Player Matchup

Cliodhna
Cliodhna
Blood Program12
Cliodhna
Level 112
God Stats
6W - 9L
1,629 SR
Queue Stats
34W - 43L
1,408 Elo+
Party 2
King Arthur
King Arthur
NIKE BABY
King Arthur
Level 86
God Stats
46W - 40L
1,505 SR
Queue Stats
258W - 322L
1,421 Elo+
Solo
Kumbhakarna
Kumbhakarna
Shortyboy99
Kumbhakarna
Level 152
God Stats
6W - 4L
1,561 SR
Queue Stats
44W - 48L
1,421 Elo+
Party 2
Anubis
Anubis
Zombieknight97
Anubis
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 19L
1,385 Elo+
Party 2
Apollo
Apollo
nicewigg20
Apollo
Level 119
God Stats
3W - 2L
1,633 SR
Queue Stats
34W - 44L
1,359 Elo+
Party 2
Team Averages
Level 122
1,566 SR
1,399 Elo+

VS

Team Averages
Level 108
1,563 SR
1,490 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Kraid116
King Arthur
Level 117
God Stats
5W - 2L
1,894 SR
Queue Stats
186W - 188L
1,425 Elo+
Solo
Zhong Kui
Zhong Kui
ZINC ALL DAY
Zhong Kui
Level 69
God Stats
0W - 1L
1,268 SR
Queue Stats
16W - 28L
1,578 Elo+
Party 1
Loki
Loki
ZINC ALL NIGHT
Loki
Level 67
God Stats
3W - 4L
1,652 SR
Queue Stats
21W - 30L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
12
3 / 1 / 1
7,162
512
7,101
10,011
3,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
NIKE BABY
King Arthur
12
2 / 1 / 1
7,201
514
4,328
8,619
7,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Kumbhakarna
Shortyboy99
Kumbhakarna
10
0 / 2 / 6
6,131
438
4,207
10,375
7,432
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
4 / 3 / 0
6,936
495
11,801
9,341
5,626
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
nicewigg20
Apollo
10
2 / 0 / 3
6,551
468
5,991
8,845
3,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
12
0 / 1 / 2
6,746
482
4,814
8,278
2,569
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Baron Samedi
 
Baron Samedi
9
2 / 4 / 1
6,454
461
6,392
12,871
7,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

King Arthur
Kraid116
King Arthur
10
1 / 3 / 0
6,102
436
5,410
11,718
9,817
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zhong Kui
ZINC ALL DAY
Zhong Kui
11
2 / 1 / 2
6,274
448
7,152
8,911
5,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

9
2 / 3 / 1
5,780
413
1,850
6,799
1,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
13
11
Kills
7
7
Deaths
12
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
0
1
2
1
L
Baron Samedi
 
Baron Samedi
2
4
1
0.63
W
Cliodhna
3
1
1
3.5
L
King Arthur
Kraid116
King Arthur
1
3
0
0.33
W
King Arthur
NIKE BABY
King Arthur
2
1
1
2.5
W
Kumbhakarna
Shortyboy99
Kumbhakarna
0
2
6
1.5
L
Zhong Kui
ZINC ALL DAY
Zhong Kui
2
1
2
3
L
2
3
1
0.83
W
4
3
0
1.33
W
Apollo
nicewigg20
Apollo
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,428
Damage
25,618
47,191
Taken
48,577
27,279
Mitigated
26,837
18,278
Healing
14,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
4,814
2,078
0
2,598
8,278
2,569
2,794
1,780
6,498
0
52,952
L
Baron Samedi
 
Baron Samedi
6,392
812
947
4,550
12,871
7,073
0
7,397
5,474
23,065
0
W
Cliodhna
7,101
1,160
0
4,448
10,011
3,990
450
1,364
8,647
0
43,390
L
King Arthur
Kraid116
King Arthur
5,410
475
76
2,473
11,718
9,817
0
0
11,282
0
40,373
W
King Arthur
NIKE BABY
King Arthur
4,328
625
0
3,056
8,619
7,013
0
0
8,619
0
47,419
W
Kumbhakarna
Shortyboy99
Kumbhakarna
4,207
391
315
3,181
10,375
7,432
0
3,761
6,614
22,596
0
L
Zhong Kui
ZINC ALL DAY
Zhong Kui
7,152
1,140
0
3,050
8,911
5,639
432
5,110
3,801
37,775
4,487
L
1,850
590
0
1,020
6,799
1,739
0
1,721
5,043
0
15,339
W
11,801
712
0
3,281
9,341
5,626
0
4,428
4,913
52,606
0
W
Apollo
nicewigg20
Apollo
5,991
3,204
263
3,734
8,845
3,218
1,044
3,458
5,387
0
33,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,981
Gold Earned
31,356
331
Minions Killed
275
0
Camps Cleared
0
1,301,880
Distance Traveled
1,200,255
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
6,746
482
93
7
0
234,015
1
L
Baron Samedi
6,454
461
26
2
0
237,168
7
W
Cliodhna
7,162
512
73
5
0
293,087
3
L
King Arthur
6,102
436
68
5
0
265,943
0
W
King Arthur
7,201
514
84
6
0
270,613
3
W
Kumbhakarna
6,131
438
36
3
0
262,032
1
L
Zhong Kui
6,274
448
59
4
0
237,416
1
L
Loki
5,780
413
29
2
0
225,713
0
W
Anubis
6,936
495
79
6
0
201,773
4
W
Apollo
6,551
468
59
4
0
274,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role