Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Ahtashi
Ah Muzen Cab
Level 127
God Stats
26W - 8L
1,739 SR
Queue Stats
161W - 109L
1,653 Elo+
Solo
Achilles
Achilles
MinnesotaGGG
Achilles
Level 147
God Stats
6W - 4L
1,617 SR
Queue Stats
131W - 88L
1,620 Elo+
Solo
Chang'e
Chang'e
Rekojd
Chang'e
Level 157
God Stats
31W - 32L
1,644 SR
Queue Stats
396W - 406L
1,588 Elo+
Solo
Fenrir
Fenrir
RiceMasterPapi
Fenrir
Level 109
God Stats
2W - 7L
1,475 SR
Queue Stats
96W - 98L
1,574 Elo+
Solo
Artio
Artio
Zombo13
Artio
Level 116
God Stats
7W - 11L
1,441 SR
Queue Stats
140W - 121L
1,504 Elo+
Solo
Team Averages
Level 131
1,583 SR
1,588 Elo+

VS

Team Averages
Level 156
1,862 SR
1,830 Elo+
Agni
Agni
Azaezell
Agni
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 63L
1,625 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Brendar
Morgan Le Fay
Level 160
God Stats
29W - 0L
2,106 SR
Queue Stats
1,863W - 115L
2,083 Elo+
Party 1
Atlas
Atlas
ISupportNoobs
Atlas
Level 143
God Stats
9W - 5L
1,738 SR
Queue Stats
40W - 27L
1,518 Elo+
Solo
Rama
Rama
Tarz
Rama
Level 160
God Stats
15W - 1L
1,855 SR
Queue Stats
114W - 23L
1,866 Elo+
Party 1
Cliodhna
Cliodhna
Whiteboi23
Cliodhna
Level 160
God Stats
40W - 3L
2,112 SR
Queue Stats
360W - 30L
2,058 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Ahtashi
Ah Muzen Cab
17
4 / 5 / 2
11,996
1,000
24,614
16,816
6,998
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
MinnesotaGGG
Achilles
16
0 / 3 / 3
10,060
838
2,110
6,911
5,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chang'e
Rekojd
Chang'e
17
0 / 1 / 5
11,265
939
11,743
15,975
6,158
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
2 / 4 / 5
11,482
957
13,128
22,375
15,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artio
Zombo13
Artio
17
1 / 5 / 5
12,228
1,019
10,366
33,675
34,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Team 1 Tickets

138

VS

Team 2 Tickets

219

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
18
5 / 0 / 10
12,839
1,070
16,828
7,784
3,511
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Morgan Le Fay
Brendar
Morgan Le Fay
19
7 / 0 / 11
13,730
1,144
31,591
10,341
5,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
0 / 6 / 13
11,778
982
12,394
27,232
35,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 40 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 12s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Rama
Tarz
Rama
18
5 / 1 / 10
12,633
1,053
21,392
11,196
5,929
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cliodhna
Whiteboi23
Cliodhna
17
1 / 0 / 13
11,378
948
10,242
9,745
5,806
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
75
7
Kills
18
18
Deaths
7
20
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Ahtashi
Ah Muzen Cab
4
5
2
1
W
Agni
5
0
10
10
W
Morgan Le Fay
Brendar
Morgan Le Fay
7
0
11
12.5
W
0
6
13
1.08
L
Achilles
MinnesotaGGG
Achilles
0
3
3
0.5
L
Chang'e
Rekojd
Chang'e
0
1
5
2.5
L
2
4
5
1.13
W
Rama
Tarz
Rama
5
1
10
10
W
Cliodhna
Whiteboi23
Cliodhna
1
0
13
7.5
L
Artio
Zombo13
Artio
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,961
Damage
92,447
95,752
Taken
66,298
68,635
Mitigated
55,736
25,473
Healing
6,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Ahtashi
Ah Muzen Cab
24,614
8,765
0
2,518
16,816
6,998
0
12,854
3,962
0
68,407
W
Agni
16,828
534
114
597
7,784
3,511
0
2,012
5,667
48,360
0
W
Morgan Le Fay
Brendar
Morgan Le Fay
31,591
1,723
0
1,439
10,341
5,461
0
4,625
5,640
54,345
0
W
12,394
4,022
0
1,299
27,232
35,029
0
8,036
18,720
25,369
0
L
Achilles
MinnesotaGGG
Achilles
2,110
411
0
414
6,911
5,394
0
4,665
2,246
0
7,277
L
Chang'e
Rekojd
Chang'e
11,743
1,052
4,858
4,407
15,975
6,158
0
9,761
6,214
47,537
0
L
13,128
1,959
0
1,003
22,375
15,978
0
15,471
6,904
0
19,442
W
Rama
Tarz
Rama
21,392
14,626
0
2,730
11,196
5,929
0
4,349
6,688
0
48,505
W
Cliodhna
Whiteboi23
Cliodhna
10,242
2,098
0
101
9,745
5,806
0
3,087
6,586
0
16,746
L
Artio
Zombo13
Artio
10,366
199
1,979
10,294
33,675
34,107
0
18,062
15,613
18,515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,031
Gold Earned
62,358
231
Minions Killed
269
8
Camps Cleared
9
1,127,529
Distance Traveled
1,251,020
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
11,996
1,000
114
10
2
262,451
2
W
Agni
12,839
1,070
70
6
2
252,032
0
W
Morgan Le Fay
13,730
1,144
77
6
2
263,813
3
W
Atlas
11,778
982
24
2
0
206,375
0
L
Achilles
10,060
838
11
1
0
79,225
0
L
Chang'e
11,265
939
80
7
5
255,213
2
L
Fenrir
11,482
957
12
1
1
265,550
4
W
Rama
12,633
1,053
75
6
3
241,077
0
W
Cliodhna
11,378
948
23
2
2
287,723
0
L
Artio
12,228
1,019
14
1
0
265,090
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role