Player Matchup

Horus
Horus
Kuvle
Horus
Level 112
God Stats
15W - 11L
1,761 SR
Queue Stats
61W - 55L
1,625 Elo+
Party 1
Medusa
Medusa
Nopaincrane
Medusa
Level 105
God Stats
3W - 3L
1,475 SR
Queue Stats
114W - 77L
1,635 Elo+
Party 1
Baron Samedi
Baron Samedi
UnseenMimic
Baron Samedi
Level 109
God Stats
2W - 1L
1,608 SR
Queue Stats
51W - 32L
1,668 Elo+
Party 1
Team Averages
Level 109
1,615 SR
1,642 Elo+

VS

Team Averages
Level 100
1,651 SR
1,669 Elo+
Jormungandr
Jormungandr
TGr8Cornholio42
Jormungandr
Level 109
God Stats
5W - 1L
1,756 SR
Queue Stats
40W - 39L
1,640 Elo+
Party 2
Mercury
Mercury
Velvyshells22
Mercury
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,809 Elo+
Party 2
Ra
Ra
Voxine00
Ra
Level 105
God Stats
31W - 22L
1,697 SR
Queue Stats
253W - 250L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Kuvle
Horus
16
5 / 1 / 10
11,146
743
15,373
17,685
13,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
16
4 / 4 / 8
11,337
756
12,612
14,635
6,981
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baron Samedi
UnseenMimic
Baron Samedi
16
6 / 1 / 8
11,437
762
17,639
16,400
8,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
TGr8Cornholio42
Jormungandr
15
1 / 5 / 5
10,135
676
12,536
24,319
26,013
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mercury
14
1 / 6 / 2
9,209
614
7,006
13,084
5,274
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
4 / 4 / 2
10,569
705
16,607
14,732
5,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
15
15
Kills
6
6
Deaths
15
26
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Horus
Kuvle
Horus
5
1
10
10
W
Medusa
4
4
8
2
L
Jormungandr
TGr8Cornholio42
Jormungandr
1
5
5
0.7
W
Baron Samedi
UnseenMimic
Baron Samedi
6
1
8
10
L
Mercury
1
6
2
0.33
L
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,624
Damage
36,149
48,720
Taken
52,135
29,842
Mitigated
36,608
20,651
Healing
7,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Kuvle
Horus
15,373
7,159
1,662
6,819
17,685
13,993
670
9,460
7,711
0
29,243
W
Medusa
12,612
6,280
0
3,462
14,635
6,981
877
9,988
4,355
0
68,187
L
Jormungandr
TGr8Cornholio42
Jormungandr
12,536
3,677
126
2,286
24,319
26,013
0
8,686
14,425
34,970
0
W
Baron Samedi
UnseenMimic
Baron Samedi
17,639
1,765
2,263
6,445
16,400
8,868
595
9,655
6,360
40,501
0
L
Mercury
7,006
1,297
0
748
13,084
5,274
0
4,366
8,268
0
15,466
L
16,607
1,146
2,371
2,055
14,732
5,321
275
3,346
10,671
55,257
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,920
Gold Earned
29,913
183
Minions Killed
159
7
Camps Cleared
6
886,392
Distance Traveled
864,626
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,146
743
34
2
1
317,105
3
W
Medusa
11,337
756
96
6
5
270,039
0
L
Jormungandr
10,135
676
49
3
3
266,726
2
W
Baron Samedi
11,437
762
53
4
1
299,248
2
L
Mercury
9,209
614
20
1
1
303,312
2
L
Ra
10,569
705
90
6
2
294,588
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role