Player Matchup

Atlas
Atlas
AlbinoHammer
Atlas
Level 20
God Stats
3W - 2L
1,301 SR
Queue Stats
24W - 37L
1,433 Elo+
Party 3
Freya
Freya
DonnyD1999
Freya
Level 40
God Stats
9W - 10L
1,651 SR
Queue Stats
52W - 74L
1,348 Elo+
Party 3
Izanami
Izanami
Dracon Fury1946
Izanami
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,554 Elo+
Solo
Medusa
Medusa
ObesityEatsAll
Medusa
Level 29
God Stats
2W - 7L
1,800 SR
Queue Stats
35W - 62L
1,379 Elo+
Party 3
Sun Wukong
Sun Wukong
PsychedVibes
Sun Wukong
Level 108
God Stats
4W - 7L
1,563 SR
Queue Stats
559W - 557L
1,472 Elo+
Solo
Team Averages
Level 49
1,563 SR
1,437 Elo+

VS

Team Averages
Level 78
1,377 SR
1,427 Elo+
Fafnir
Fafnir
LoveKlutchz
Fafnir
Level 29
God Stats
7W - 8L
1,451 SR
Queue Stats
306W - 270L
1,518 Elo+
Party 2
Anhur
Anhur
SL Hateless
Anhur
Level 91
God Stats
11W - 11L
1,417 SR
Queue Stats
93W - 100L
1,487 Elo+
Party 2
Mulan
Mulan
SoccerBoy805
Mulan
Level 15
God Stats
3W - 3L
1,335 SR
Queue Stats
6W - 10L
1,170 Elo+
Party 1
Mercury
Mercury
TTG-vanity
Mercury
Level 111
God Stats
3W - 2L
1,500 SR
Queue Stats
391W - 393L
1,492 Elo+
Party 1
Raijin
Raijin
dj_pitbull_88
Raijin
Level 144
God Stats
1W - 2L
1,181 SR
Queue Stats
589W - 667L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 0
5,868
489
2,230
4,712
2,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Freya
10
1 / 2 / 0
6,085
507
2,595
8,163
3,388
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 5 / 1
5,325
444
2,087
9,125
3,031
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 0 / 0
5,200
433
4,878
3,530
977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
PsychedVibes
Sun Wukong
11
0 / 3 / 0
6,360
530
4,392
10,393
5,729
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
9
0 / 0 / 2
6,013
501
1,365
7,109
6,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
0 / 0 / 0
5,809
484
1,714
4,646
2,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
0 / 1 / 3
6,471
539
4,845
9,483
4,523
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
TTG-vanity
Mercury
13
7 / 0 / 2
7,740
645
8,564
9,111
3,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
2 / 0 / 2
6,943
579
3,367
3,288
1,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
18
1
Kills
9
10
Deaths
1
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
Freya
1
2
0
0.5
L
0
5
1
0.1
W
Fafnir
0
0
2
1
L
0
0
0
0
L
Sun Wukong
PsychedVibes
Sun Wukong
0
3
0
0
W
0
0
0
0
W
0
1
3
1.5
W
Mercury
TTG-vanity
Mercury
7
0
2
8
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,182
Damage
19,855
35,923
Taken
33,637
16,104
Mitigated
18,357
10,490
Healing
9,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,230
738
0
1,432
4,712
2,979
0
483
4,229
16,955
0
L
Freya
2,595
1,192
0
2,555
8,163
3,388
0
2,019
6,144
36,177
0
L
2,087
1,106
166
1,710
9,125
3,031
0
778
8,347
0
30,898
W
Fafnir
1,365
197
310
3,139
7,109
6,836
4
1,688
5,421
17,424
0
L
4,878
2,159
0
1,839
3,530
977
0
1,207
2,323
0
37,952
L
Sun Wukong
PsychedVibes
Sun Wukong
4,392
1,177
0
2,788
10,393
5,729
0
245
10,148
0
44,343
W
1,714
1,023
191
989
4,646
2,053
245
612
4,034
0
32,099
W
4,845
677
0
3,234
9,483
4,523
158
557
8,926
0
41,484
W
Mercury
TTG-vanity
Mercury
8,564
4,943
0
1,190
9,111
3,668
113
1,174
7,937
0
64,986
W
3,367
163
0
500
3,288
1,277
937
794
2,494
53,823
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,838
Gold Earned
32,976
299
Minions Killed
356
0
Camps Cleared
0
1,074,692
Distance Traveled
1,196,275
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
5,868
489
30
3
0
215,636
1
L
Freya
6,085
507
66
6
0
207,201
2
L
Izanami
5,325
444
49
4
0
207,196
4
W
Fafnir
6,013
501
23
2
0
247,188
0
L
Medusa
5,200
433
65
5
0
210,572
0
L
Sun Wukong
6,360
530
89
7
0
234,087
2
W
Anhur
5,809
484
58
5
0
214,331
0
W
Mulan
6,471
539
82
7
0
213,130
1
W
Mercury
7,740
645
111
9
0
295,197
2
W
Raijin
6,943
579
82
7
0
226,429
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role