Player Matchup

Awilix
Awilix
 
Awilix
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
Aries1993
Atlas
Level 86
God Stats
8W - 5L
1,542 SR
Queue Stats
28W - 22L
1,588 Elo+
Party 2
Anhur
Anhur
Filli2
Anhur
Level 107
God Stats
8W - 6L
1,630 SR
Queue Stats
23W - 22L
1,512 Elo+
Party 2
Tyr
Tyr
waffle_gun21222
Tyr
Level 42
God Stats
5W - 3L
1,488 SR
Queue Stats
193W - 184L
1,543 Elo+
Solo
Team Averages
Level 64
1,532 SR
1,529 Elo+

VS

Team Averages
Level 60
1,555 SR
1,511 Elo+
Zeus
Zeus
Apach015
Zeus
Level 113
God Stats
3W - 3L
1,747 SR
Queue Stats
194W - 179L
1,469 Elo+
Party 1
Shiva
Shiva
Bleurghs
Shiva
Level 34
God Stats
13W - 12L
1,500 SR
Queue Stats
201W - 213L
1,441 Elo+
Solo
Artemis
Artemis
Jonathooon
Artemis
Level 44
God Stats
2W - 3L
1,526 SR
Queue Stats
45W - 46L
1,457 Elo+
Solo
Arachne
Arachne
PhlabinsVetten
Arachne
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 80L
1,495 Elo+
Party 1
Thor
Thor
vervvxkekw
Thor
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
163W - 82L
1,692 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
16
5 / 3 / 0
10,138
563
11,064
14,551
6,552
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
 
Nu Wa
16
3 / 2 / 3
10,025
557
12,174
10,480
4,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atlas
Aries1993
Atlas
14
0 / 1 / 3
8,666
481
3,384
12,684
10,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anhur
Filli2
Anhur
16
3 / 2 / 2
9,842
547
7,131
10,985
5,105
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
6 / 0 / 3
12,215
679
8,504
12,904
13,434
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
16
5 / 4 / 0
9,579
532
12,786
13,951
4,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shiva
Bleurghs
Shiva
6
0 / 5 / 0
6,085
338
4,185
9,027
3,351
Artemis
Jonathooon
Artemis
15
1 / 4 / 1
8,651
481
4,731
11,934
3,880
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
0 / 2 / 2
8,156
453
3,882
14,777
6,563
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 2 / 1
8,451
470
6,631
17,132
9,938
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
17
Kills
8
8
Deaths
17
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
5
3
0
1.67
W
Nu Wa
 
Nu Wa
3
2
3
2.25
L
Zeus
5
4
0
1.25
W
Atlas
Aries1993
Atlas
0
1
3
1.5
L
Shiva
Bleurghs
Shiva
0
5
0
0
W
Anhur
Filli2
Anhur
3
2
2
2
L
Artemis
Jonathooon
Artemis
1
4
1
0.38
L
0
2
2
0.5
L
2
2
1
1.25
W
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,257
Damage
32,215
61,604
Taken
66,821
39,815
Mitigated
28,427
16,735
Healing
10,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
11,064
4,615
0
1,147
14,551
6,552
0
3,910
10,641
0
89,524
W
Nu Wa
 
Nu Wa
12,174
2,405
219
2,248
10,480
4,128
2,064
4,310
6,170
76,955
0
L
Zeus
12,786
3,930
0
2,075
13,951
4,695
0
4,229
9,722
88,547
0
W
Atlas
Aries1993
Atlas
3,384
1,415
0
1,604
12,684
10,596
1,130
2,110
10,574
32,823
0
L
Shiva
Bleurghs
Shiva
4,185
1,649
0
530
9,027
3,351
0
966
8,061
0
23,054
W
Anhur
Filli2
Anhur
7,131
4,614
0
4,819
10,985
5,105
2,003
1,739
9,246
0
81,684
L
Artemis
Jonathooon
Artemis
4,731
2,325
0
1,975
11,934
3,880
0
4,255
7,679
0
63,912
L
3,882
2,889
0
3,919
14,777
6,563
0
2,197
12,580
0
66,003
L
6,631
1,350
0
2,494
17,132
9,938
0
3,911
13,221
0
69,803
W
8,504
1,185
0
6,698
12,904
13,434
1,500
1,329
11,575
0
95,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,886
Gold Earned
40,922
598
Minions Killed
503
0
Camps Cleared
0
1,815,057
Distance Traveled
1,559,619
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
10,138
563
113
6
0
425,927
3
W
Nu Wa
10,025
557
121
7
0
349,725
4
L
Zeus
9,579
532
145
8
0
340,034
5
W
Atlas
8,666
481
42
2
0
349,134
6
L
Shiva
6,085
338
42
2
0
131,191
0
W
Anhur
9,842
547
143
8
0
312,558
4
L
Artemis
8,651
481
117
7
0
321,574
0
L
Arachne
8,156
453
113
6
0
383,312
5
L
Thor
8,451
470
86
5
0
383,508
6
W
Tyr
12,215
679
179
10
0
377,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role