Player Matchup

Neith
Neith
 
Neith
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
CrackAttack
Cthulhu
Level 89
God Stats
0W - 2L
1,078 SR
Queue Stats
3W - 3L
1,616 Elo+
Party 1
Nu Wa
Nu Wa
junketsu85
Nu Wa
Level 7
God Stats
0W - 3L
1,285 SR
Queue Stats
0W - 7L
1,152 Elo+
Party 1
Team Averages
Level 35
1,288 SR
1,423 Elo+

VS

Team Averages
Level 48
1,576 SR
1,326 Elo+
Ra
Ra
Quincy2469
Ra
Level 69
God Stats
13W - 9L
1,689 SR
Queue Stats
124W - 73L
1,407 Elo+
Party 2
Ymir
Ymir
TheeHellHound
Ymir
Level 26
God Stats
14W - 5L
1,706 SR
Queue Stats
70W - 33L
1,361 Elo+
Party 2
Hou Yi
Hou Yi
ZzT0astyBaconzZ-
Hou Yi
Level 49
God Stats
19W - 34L
1,333 SR
Queue Stats
50W - 97L
1,210 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
1 / 5 / 0
7,473
575
6,852
9,870
4,411
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
CrackAttack
Cthulhu
12
0 / 3 / 1
8,196
630
8,973
16,876
17,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
10
0 / 5 / 0
7,109
547
3,508
9,121
4,291
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 7
9,782
752
16,500
9,227
4,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 0 / 10
9,609
739
6,883
13,513
14,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
5 / 1 / 6
9,225
710
10,133
7,621
3,256
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
36
1
Kills
13
13
Deaths
1
1
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
5
0
0.2
L
Cthulhu
CrackAttack
Cthulhu
0
3
1
0.17
W
6
0
7
9.5
W
2
0
10
7
W
5
1
6
8
L
Nu Wa
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,333
Damage
33,516
35,867
Taken
30,361
26,012
Mitigated
21,665
4,731
Healing
17,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,852
2,852
0
721
9,870
4,411
0
7,514
2,356
0
25,184
L
Cthulhu
CrackAttack
Cthulhu
8,973
508
569
3,098
16,876
17,310
0
10,296
6,580
25,478
0
W
16,500
2,314
4,629
5,221
9,227
4,010
625
3,956
5,271
58,793
0
W
6,883
1,562
298
4,672
13,513
14,399
17
4,794
8,719
20,564
0
W
10,133
5,178
1,024
1,600
7,621
3,256
954
4,401
3,220
0
29,824
L
Nu Wa
3,508
2,478
0
343
9,121
4,291
0
5,600
3,521
8,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,778
Gold Earned
28,616
95
Minions Killed
139
3
Camps Cleared
6
661,978
Distance Traveled
718,594
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,473
575
46
4
2
220,837
0
L
Cthulhu
8,196
630
36
3
0
254,432
1
W
Ra
9,782
752
80
6
3
244,202
3
W
Ymir
9,609
739
25
2
0
239,536
4
W
Hou Yi
9,225
710
34
3
3
234,856
2
L
Nu Wa
7,109
547
13
1
1
186,709
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role