Player Matchup

Artemis
Artemis
Diamond V
DivineStature
Artemis
Diamond V
Level 159
God Stats
2W - 2L
1,446 SR
Queue Stats
293W - 140L
2,209 MMR
Party 2
Scylla
Scylla
Diamond I
WEEDAHOLICc
Scylla
Diamond I
Level 146
God Stats
111W - 103L
1,719 SR
Queue Stats
648W - 512L
2,210 MMR
Party 2
Cabrakan
Cabrakan
Diamond IV
iMystik KYT
Cabrakan
Diamond IV
Level 127
God Stats
12W - 10L
1,696 SR
Queue Stats
695W - 455L
1,636 MMR
Party 2
Team Averages
Diamond III
Diamond III
Average Tier
Level 144
1,621 SR
2,018 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 88
1,690 SR
1,822 MMR
Nox
Nox
Gold II
Extra Blacc
Nox
Gold II
Level 69
God Stats
14W - 5L
1,747 SR
Queue Stats
36W - 25L
1,784 MMR
Party 1
Anhur
Anhur
Gold V
Extra Feelings
Anhur
Gold V
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 17L
1,775 MMR
Party 1
Awilix
Awilix
Gold I
Perfect Jougan
Awilix
Gold I
Level 41
God Stats
13W - 5L
1,822 SR
Queue Stats
22W - 10L
1,906 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
18
5 / 4 / 7
13,818
691
24,521
18,264
8,261
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
18
5 / 3 / 6
13,871
694
16,193
13,738
5,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cabrakan
iMystik KYT
Cabrakan
16
2 / 5 / 8
13,278
664
8,935
29,735
45,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Bans
BastetAh Muzen CabFenrirThothAchilles

VS

Bans
ChironAresHou YiAtlasMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 1 / 7
14,510
726
12,071
22,274
21,557
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
1 / 8 / 6
12,430
622
15,108
18,180
5,792
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
8 / 3 / 3
14,780
739
21,991
17,953
8,995
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
28
12
Kills
12
12
Deaths
12
21
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Artemis
5
4
7
2.13
W
3
1
7
6.5
W
1
8
6
0.5
W
8
3
3
3.17
L
Scylla
5
3
6
2.67
L
Cabrakan
iMystik KYT
Cabrakan
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,649
Damage
49,170
61,737
Taken
58,407
58,736
Mitigated
36,344
17,678
Healing
12,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
24,521
10,997
0
6,008
18,264
8,261
1,877
3,433
14,388
0
78,107
W
12,071
1,291
0
5,542
22,274
21,557
0
9,980
11,783
44,546
0
W
15,108
10,300
0
4,126
18,180
5,792
1,773
7,130
10,827
0
49,208
W
21,991
7,241
0
2,336
17,953
8,995
1,077
7,619
10,090
0
82,110
L
Scylla
16,193
735
0
3,071
13,738
5,461
408
3,263
10,366
71,525
0
L
Cabrakan
iMystik KYT
Cabrakan
8,935
1,162
545
8,054
29,735
45,014
638
5,903
23,090
21,234
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,967
Gold Earned
41,720
222
Minions Killed
214
8
Camps Cleared
10
1,044,167
Distance Traveled
1,099,862
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
13,818
691
107
5
4
313,826
1
W
Nox
14,510
726
63
3
2
375,491
3
W
Anhur
12,430
622
57
3
2
327,013
2
W
Awilix
14,780
739
94
5
6
397,358
2
L
Scylla
13,871
694
104
5
4
375,103
2
L
Cabrakan
13,278
664
11
1
0
355,238
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role