Player Matchup

Neith
Neith
Drkkz
Neith
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,536 Elo+
Solo
Sol
Sol
Sh4d0wCrack
Sol
Level 160
God Stats
16W - 10L
1,744 SR
Queue Stats
364W - 209L
1,798 Elo+
Party 2
Gilgamesh
Gilgamesh
huraikir
Gilgamesh
Level 127
God Stats
2W - 2L
1,648 SR
Queue Stats
134W - 71L
1,805 Elo+
Party 2
Team Averages
Level 129
1,631 SR
1,713 Elo+

VS

Team Averages
Level 145
1,774 SR
1,723 Elo+
Discordia
Discordia
TheBootySlayerr
Discordia
Level 158
God Stats
7W - 3L
1,906 SR
Queue Stats
398W - 178L
1,868 Elo+
Party 1
Chiron
Chiron
UnNuV
Chiron
Level 127
God Stats
8W - 9L
1,693 SR
Queue Stats
243W - 241L
1,608 Elo+
Solo
Xing Tian
Xing Tian
thrmexicanwaldo
Xing Tian
Level 149
God Stats
8W - 4L
1,724 SR
Queue Stats
128W - 110L
1,693 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Drkkz
Neith
12
1 / 3 / 2
7,655
638
7,222
8,896
4,457
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
3 / 5 / 1
8,181
682
14,070
13,108
6,196
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
huraikir
Gilgamesh
11
0 / 6 / 3
7,224
602
4,878
13,539
12,956
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
TheBootySlayerr
Discordia
16
6 / 0 / 7
10,290
858
15,391
9,464
4,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chiron
UnNuV
Chiron
13
6 / 3 / 7
9,480
790
10,898
11,219
5,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Xing Tian
thrmexicanwaldo
Xing Tian
13
2 / 1 / 10
9,477
790
4,515
14,995
16,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
38
4
Kills
14
14
Deaths
4
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Neith
Drkkz
Neith
1
3
2
0.67
L
3
5
1
0.7
W
Discordia
TheBootySlayerr
Discordia
6
0
7
9.5
W
Chiron
UnNuV
Chiron
6
3
7
3.17
L
Gilgamesh
huraikir
Gilgamesh
0
6
3
0.25
W
Xing Tian
thrmexicanwaldo
Xing Tian
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,170
Damage
30,804
35,543
Taken
35,678
23,609
Mitigated
27,089
6,199
Healing
9,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Drkkz
Neith
7,222
2,264
0
1,087
8,896
4,457
0
5,684
3,212
0
25,240
L
14,070
4,476
0
4,509
13,108
6,196
0
8,252
4,856
36,745
4,306
W
Discordia
TheBootySlayerr
Discordia
15,391
1,584
220
3,878
9,464
4,660
1,093
3,454
6,010
67,762
0
W
Chiron
UnNuV
Chiron
10,898
4,439
658
2,308
11,219
5,781
998
4,128
7,091
0
28,588
L
Gilgamesh
huraikir
Gilgamesh
4,878
1,093
0
603
13,539
12,956
0
6,277
7,262
0
13,726
W
Xing Tian
thrmexicanwaldo
Xing Tian
4,515
374
0
2,006
14,995
16,648
294
5,400
9,595
8,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,060
Gold Earned
29,247
130
Minions Killed
160
4
Camps Cleared
8
647,936
Distance Traveled
742,789
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,655
638
47
4
0
211,438
5
L
Sol
8,181
682
67
6
4
210,995
2
W
Discordia
10,290
858
109
9
4
241,568
4
W
Chiron
9,480
790
36
3
3
235,871
3
L
Gilgamesh
7,224
602
16
1
0
225,503
4
W
Xing Tian
9,477
790
15
1
1
265,350
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role