Player Matchup

Thor
Thor
EtherGold
Thor
Level 10
God Stats
0W - 2L
1,306 SR
Queue Stats
4W - 5L
1,265 Elo+
Party 1
Atlas
Atlas
forgranted2001
Atlas
Level 67
God Stats
9W - 10L
1,893 SR
Queue Stats
65W - 82L
1,496 Elo+
Party 1
Skadi
Skadi
xXVampireQueenXx
Skadi
Level 63
God Stats
14W - 17L
1,474 SR
Queue Stats
39W - 51L
1,500 Elo+
Party 1
Team Averages
Level 47
1,557 SR
1,420 Elo+

VS

Team Averages
Level 57
1,544 SR
1,423 Elo+
Zhong Kui
Zhong Kui
NS_Cry
Zhong Kui
Level 44
God Stats
2W - 0L
1,542 SR
Queue Stats
89W - 93L
1,472 Elo+
Party 2
Thor
Thor
Raph_Archangel
Thor
Level 98
God Stats
25W - 27L
1,281 SR
Queue Stats
220W - 322L
1,295 Elo+
Solo
Gilgamesh
Gilgamesh
WolfKing119
Gilgamesh
Level 29
God Stats
2W - 2L
1,810 SR
Queue Stats
46W - 45L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
12
1 / 7 / 2
8,258
590
5,210
13,923
7,087
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Short Bow

Short Bow

+15%
Attack Speed

12
0 / 2 / 3
8,598
614
9,519
15,950
17,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
2 / 3 / 1
8,677
620
12,123
9,917
4,897
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
NS_Cry
Zhong Kui
15
5 / 2 / 5
9,742
696
16,193
13,727
9,666
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
4 / 0 / 8
10,005
715
5,381
5,720
2,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Gilgamesh
WolfKing119
Gilgamesh
14
3 / 1 / 7
9,384
670
11,866
15,922
11,969
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
3
Kills
12
12
Deaths
3
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Thor
1
7
2
0.29
W
Zhong Kui
NS_Cry
Zhong Kui
5
2
5
3.75
W
4
0
8
8
W
Gilgamesh
WolfKing119
Gilgamesh
3
1
7
6.5
L
0
2
3
0.75
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,852
Damage
33,440
39,790
Taken
35,369
29,891
Mitigated
24,465
3,244
Healing
10,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
5,210
1,110
0
517
13,923
7,087
0
5,225
8,525
0
15,556
W
Zhong Kui
NS_Cry
Zhong Kui
16,193
894
0
5,867
13,727
9,666
669
3,440
10,287
42,052
0
W
5,381
572
0
1,080
5,720
2,830
327
2,208
3,512
0
28,951
W
Gilgamesh
WolfKing119
Gilgamesh
11,866
3,063
326
3,629
15,922
11,969
0
5,748
10,174
0
32,657
L
9,519
3,268
634
1,750
15,950
17,907
0
7,224
8,211
25,716
0
L
12,123
5,013
85
258
9,917
4,897
0
4,757
5,042
0
34,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,533
Gold Earned
29,131
118
Minions Killed
149
3
Camps Cleared
9
688,071
Distance Traveled
792,874
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,258
590
21
2
0
214,157
0
W
Zhong Kui
9,742
696
51
4
1
258,814
2
W
Thor
10,005
715
42
3
3
248,322
4
W
Gilgamesh
9,384
670
56
4
5
285,738
2
L
Atlas
8,598
614
29
2
0
258,990
6
L
Skadi
8,677
620
68
5
3
214,924
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role