Player Matchup

Geb
Geb
Darthpinguin201
Geb
Level 108
God Stats
6W - 1L
1,700 SR
Queue Stats
102W - 85L
1,575 Elo+
Party 2
Zhong Kui
Zhong Kui
G0XDarkGamerX0G
Zhong Kui
Level 135
God Stats
1W - 3L
1,308 SR
Queue Stats
228W - 197L
1,586 Elo+
Solo
Arachne
Arachne
SilverKiller554
Arachne
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
179W - 166L
1,588 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Silversoul66334
Ah Muzen Cab
Level 136
God Stats
1W - 2L
1,184 SR
Queue Stats
270W - 265L
1,569 Elo+
Party 2
Mercury
Mercury
TwistedDaedra
Mercury
Level 127
God Stats
4W - 9L
1,432 SR
Queue Stats
255W - 239L
1,551 Elo+
Solo
Team Averages
Level 126
1,425 SR
1,574 Elo+

VS

Team Averages
Level 123
1,578 SR
1,511 Elo+
Hachiman
Hachiman
ONI_TAKA_SHI-NO
Hachiman
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
300W - 252L
1,563 Elo+
Party 1
Mulan
Mulan
Oblivion105
Mulan
Level 64
God Stats
0W - 1L
1,833 SR
Queue Stats
2W - 6L
1,343 Elo+
Party 1
Geb
Geb
TheHumanHam
Geb
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 1
Tiamat
Tiamat
Umnarie
Tiamat
Level 160
God Stats
2W - 3L
1,558 SR
Queue Stats
194W - 157L
1,598 Elo+
Party 1
Ravana
Ravana
xxTOBY_10TAILxx
Ravana
Level 160
God Stats
3W - 4L
1,500 SR
Queue Stats
247W - 165L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 10
9,946
432
8,713
17,810
19,417
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Zhong Kui
G0XDarkGamerX0G
Zhong Kui
20
4 / 4 / 6
12,849
559
16,481
19,738
15,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

18
5 / 3 / 8
11,661
507
11,175
27,043
12,774
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Muzen Cab
Silversoul66334
Ah Muzen Cab
19
7 / 5 / 4
12,415
540
25,285
20,882
10,065
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mercury
20
3 / 1 / 9
13,509
587
15,453
20,310
14,058
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
16
0 / 5 / 3
9,847
428
9,656
17,594
7,629
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

15
0 / 4 / 2
10,083
438
14,556
21,581
21,833
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
1 / 4 / 7
9,448
411
6,981
22,956
25,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tiamat
Umnarie
Tiamat
19
6 / 2 / 7
12,067
525
18,233
15,886
13,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
8 / 4 / 4
12,073
525
23,073
18,904
10,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
38
19
Kills
15
15
Deaths
19
37
Assists
23
Player
Kills
Deaths
Assists
KDA
W
0
2
10
2.5
W
Zhong Kui
G0XDarkGamerX0G
Zhong Kui
4
4
6
1.75
L
Hachiman
0
5
3
0.3
L
0
4
2
0.25
W
5
3
8
3
W
Ah Muzen Cab
Silversoul66334
Ah Muzen Cab
7
5
4
1.8
L
1
4
7
1.13
W
Mercury
3
1
9
7.5
L
Tiamat
Umnarie
Tiamat
6
2
7
4.75
L
8
4
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,107
Damage
72,499
105,783
Taken
96,921
72,225
Mitigated
78,717
36,956
Healing
23,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,713
1,480
3,022
3,031
17,810
19,417
250
6,132
11,678
24,055
0
W
Zhong Kui
G0XDarkGamerX0G
Zhong Kui
16,481
798
0
9,845
19,738
15,911
450
8,066
11,672
129,461
0
L
Hachiman
9,656
4,784
0
3,571
17,594
7,629
1,193
2,405
15,189
0
81,539
L
14,556
1,709
0
5,845
21,581
21,833
0
3,312
18,269
0
73,501
W
11,175
8,270
0
9,357
27,043
12,774
683
4,991
22,052
0
87,895
W
Ah Muzen Cab
Silversoul66334
Ah Muzen Cab
25,285
10,844
0
6,552
20,882
10,065
2,945
3,626
17,256
0
128,755
L
6,981
1,027
0
2,203
22,956
25,292
0
7,184
15,772
19,337
0
W
Mercury
15,453
9,972
0
5,149
20,310
14,058
228
2,399
17,911
0
132,098
L
Tiamat
Umnarie
Tiamat
18,233
1,764
0
4,810
15,886
13,829
282
6,305
9,581
106,291
0
L
23,073
7,616
0
6,945
18,904
10,134
0
5,988
12,916
0
99,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,380
Gold Earned
53,518
775
Minions Killed
654
0
Camps Cleared
0
2,260,370
Distance Traveled
2,263,751
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,946
432
36
2
0
475,672
2
W
Zhong Kui
12,849
559
218
9
0
412,474
6
L
Hachiman
9,847
428
136
6
0
416,030
2
L
Mulan
10,083
438
148
6
0
437,747
1
W
Arachne
11,661
507
108
5
0
460,633
0
W
Ah Muzen Cab
12,415
540
194
8
0
387,687
1
L
Geb
9,448
411
19
1
0
480,433
2
W
Mercury
13,509
587
219
10
0
523,904
0
L
Tiamat
12,067
525
190
8
0
441,671
4
L
Ravana
12,073
525
161
7
0
487,870
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role