Player Matchup

Danzaburou
Danzaburou
DilfAnnihilator
Danzaburou
Level 120
God Stats
1W - 1L
1,192 SR
Queue Stats
84W - 76L
1,581 Elo+
Party 2
Ao Kuang
Ao Kuang
Jakeflow
Ao Kuang
Level 145
God Stats
3W - 1L
1,744 SR
Queue Stats
123W - 109L
1,634 Elo+
Party 2
Nu Wa
Nu Wa
Mimmick35
Nu Wa
Level 84
God Stats
2W - 1L
1,757 SR
Queue Stats
88W - 86L
1,639 Elo+
Party 2
Ra
Ra
ShartNation
Ra
Level 98
God Stats
5W - 1L
1,640 SR
Queue Stats
73W - 62L
1,593 Elo+
Party 2
Baron Samedi
Baron Samedi
smagmadreams
Baron Samedi
Level 6
God Stats
3W - 0L
1,737 SR
Queue Stats
5W - 1L
1,727 Elo+
Party 2
Team Averages
Level 91
1,614 SR
1,635 Elo+

VS

Team Averages
Level 51
1,516 SR
1,544 Elo+
Merlin
Merlin
Clearfork4pk1ng
Merlin
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,302 Elo+
Party 1
Eset
Eset
DeMoNsLaYeR575
Eset
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,650 Elo+
Party 1
Jing Wei
Jing Wei
JSSFrosty
Jing Wei
Level 29
God Stats
0W - 3L
1,205 SR
Queue Stats
54W - 44L
1,580 Elo+
Solo
Cthulhu
Cthulhu
Runitdown69
Cthulhu
Level 8
God Stats
3W - 2L
1,830 SR
Queue Stats
4W - 7L
1,650 Elo+
Party 1
Mercury
Mercury
SJamTheSpam
Mercury
Level 128
God Stats
1W - 2L
1,547 SR
Queue Stats
75W - 62L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DilfAnnihilator
Danzaburou
19
7 / 0 / 15
13,285
830
19,275
17,254
9,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ao Kuang
Jakeflow
Ao Kuang
20
9 / 2 / 12
12,851
803
18,488
24,107
13,773
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nu Wa
Mimmick35
Nu Wa
20
4 / 3 / 10
12,505
782
15,242
16,622
8,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
6 / 0 / 12
12,843
803
13,497
12,561
16,066
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baron Samedi
smagmadreams
Baron Samedi
18
2 / 6 / 10
11,310
707
7,653
15,317
8,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 7 / 4
9,991
624
6,962
12,110
5,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
1 / 10 / 3
9,364
585
7,735
17,362
7,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
JSSFrosty
Jing Wei
17
1 / 0 / 1
10,233
640
6,282
16,441
6,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Runitdown69
Cthulhu
15
0 / 1 / 4
8,915
557
8,567
14,812
11,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mercury
SJamTheSpam
Mercury
19
7 / 10 / 2
11,787
737
17,978
24,625
11,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
24
28
Kills
10
11
Deaths
28
59
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
7
4
0.43
L
1
10
3
0.25
W
Danzaburou
DilfAnnihilator
Danzaburou
7
0
15
14.5
L
Jing Wei
JSSFrosty
Jing Wei
1
0
1
1.5
W
Ao Kuang
Jakeflow
Ao Kuang
9
2
12
7.5
W
Nu Wa
Mimmick35
Nu Wa
4
3
10
3
L
Cthulhu
Runitdown69
Cthulhu
0
1
4
2
L
Mercury
SJamTheSpam
Mercury
7
10
2
0.8
W
6
0
12
12
W
Baron Samedi
smagmadreams
Baron Samedi
2
6
10
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,155
Damage
47,524
85,861
Taken
85,350
56,191
Mitigated
43,296
40,994
Healing
7,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,962
188
0
287
12,110
5,220
0
8,276
3,666
38,684
0
L
7,735
871
312
1,057
17,362
7,882
0
9,098
7,995
20,226
0
W
Danzaburou
DilfAnnihilator
Danzaburou
19,275
7,640
0
7,082
17,254
9,372
1,877
5,748
11,395
0
62,830
L
Jing Wei
JSSFrosty
Jing Wei
6,282
5,326
0
2,843
16,441
6,948
0
10,886
5,245
0
35,573
W
Ao Kuang
Jakeflow
Ao Kuang
18,488
2,795
0
15,417
24,107
13,773
2,179
5,301
18,481
50,440
0
W
Nu Wa
Mimmick35
Nu Wa
15,242
2,677
0
2,923
16,622
8,383
2,647
1,990
14,558
64,249
0
L
Cthulhu
Runitdown69
Cthulhu
8,567
596
170
887
14,812
11,414
0
12,105
2,314
18,369
0
L
Mercury
SJamTheSpam
Mercury
17,978
9,011
0
1,607
24,625
11,832
0
13,269
11,040
0
56,682
W
13,497
825
2,227
7,184
12,561
16,066
723
5,027
7,261
43,763
0
W
Baron Samedi
smagmadreams
Baron Samedi
7,653
533
1,893
4,268
15,317
8,597
1,447
4,426
10,727
42,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,794
Gold Earned
50,290
321
Minions Killed
249
0
Camps Cleared
0
1,710,348
Distance Traveled
1,422,088
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,991
624
62
4
0
267,983
1
L
Eset
9,364
585
21
1
0
257,479
0
W
Danzaburou
13,285
830
64
4
0
363,248
0
L
Jing Wei
10,233
640
68
4
0
261,369
2
W
Ao Kuang
12,851
803
57
4
0
357,432
4
W
Nu Wa
12,505
782
93
6
0
319,222
1
L
Cthulhu
8,915
557
17
1
0
320,133
0
L
Mercury
11,787
737
81
5
0
315,124
1
W
Ra
12,843
803
68
4
0
372,969
3
W
Baron Samedi
11,310
707
39
2
0
297,477
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role