Player Matchup

Tyr
Tyr
CarefreeRhyme93
Tyr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Paperscroll
Morgan Le Fay
Level 122
God Stats
12W - 13L
1,523 SR
Queue Stats
58W - 52L
1,526 Elo+
Party 2
Danzaburou
Danzaburou
Rub It Mommy
Danzaburou
Level 48
God Stats
3W - 2L
1,480 SR
Queue Stats
22W - 25L
1,345 Elo+
Solo
Kuzenbo
Kuzenbo
iBuildDfence
Kuzenbo
Level 28
God Stats
2W - 2L
1,711 SR
Queue Stats
3W - 3L
1,587 Elo+
Party 2
Bakasura
Bakasura
retropixel
Bakasura
Level 124
God Stats
1W - 1L
1,903 SR
Queue Stats
65W - 74L
1,517 Elo+
Party 2
Team Averages
Level 65
1,623 SR
1,495 Elo+

VS

Team Averages
Level 82
1,561 SR
1,495 Elo+
Kukulkan
Kukulkan
DeMoNsLaYeR575
Kukulkan
Level 43
God Stats
2W - 3L
1,698 SR
Queue Stats
7W - 12L
1,536 Elo+
Party 1
Chaac
Chaac
Pro_Calamity
Chaac
Level 124
God Stats
11W - 9L
1,540 SR
Queue Stats
150W - 151L
1,460 Elo+
Solo
Cthulhu
Cthulhu
Runitdown69
Cthulhu
Level 7
God Stats
3W - 2L
1,500 SR
Queue Stats
4W - 7L
1,536 Elo+
Party 1
Medusa
Medusa
SJamTheSpam
Medusa
Level 128
God Stats
3W - 0L
1,694 SR
Queue Stats
75W - 62L
1,524 Elo+
Party 1
Raijin
Raijin
kickinbears
Raijin
Level 107
God Stats
15W - 13L
1,372 SR
Queue Stats
87W - 88L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 0
3,914
783
1,549
6,892
3,542
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
Paperscroll
Morgan Le Fay
11
1 / 0 / 0
4,844
969
3,066
3,086
1,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Danzaburou
Rub It Mommy
Danzaburou
10
1 / 2 / 1
4,463
893
1,789
4,398
1,924
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kuzenbo
iBuildDfence
Kuzenbo
7
0 / 0 / 0
3,866
773
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bakasura
retropixel
Bakasura
10
1 / 0 / 1
4,781
956
1,626
4,888
2,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
10
1 / 1 / 6
4,833
967
2,156
1,840
798
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

10
0 / 0 / 1
4,431
886
1,624
4,281
1,911
Cthulhu
Runitdown69
Cthulhu
10
1 / 0 / 4
4,737
947
1,080
393
288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Medusa
10
4 / 0 / 2
5,302
1,060
6,361
3,883
1,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Raijin
10
2 / 2 / 0
4,933
987
2,204
3,509
1,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
3
Kills
8
8
Deaths
3
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
Kukulkan
1
1
6
4
L
Morgan Le Fay
Paperscroll
Morgan Le Fay
1
0
0
1
W
0
0
1
0.5
L
Danzaburou
Rub It Mommy
Danzaburou
1
2
1
0.75
W
Cthulhu
Runitdown69
Cthulhu
1
0
4
3
W
Medusa
4
0
2
5
L
Kuzenbo
iBuildDfence
Kuzenbo
0
0
0
0
W
Raijin
2
2
0
1
L
Bakasura
retropixel
Bakasura
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,030
Damage
13,425
19,264
Taken
13,906
8,908
Mitigated
6,013
3,167
Healing
2,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,549
539
0
210
6,892
3,542
0
2,005
4,798
0
2,133
W
Kukulkan
2,156
749
0
100
1,840
798
0
0
1,840
10,739
0
L
Morgan Le Fay
Paperscroll
Morgan Le Fay
3,066
216
0
570
3,086
1,348
0
1,064
1,994
16,150
0
W
1,624
79
0
1,203
4,281
1,911
0
1,845
2,386
0
9,965
L
Danzaburou
Rub It Mommy
Danzaburou
1,789
542
0
600
4,398
1,924
87
1,544
2,821
0
7,269
W
Cthulhu
Runitdown69
Cthulhu
1,080
466
0
26
393
288
0
112
281
2,963
0
W
Medusa
6,361
3,205
0
1,103
3,883
1,710
0
0
3,583
0
19,841
L
Kuzenbo
iBuildDfence
Kuzenbo
0
0
0
0
0
0
0
0
0
0
0
W
Raijin
2,204
220
0
310
3,509
1,306
0
1,109
2,400
18,080
0
L
Bakasura
retropixel
Bakasura
1,626
977
0
1,787
4,888
2,094
0
648
4,211
0
8,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,868
Gold Earned
24,236
70
Minions Killed
113
0
Camps Cleared
0
437,476
Distance Traveled
546,196
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
3,914
783
1
0
0
91,614
1
W
Kukulkan
4,833
967
25
5
0
97,548
0
L
Morgan Le Fay
4,844
969
30
6
0
119,821
2
W
Chaac
4,431
886
11
2
0
121,032
1
L
Danzaburou
4,463
893
11
2
0
91,014
0
W
Cthulhu
4,737
947
4
1
0
108,186
0
W
Medusa
5,302
1,060
34
7
0
116,075
1
L
Kuzenbo
3,866
773
0
0
0
0
0
W
Raijin
4,933
987
39
8
0
103,355
1
L
Bakasura
4,781
956
28
6
0
135,027
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role