Player Matchup

Ra
Ra
BDNinja11
Ra
Level 69
God Stats
17W - 17L
1,454 SR
Queue Stats
47W - 43L
1,720 Elo+
Party 1
Medusa
Medusa
BeastlyDogs
Medusa
Level 17
God Stats
2W - 4L
1,465 SR
Queue Stats
189W - 165L
1,720 Elo+
Party 1
Bellona
Bellona
BeastlyMonkeey
Bellona
Level 23
God Stats
2W - 1L
1,702 SR
Queue Stats
2W - 1L
1,720 Elo+
Party 1
Khepri
Khepri
Shabac
Khepri
Level 89
God Stats
6W - 1L
1,500 SR
Queue Stats
67W - 69L
1,720 Elo+
Party 1
Tsukuyomi
Tsukuyomi
jareds118
Tsukuyomi
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 49L
1,720 Elo+
Party 1
Team Averages
Level 61
1,524 SR
1,720 Elo+

VS

Team Averages
Level 77
1,491 SR
1,455 Elo+
Thanatos
Thanatos
Kingofjacks13
Thanatos
Level 23
God Stats
2W - 5L
1,472 SR
Queue Stats
50W - 67L
1,471 Elo+
Party 2
He Bo
He Bo
Naddafox
He Bo
Level 69
God Stats
1W - 2L
1,753 SR
Queue Stats
54W - 90L
1,399 Elo+
Party 2
Jing Wei
Jing Wei
PaceysHub
Jing Wei
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 64L
1,469 Elo+
Party 2
Discordia
Discordia
Rodgerwxh
Discordia
Level 124
God Stats
1W - 3L
1,273 SR
Queue Stats
120W - 125L
1,437 Elo+
Solo
Achilles
Achilles
Soulsnake3
Achilles
Level 117
God Stats
30W - 38L
1,459 SR
Queue Stats
415W - 436L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
14 / 0 / 4
12,105
550
18,754
10,454
6,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
15
4 / 2 / 8
9,474
431
8,986
14,703
8,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
1 / 1 / 10
10,405
473
12,576
21,029
20,901
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Khepri
Shabac
Khepri
15
0 / 0 / 16
10,398
473
6,773
13,335
22,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate

Breastplate

+20
Physical Protection

Tsukuyomi
jareds118
Tsukuyomi
18
6 / 3 / 6
11,382
517
13,422
22,563
14,170
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Kingofjacks13
Thanatos
12
3 / 10 / 1
8,958
407
10,425
20,278
10,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

He Bo
Naddafox
He Bo
12
0 / 5 / 2
8,142
370
5,822
13,155
8,145
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
PaceysHub
Jing Wei
14
0 / 5 / 3
9,090
413
7,114
15,759
7,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
Rodgerwxh
Discordia
14
1 / 2 / 2
8,782
399
9,565
9,702
4,231
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Soulsnake3
Achilles
15
2 / 3 / 1
10,107
459
15,881
24,951
36,522
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
15
25
Kills
6
6
Deaths
25
44
Assists
9
Player
Kills
Deaths
Assists
KDA
W
14
0
4
16
W
Medusa
4
2
8
4
W
1
1
10
6
L
Thanatos
Kingofjacks13
Thanatos
3
10
1
0.35
L
He Bo
Naddafox
He Bo
0
5
2
0.2
L
Jing Wei
PaceysHub
Jing Wei
0
5
3
0.3
L
Discordia
Rodgerwxh
Discordia
1
2
2
1
W
Khepri
Shabac
Khepri
0
0
16
8
L
Achilles
Soulsnake3
Achilles
2
3
1
0.83
W
Tsukuyomi
jareds118
Tsukuyomi
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,511
Damage
48,807
82,084
Taken
83,845
72,527
Mitigated
66,774
27,579
Healing
25,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,754
1,113
6,902
5,586
10,454
6,788
201
2,895
7,559
111,592
0
W
Medusa
8,986
3,957
0
4,343
14,703
8,118
1,730
3,848
10,855
0
44,610
W
12,576
3,871
0
5,982
21,029
20,901
0
2,449
18,580
0
57,501
L
Thanatos
Kingofjacks13
Thanatos
10,425
2,124
0
10,546
20,278
10,577
670
6,152
14,126
0
47,327
L
He Bo
Naddafox
He Bo
5,822
605
464
1,564
13,155
8,145
0
5,318
7,837
53,324
0
L
Jing Wei
PaceysHub
Jing Wei
7,114
3,285
0
4,577
15,759
7,299
1,192
5,433
10,326
0
58,981
L
Discordia
Rodgerwxh
Discordia
9,565
488
75
3,066
9,702
4,231
398
3,452
6,250
68,815
0
W
Khepri
Shabac
Khepri
6,773
509
0
2,011
13,335
22,550
144
4,816
8,519
29,868
0
L
Achilles
Soulsnake3
Achilles
15,881
2,932
0
4,728
24,951
36,522
308
5,172
19,779
0
69,682
W
Tsukuyomi
jareds118
Tsukuyomi
13,422
4,214
0
2,755
22,563
14,170
663
2,472
20,091
0
125,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,764
Gold Earned
45,079
487
Minions Killed
433
0
Camps Cleared
0
2,202,939
Distance Traveled
1,910,619
33
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,105
550
164
7
0
454,093
6
W
Medusa
9,474
431
61
3
0
395,613
6
W
Bellona
10,405
473
95
4
0
467,631
9
L
Thanatos
8,958
407
65
3
0
356,144
3
L
He Bo
8,142
370
79
4
0
380,785
9
L
Jing Wei
9,090
413
98
4
0
373,969
4
L
Discordia
8,782
399
88
4
0
429,968
6
W
Khepri
10,398
473
30
1
0
445,342
5
L
Achilles
10,107
459
103
5
0
369,753
0
W
Tsukuyomi
11,382
517
137
6
0
440,260
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role