Player Matchup

Bacchus
Bacchus
FalIen AngeI666
Bacchus
Level 62
God Stats
3W - 0L
1,570 SR
Queue Stats
82W - 63L
1,508 Elo+
Party 2
Danzaburou
Danzaburou
FlamingReaper45
Danzaburou
Level 109
God Stats
16W - 1L
1,576 SR
Queue Stats
98W - 83L
1,535 Elo+
Party 2
Anubis
Anubis
Kaabii13
Anubis
Level 123
God Stats
1W - 1L
1,470 SR
Queue Stats
119W - 107L
1,511 Elo+
Party 2
Team Averages
Level 98
1,539 SR
1,518 Elo+

VS

Team Averages
Level 87
1,476 SR
1,399 Elo+
Sol
Sol
K1llaC4m1610
Sol
Level 116
God Stats
0W - 2L
1,412 SR
Queue Stats
7W - 14L
1,112 Elo+
Party 1
Chaac
Chaac
Smile13IG
Chaac
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
kennythejet07
Cthulhu
Level 120
God Stats
223W - 270L
1,517 SR
Queue Stats
224W - 280L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 7
7,902
718
6,495
11,522
14,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
FlamingReaper45
Danzaburou
13
3 / 0 / 6
8,687
790
7,557
8,716
4,160
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
Kaabii13
Anubis
13
7 / 0 / 3
8,693
790
13,883
8,107
4,901
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 1
6,680
607
7,891
8,296
2,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chaac
Smile13IG
Chaac
11
1 / 3 / 0
6,763
615
4,958
9,399
6,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
11
0 / 2 / 1
6,689
608
10,104
16,215
9,514
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
10
Kills
1
1
Deaths
10
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
1
7
3.5
W
Danzaburou
FlamingReaper45
Danzaburou
3
0
6
6
L
0
5
1
0.1
W
Anubis
Kaabii13
Anubis
7
0
3
8.5
L
Chaac
Smile13IG
Chaac
1
3
0
0.33
L
Cthulhu
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,935
Damage
22,953
28,345
Taken
33,910
23,910
Mitigated
19,263
12,450
Healing
9,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,495
417
933
3,747
11,522
14,849
0
6,175
5,043
11,468
0
W
Danzaburou
FlamingReaper45
Danzaburou
7,557
2,555
356
2,817
8,716
4,160
176
6,705
1,980
0
35,256
L
7,891
817
0
309
8,296
2,771
0
5,183
3,113
25,019
0
W
Anubis
Kaabii13
Anubis
13,883
569
745
3,852
8,107
4,901
247
5,411
2,626
29,356
0
L
Chaac
Smile13IG
Chaac
4,958
676
0
2,981
9,399
6,978
0
5,883
3,516
0
12,665
L
Cthulhu
10,104
183
194
6,089
16,215
9,514
0
9,754
6,262
25,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,282
Gold Earned
20,132
121
Minions Killed
98
6
Camps Cleared
3
576,630
Distance Traveled
599,758
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,902
718
9
1
0
195,495
2
W
Danzaburou
8,687
790
70
6
4
201,411
5
L
Sol
6,680
607
46
4
2
198,718
3
W
Anubis
8,693
790
42
4
2
179,724
2
L
Chaac
6,763
615
17
2
0
178,638
0
L
Cthulhu
6,689
608
35
3
1
222,402
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role