Player Matchup

Set
Set
PINGUL003
Set
Level 64
God Stats
1W - 2L
1,705 SR
Queue Stats
3W - 6L
1,826 Elo+
Party 2
Zeus
Zeus
PelayoGOD
Zeus
Level 46
God Stats
0W - 1L
1,713 SR
Queue Stats
2W - 3L
1,620 Elo+
Party 2
Nemesis
Nemesis
ZapatoNewton
Nemesis
Level 68
God Stats
0W - 2L
1,285 SR
Queue Stats
3W - 7L
1,701 Elo+
Party 2
Aphrodite
Aphrodite
poteit
Aphrodite
Level 79
God Stats
1W - 3L
1,815 SR
Queue Stats
3W - 9L
1,620 Elo+
Party 2
Chiron
Chiron
rufobu6578
Chiron
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 37L
1,557 Elo+
Party 2
Team Averages
Level 64
1,604 SR
1,665 Elo+

VS

Team Averages
Level 57
1,384 SR
1,489 Elo+
Bellona
Bellona
Fortyozymir
Bellona
Level 29
God Stats
7W - 6L
1,628 SR
Queue Stats
138W - 125L
1,570 Elo+
Party 3
Sylvanus
Sylvanus
GebismV2
Sylvanus
Level 37
God Stats
40W - 34L
1,518 SR
Queue Stats
276W - 270L
1,497 Elo+
Party 3
Agni
Agni
Kiwis Reflex
Agni
Level 49
God Stats
2W - 2L
1,284 SR
Queue Stats
63W - 86L
1,403 Elo+
Party 1
Jing Wei
Jing Wei
waynewock
Jing Wei
Level 80
God Stats
8W - 4L
1,379 SR
Queue Stats
275W - 225L
1,541 Elo+
Party 3
Bakasura
Bakasura
zainer03
Bakasura
Level 89
God Stats
1W - 4L
1,111 SR
Queue Stats
262W - 296L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 9 / 1
7,630
477
4,812
16,670
6,430
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zeus
11
0 / 5 / 1
6,979
436
5,970
12,579
4,226
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
ZapatoNewton
Nemesis
13
1 / 2 / 0
7,307
457
5,671
9,880
7,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Aphrodite
poteit
Aphrodite
10
0 / 5 / 0
6,606
413
3,538
11,846
5,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
rufobu6578
Chiron
12
0 / 3 / 0
6,914
432
3,515
10,726
3,503
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Fortyozymir
Bellona
14
2 / 1 / 0
8,581
536
2,023
8,122
7,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sylvanus
GebismV2
Sylvanus
14
6 / 0 / 14
9,206
575
9,647
14,847
9,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
5 / 1 / 6
9,135
571
10,429
7,285
3,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
waynewock
Jing Wei
17
5 / 0 / 6
11,109
694
9,536
7,716
3,338
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Bakasura
zainer03
Bakasura
15
6 / 1 / 6
9,428
589
7,241
13,138
5,549
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
56
3
Kills
24
24
Deaths
3
2
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Bellona
Fortyozymir
Bellona
2
1
0
2
W
Sylvanus
GebismV2
Sylvanus
6
0
14
13
W
5
1
6
8
L
2
9
1
0.28
L
Zeus
0
5
1
0.1
L
Nemesis
ZapatoNewton
Nemesis
1
2
0
0.5
L
Aphrodite
poteit
Aphrodite
0
5
0
0
L
Chiron
rufobu6578
Chiron
0
3
0
0
W
Jing Wei
waynewock
Jing Wei
5
0
6
8
W
Bakasura
zainer03
Bakasura
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,506
Damage
38,876
61,701
Taken
51,108
27,041
Mitigated
29,960
17,008
Healing
16,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Fortyozymir
Bellona
2,023
258
0
2,428
8,122
7,949
501
0
7,748
0
46,266
W
Sylvanus
GebismV2
Sylvanus
9,647
3,166
1,882
4,088
14,847
9,853
516
3,511
11,336
35,989
11,474
W
10,429
509
0
1,464
7,285
3,271
912
3,682
3,603
68,403
0
L
4,812
2,029
0
1,618
16,670
6,430
0
4,333
11,759
0
49,070
L
Zeus
5,970
1,104
0
3,026
12,579
4,226
0
6,804
5,448
45,483
0
L
Nemesis
ZapatoNewton
Nemesis
5,671
2,513
0
3,625
9,880
7,019
0
872
8,518
0
42,275
L
Aphrodite
poteit
Aphrodite
3,538
244
1,443
4,577
11,846
5,863
297
5,590
6,186
35,187
0
L
Chiron
rufobu6578
Chiron
3,515
1,041
175
2,544
10,726
3,503
630
1,250
9,476
0
45,656
W
Jing Wei
waynewock
Jing Wei
9,536
7,366
0
4,704
7,716
3,338
3,240
524
7,192
0
100,287
W
Bakasura
zainer03
Bakasura
7,241
4,163
0
2,358
13,138
5,549
1,606
1,791
11,241
0
69,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,436
Gold Earned
47,459
355
Minions Killed
525
0
Camps Cleared
0
1,449,827
Distance Traveled
1,601,831
20
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,581
536
69
4
0
255,031
0
W
Sylvanus
9,206
575
64
4
0
296,504
11
W
Agni
9,135
571
100
6
0
314,976
3
L
Set
7,630
477
74
5
0
285,579
6
L
Zeus
6,979
436
78
5
0
254,635
1
L
Nemesis
7,307
457
71
4
0
317,441
4
L
Aphrodite
6,606
413
47
3
0
312,087
3
L
Chiron
6,914
432
85
5
0
280,085
6
W
Jing Wei
11,109
694
172
11
0
319,347
3
W
Bakasura
9,428
589
120
8
0
415,973
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role