Player Matchup

Izanami
Izanami
BadLemonWheat
Izanami
Level 64
God Stats
14W - 11L
1,500 SR
Queue Stats
84W - 113L
1,374 Elo+
Party 1
Loki
Loki
Luna_Muerta77
Loki
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
429W - 464L
1,448 Elo+
Party 2
Aphrodite
Aphrodite
SilverxPyrox98
Aphrodite
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
273W - 310L
1,433 Elo+
Party 1
Nu Wa
Nu Wa
ZARC2017
Nu Wa
Level 129
God Stats
0W - 1L
1,701 SR
Queue Stats
69W - 76L
1,439 Elo+
Party 1
Kali
Kali
nt29
Kali
Level 119
God Stats
7W - 5L
1,617 SR
Queue Stats
309W - 316L
1,484 Elo+
Party 2
Team Averages
Level 112
1,564 SR
1,436 Elo+

VS

Team Averages
Level 120
1,504 SR
1,484 Elo+
Nemesis
Nemesis
 
Nemesis
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
MniLazarBeam
Aphrodite
Level 119
God Stats
4W - 0L
1,207 SR
Queue Stats
40W - 29L
1,516 Elo+
Solo
Hel
Hel
Tuca Mote6153
Hel
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
1,224W - 1,296L
1,458 Elo+
Solo
Nu Wa
Nu Wa
Yoko_420
Nu Wa
Level 147
God Stats
107W - 103L
1,600 SR
Queue Stats
295W - 327L
1,396 Elo+
Solo
Horus
Horus
qwerty346
Horus
Level 89
God Stats
3W - 5L
1,715 SR
Queue Stats
247W - 232L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
15
0 / 2 / 2
8,864
443
9,184
15,556
6,354
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 3 / 0
8,610
431
6,581
18,016
9,034
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Aphrodite
SilverxPyrox98
Aphrodite
12
1 / 4 / 2
8,158
408
6,989
20,096
16,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
ZARC2017
Nu Wa
14
2 / 2 / 1
8,471
424
13,547
15,842
5,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kali
nt29
Kali
14
3 / 4 / 2
9,202
460
10,556
25,418
10,586
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
16
2 / 2 / 4
9,574
479
10,733
16,693
6,797
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Aphrodite
MniLazarBeam
Aphrodite
15
5 / 2 / 4
10,193
510
12,006
14,865
9,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
4 / 1 / 4
10,857
543
17,749
17,427
7,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Nu Wa
Yoko_420
Nu Wa
15
2 / 2 / 5
9,761
488
20,870
13,146
5,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Horus
qwerty346
Horus
17
2 / 0 / 3
10,419
521
7,688
12,767
12,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
35
7
Kills
15
15
Deaths
7
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
2
2
4
2
L
Izanami
0
2
2
0.5
L
1
3
0
0.33
W
Aphrodite
MniLazarBeam
Aphrodite
5
2
4
3.5
L
Aphrodite
SilverxPyrox98
Aphrodite
1
4
2
0.5
W
4
1
4
6
W
Nu Wa
Yoko_420
Nu Wa
2
2
5
2.25
L
Nu Wa
ZARC2017
Nu Wa
2
2
1
1.25
L
Kali
nt29
Kali
3
4
2
1
W
Horus
qwerty346
Horus
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,857
Damage
69,046
94,928
Taken
74,898
48,001
Mitigated
41,416
34,406
Healing
36,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
10,733
3,682
0
1,964
16,693
6,797
0
2,919
13,774
0
79,103
L
Izanami
9,184
5,240
0
2,199
15,556
6,354
0
11,471
4,085
0
87,450
L
6,581
2,017
0
3,168
18,016
9,034
0
3,928
14,088
0
58,981
W
Aphrodite
MniLazarBeam
Aphrodite
12,006
1,528
8,025
8,529
14,865
9,329
934
5,198
9,667
54,890
0
L
Aphrodite
SilverxPyrox98
Aphrodite
6,989
907
5,999
9,930
20,096
16,602
0
16,292
3,804
33,311
0
W
17,749
1,283
1,701
7,594
17,427
7,692
1,924
3,777
13,650
99,192
0
W
Nu Wa
Yoko_420
Nu Wa
20,870
8,695
0
2,242
13,146
5,416
881
6,762
6,122
95,047
0
L
Nu Wa
ZARC2017
Nu Wa
13,547
3,372
134
4,345
15,842
5,425
38
11,705
4,137
90,534
0
L
Kali
nt29
Kali
10,556
5,360
0
8,631
25,418
10,586
0
7,229
18,189
0
70,481
W
Horus
qwerty346
Horus
7,688
3,969
642
5,684
12,767
12,182
2,082
1,880
10,887
0
76,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,305
Gold Earned
50,804
516
Minions Killed
598
0
Camps Cleared
0
1,862,467
Distance Traveled
1,967,062
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,574
479
106
5
0
448,370
1
L
Izanami
8,864
443
139
7
0
379,047
3
L
Loki
8,610
431
111
6
0
396,079
3
W
Aphrodite
10,193
510
101
5
0
389,104
2
L
Aphrodite
8,158
408
53
3
0
337,456
7
W
Hel
10,857
543
141
7
0
391,822
2
W
Nu Wa
9,761
488
122
6
0
356,730
4
L
Nu Wa
8,471
424
123
6
0
365,187
4
L
Kali
9,202
460
90
5
0
384,698
1
W
Horus
10,419
521
128
6
0
381,036
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role