Player Matchup

Freya
Freya
 
Freya
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
CobaltGecko
Mercury
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 7L
1,842 Elo+
Party 2
Hun Batz
Hun Batz
LokkerZz
Hun Batz
Level 49
God Stats
24W - 12L
1,729 SR
Queue Stats
129W - 61L
1,753 Elo+
Party 2
Gilgamesh
Gilgamesh
Mikoolaid
Gilgamesh
Level 144
God Stats
2W - 0L
1,956 SR
Queue Stats
172W - 110L
1,718 Elo+
Party 2
Kukulkan
Kukulkan
lrg1031
Kukulkan
Level 152
God Stats
5W - 4L
1,500 SR
Queue Stats
125W - 75L
1,726 Elo+
Party 2
Team Averages
Level 97
1,637 SR
1,708 Elo+

VS

Team Averages
Level 57
1,608 SR
1,685 Elo+
Nu Wa
Nu Wa
BobTheValiant
Nu Wa
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 17L
1,461 Elo+
Party 3
Sobek
Sobek
DoubleA37
Sobek
Level 58
God Stats
11W - 4L
1,883 SR
Queue Stats
101W - 33L
1,818 Elo+
Party 1
Arachne
Arachne
MarmotJuggler
Arachne
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 17L
1,461 Elo+
Party 3
Cerberus
Cerberus
Mjpx
Cerberus
Level 29
God Stats
2W - 3L
1,331 SR
Queue Stats
172W - 68L
1,878 Elo+
Party 1
Cupid
Cupid
TheJonesMeister
Cupid
Level 109
God Stats
11W - 3L
1,826 SR
Queue Stats
301W - 124L
1,806 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
16
3 / 4 / 3
9,776
515
4,861
14,071
5,800
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mercury
CobaltGecko
Mercury
18
10 / 1 / 7
11,551
608
21,318
15,191
7,372
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
LokkerZz
Hun Batz
18
3 / 2 / 3
10,920
575
14,390
18,181
10,943
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Gilgamesh
Mikoolaid
Gilgamesh
14
4 / 2 / 13
9,971
525
10,970
16,611
17,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
lrg1031
Kukulkan
16
8 / 1 / 3
10,852
571
12,020
8,360
3,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 10 / 4
7,290
384
4,965
15,753
6,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sobek
DoubleA37
Sobek
11
0 / 2 / 6
7,764
409
5,630
14,676
18,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
14
1 / 6 / 2
8,679
457
7,034
23,122
10,434
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Mjpx
Cerberus
17
4 / 4 / 0
10,902
574
9,529
20,512
18,017
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
5 / 6 / 2
9,949
524
12,772
16,911
7,835
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
24
28
Kills
10
10
Deaths
28
29
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
3
4
3
1.13
L
0
10
4
0.2
W
Mercury
CobaltGecko
Mercury
10
1
7
13.5
L
Sobek
DoubleA37
Sobek
0
2
6
1.5
W
Hun Batz
LokkerZz
Hun Batz
3
2
3
2.25
L
Arachne
1
6
2
0.33
W
Gilgamesh
Mikoolaid
Gilgamesh
4
2
13
5.25
L
Cerberus
Mjpx
Cerberus
4
4
0
1
L
5
6
2
1
W
Kukulkan
lrg1031
Kukulkan
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,559
Damage
39,930
72,414
Taken
90,974
45,438
Mitigated
60,682
17,230
Healing
24,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
4,861
1,437
0
4,499
14,071
5,800
270
2,450
11,621
78,135
0
L
4,965
550
0
1,808
15,753
6,043
0
4,266
11,487
37,261
0
W
Mercury
CobaltGecko
Mercury
21,318
13,782
0
1,763
15,191
7,372
662
3,728
11,463
0
109,513
L
Sobek
DoubleA37
Sobek
5,630
1,162
0
3,465
14,676
18,353
0
2,678
11,998
21,376
0
W
Hun Batz
LokkerZz
Hun Batz
14,390
4,964
0
8,125
18,181
10,943
426
7,260
10,921
0
96,768
L
Arachne
7,034
5,242
0
6,984
23,122
10,434
0
4,148
18,974
0
69,971
W
Gilgamesh
Mikoolaid
Gilgamesh
10,970
2,640
0
2,577
16,611
17,535
112
4,107
12,504
0
39,996
L
Cerberus
Mjpx
Cerberus
9,529
883
0
6,498
20,512
18,017
0
1,135
19,377
80,236
0
L
12,772
7,660
116
5,710
16,911
7,835
504
4,700
12,211
0
79,924
W
Kukulkan
lrg1031
Kukulkan
12,020
1,120
0
266
8,360
3,788
0
3,297
5,063
94,597
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,070
Gold Earned
44,584
591
Minions Killed
494
0
Camps Cleared
0
2,013,143
Distance Traveled
1,648,105
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
9,776
515
110
6
0
342,049
1
L
Nu Wa
7,290
384
61
3
0
302,038
2
W
Mercury
11,551
608
147
8
0
505,081
2
L
Sobek
7,764
409
20
1
0
374,009
1
W
Hun Batz
10,920
575
162
9
0
372,510
3
L
Arachne
8,679
457
104
5
0
351,818
1
W
Gilgamesh
9,971
525
30
2
0
412,530
3
L
Cerberus
10,902
574
170
9
0
315,394
2
L
Cupid
9,949
524
139
7
0
304,846
0
W
Kukulkan
10,852
571
142
7
0
380,973
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role