Player Matchup

King Arthur
King Arthur
JayTheSlayer008
King Arthur
Level 70
God Stats
17W - 24L
1,461 SR
Queue Stats
516W - 452L
1,549 Elo+
Party 1
Artemis
Artemis
KenobiBREH
Artemis
Level 75
God Stats
12W - 5L
1,480 SR
Queue Stats
255W - 299L
1,301 Elo+
Solo
Sylvanus
Sylvanus
Nike_4563123
Sylvanus
Level 29
God Stats
6W - 1L
1,942 SR
Queue Stats
47W - 32L
1,568 Elo+
Party 1
Ratatoskr
Ratatoskr
Sojiro_Kurokami
Ratatoskr
Level 108
God Stats
104W - 60L
1,521 SR
Queue Stats
830W - 730L
1,556 Elo+
Party 1
Persephone
Persephone
ballsjoemama
Persephone
Level 71
God Stats
10W - 7L
1,615 SR
Queue Stats
415W - 358L
1,541 Elo+
Party 1
Team Averages
Level 71
1,604 SR
1,503 Elo+

VS

Team Averages
Level 59
1,478 SR
1,316 Elo+
Tiamat
Tiamat
Ir0nHyde21
Tiamat
Level 125
God Stats
32W - 35L
1,447 SR
Queue Stats
137W - 157L
1,399 Elo+
Party 3
Sol
Sol
N1njaM0nk3y05
Sol
Level 29
God Stats
0W - 1L
1,318 SR
Queue Stats
10W - 33L
1,325 Elo+
Party 2
Atlas
Atlas
SheaWulf
Atlas
Level 26
God Stats
8W - 5L
1,704 SR
Queue Stats
228W - 288L
1,418 Elo+
Party 3
Izanami
Izanami
VioletBull
Izanami
Level 33
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,179 Elo+
Party 2
Athena
Athena
kitty OIL trash
Athena
Level 82
God Stats
14W - 17L
1,421 SR
Queue Stats
32W - 43L
1,258 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
JayTheSlayer008
King Arthur
20
5 / 0 / 9
16,829
561
15,572
21,434
27,096
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
KenobiBREH
Artemis
20
2 / 1 / 14
14,900
497
17,836
18,995
11,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Nike_4563123
Sylvanus
19
2 / 5 / 15
13,633
454
8,879
24,205
33,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ratatoskr
Sojiro_Kurokami
Ratatoskr
20
24 / 1 / 6
18,392
613
37,235
25,850
15,529
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Persephone
ballsjoemama
Persephone
20
6 / 1 / 14
16,763
559
29,868
18,673
9,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Ir0nHyde21
Tiamat
20
1 / 6 / 0
13,291
443
12,125
22,793
15,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
1 / 10 / 2
11,253
375
8,793
29,690
9,927
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Atlas
SheaWulf
Atlas
16
1 / 6 / 4
11,468
382
10,916
30,012
25,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
VioletBull
Izanami
13
0 / 8 / 5
9,900
330
7,400
19,587
5,520
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
4 / 9 / 2
12,061
402
9,246
39,920
22,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
20
39
Kills
7
8
Deaths
39
58
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Ir0nHyde21
Tiamat
1
6
0
0.17
W
King Arthur
JayTheSlayer008
King Arthur
5
0
9
9.5
W
Artemis
KenobiBREH
Artemis
2
1
14
9
L
1
10
2
0.2
W
Sylvanus
Nike_4563123
Sylvanus
2
5
15
1.9
L
Atlas
SheaWulf
Atlas
1
6
4
0.5
W
Ratatoskr
Sojiro_Kurokami
Ratatoskr
24
1
6
27
L
Izanami
VioletBull
Izanami
0
8
5
0.31
W
Persephone
ballsjoemama
Persephone
6
1
14
13
L
4
9
2
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,390
Damage
48,480
109,157
Taken
142,002
98,182
Mitigated
79,177
28,950
Healing
35,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Ir0nHyde21
Tiamat
12,125
1,584
0
7,082
22,793
15,957
369
407
22,386
127,784
0
W
King Arthur
JayTheSlayer008
King Arthur
15,572
1,125
0
2,990
21,434
27,096
258
9,553
11,881
0
128,665
W
Artemis
KenobiBREH
Artemis
17,836
7,912
0
9,545
18,995
11,698
4,315
7,605
11,390
0
135,264
L
8,793
685
0
9,040
29,690
9,927
0
8,986
20,704
90,420
0
W
Sylvanus
Nike_4563123
Sylvanus
8,879
2,838
2,921
5,729
24,205
33,949
971
8,352
15,853
39,049
0
L
Atlas
SheaWulf
Atlas
10,916
3,715
989
8,736
30,012
25,571
0
8,204
21,808
49,220
0
W
Ratatoskr
Sojiro_Kurokami
Ratatoskr
37,235
11,195
0
1,938
25,850
15,529
1,609
9,688
16,162
0
229,517
L
Izanami
VioletBull
Izanami
7,400
6,407
176
4,571
19,587
5,520
22
6,066
13,521
0
54,645
W
Persephone
ballsjoemama
Persephone
29,868
2,990
0
5,827
18,673
9,910
2,295
8,747
9,925
168,622
0
L
9,246
1,714
0
4,621
39,920
22,202
0
15,084
24,836
60,158
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,517
Gold Earned
57,973
881
Minions Killed
575
0
Camps Cleared
0
2,694,419
Distance Traveled
2,285,861
24
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
13,291
443
195
7
0
482,890
6
W
King Arthur
16,829
561
237
8
0
571,141
7
W
Artemis
14,900
497
138
5
0
458,870
3
L
Sol
11,253
375
131
4
0
417,504
5
W
Sylvanus
13,633
454
65
2
0
454,653
2
L
Atlas
11,468
382
63
2
0
456,588
21
W
Ratatoskr
18,392
613
233
8
0
674,460
6
L
Izanami
9,900
330
98
3
0
363,652
0
W
Persephone
16,763
559
208
7
0
535,295
6
L
Athena
12,061
402
88
3
0
565,227
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role