemis
xHMGxWheaten
Artemis
Level 120
God Stats
8W - 5L
1,717 SR
Queue Stats
161W - 118L
1,622 Elo+
Solo
Team Averages
Level 124
1,592 SR
1,529 Elo+

VS

Team Averages
Level 114
1,523 SR
1,516 Elo+
Bakasura
Bakasura
 
Bakasura
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
HumanBLu3
Danzaburou
Level 78
God Stats
6W - 8L
1,621 SR
Queue Stats
168W - 163L
1,567 Elo+
Solo
Baron Samedi
Baron Samedi
Primordialas
Baron Samedi
Level 149
God Stats
6W - 4L
1,466 SR
Queue Stats
455W - 494L
1,534 Elo+
Solo
Jormungandr
Jormungandr
SailorAqua
Jormungandr
Level 128
God Stats
1W - 0L
1,849 SR
Queue Stats
88W - 102L
1,480 Elo+
Party 1
Apollo
Apollo
Teddy_Slayer69
Apollo
Level 127
God Stats
2W - 4L
1,178 SR
Queue Stats
166W - 201L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Jhawk301
Ah Puch
15
1 / 0 / 3
9,791
979
10,782
2,518
1,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
Preminent
Bacchus
15
0 / 7 / 4
9,169
917
9,553
18,238
28,565
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ne Zha
rancidvon
Ne Zha
15
1 / 3 / 2
9,723
972
5,560
14,197
6,659
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
2 / 1 / 2
10,217
1,022
10,242
9,677
4,957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artemis
xHMGxWheaten
Artemis
15
0 / 4 / 3
9,352
935
15,233
13,336
5,772
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

199

VS

Team 2 Tickets

286

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
16
4 / 1 / 6
10,309
1,031
6,065
11,978
5,929
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
HumanBLu3
Danzaburou
17
2 / 0 / 12
10,956
1,096
13,887
8,325
3,925
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Primordialas
Baron Samedi
16
4 / 1 / 7
10,528
1,053
11,608
7,072
3,655
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
SailorAqua
Jormungandr
16
2 / 2 / 7
10,963
1,096
10,209
17,702
23,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
3 / 0 / 11
10,868
1,087
12,704
11,114
5,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
58
4
Kills
15
15
Deaths
4
14
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
4
1
6
7
W
Danzaburou
HumanBLu3
Danzaburou
2
0
12
8
L
Ah Puch
Jhawk301
Ah Puch
1
0
3
2.5
L
Bacchus
Preminent
Bacchus
0
7
4
0.29
W
Baron Samedi
Primordialas
Baron Samedi
4
1
7
7.5
W
Jormungandr
SailorAqua
Jormungandr
2
2
7
2.75
W
3
0
11
8.5
L
Ne Zha
rancidvon
Ne Zha
1
3
2
0.67
L
2
1
2
3
L
Artemis
xHMGxWheaten
Artemis
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,370
Damage
54,473
57,966
Taken
56,191
47,076
Mitigated
42,570
4,171
Healing
13,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
6,065
3,244
0
2,393
11,978
5,929
0
5,667
6,311
0
18,595
W
Danzaburou
HumanBLu3
Danzaburou
13,887
7,124
0
1,802
8,325
3,925
0
4,119
4,206
0
34,380
L
Ah Puch
Jhawk301
Ah Puch
10,782
33
0
1,154
2,518
1,123
0
1,101
1,417
32,513
0
L
Bacchus
Preminent
Bacchus
9,553
1,472
60
725
18,238
28,565
0
5,198
11,749
18,688
0
W
Baron Samedi
Primordialas
Baron Samedi
11,608
60
4,117
2,020
7,072
3,655
0
2,933
4,139
23,469
0
W
Jormungandr
SailorAqua
Jormungandr
10,209
2,165
0
1,032
17,702
23,421
0
2,281
15,421
30,288
0
W
12,704
9,207
0
2,512
11,114
5,640
0
5,335
5,779
0
30,213
L
Ne Zha
rancidvon
Ne Zha
5,560
1,052
0
762
14,197
6,659
0
7,092
6,810
0
21,705
L
10,242
5,418
0
580
9,677
4,957
0
3,546
6,051
0
33,115
L
Artemis
xHMGxWheaten
Artemis
15,233
9,015
0
890
13,336
5,772
0
4,880
8,389
0
30,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,252
Gold Earned
53,624
196
Minions Killed
227
5
Camps Cleared
13
942,080
Distance Traveled
1,052,451
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,309
1,031
48
5
8
258,741
0
W
Danzaburou
10,956
1,096
38
4
3
208,687
0
L
Ah Puch
9,791
979
64
6
0
199,683
0
L
Bacchus
9,169
917
16
2
0
180,462
0
W
Baron Samedi
10,528
1,053
38
4
0
197,914
3
W
Jormungandr
10,963
1,096
59
6
1
192,476
0
W
Apollo
10,868
1,087
44
4
1
194,633
0
L
Ne Zha
9,723
972
30
3
1
211,014
0
L
Medusa
10,217
1,022
50
5
2
190,557
0
L
Artemis
9,352
935
36
4
2
160,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role