Player Matchup

Serqet
Serqet
 
Serqet
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
PrimalJay91
Skadi
Level 116
God Stats
20W - 9L
1,825 SR
Queue Stats
187W - 182L
1,477 Elo+
Solo
Tiamat
Tiamat
Tiriel
Tiamat
Level 124
God Stats
48W - 61L
1,460 SR
Queue Stats
503W - 471L
1,435 Elo+
Solo
Geb
Geb
W1ZARD Az
Geb
Level 65
God Stats
7W - 4L
1,702 SR
Queue Stats
223W - 213L
1,448 Elo+
Solo
Cu Chulainn
Cu Chulainn
aninsx
Cu Chulainn
Level 108
God Stats
5W - 6L
1,350 SR
Queue Stats
85W - 75L
1,540 Elo+
Solo
Team Averages
Level 108
1,567 SR
1,480 Elo+

VS

Team Averages
Level 97
1,563 SR
1,424 Elo+
Baron Samedi
Baron Samedi
CRYRxTUX
Baron Samedi
Level 62
God Stats
15W - 9L
1,624 SR
Queue Stats
157W - 193L
1,405 Elo+
Party 2
Zeus
Zeus
FerVLX
Zeus
Level 82
God Stats
8W - 6L
1,562 SR
Queue Stats
214W - 200L
1,490 Elo+
Solo
Cupid
Cupid
J-DUBS_805
Cupid
Level 142
God Stats
27W - 36L
1,441 SR
Queue Stats
97W - 123L
1,389 Elo+
Party 2
Terra
Terra
NaupaSONIC
Terra
Level 137
God Stats
7W - 7L
1,805 SR
Queue Stats
322W - 302L
1,468 Elo+
Party 1
Da Ji
Da Ji
Zero6188
Da Ji
Level 64
God Stats
5W - 8L
1,382 SR
Queue Stats
148W - 196L
1,367 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
12
1 / 5 / 3
7,306
487
5,204
11,047
4,654
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
4 / 1 / 0
7,817
521
7,290
6,826
2,664
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tiamat
Tiriel
Tiamat
12
1 / 0 / 0
7,031
469
7,087
7,772
6,528
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 1 / 3
6,777
452
5,041
10,559
7,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cu Chulainn
aninsx
Cu Chulainn
13
1 / 1 / 1
7,500
500
5,614
11,086
7,901
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CRYRxTUX
Baron Samedi
13
1 / 1 / 1
7,380
492
6,911
7,921
4,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zeus
FerVLX
Zeus
12
2 / 2 / 3
7,355
490
10,671
10,957
4,696
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cupid
11
2 / 1 / 0
6,910
461
3,257
5,837
2,085
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Terra
12
1 / 1 / 1
7,015
468
3,321
12,041
9,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Da Ji
Zero6188
Da Ji
11
2 / 2 / 4
7,230
482
6,041
12,116
6,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
17
7
Kills
8
8
Deaths
7
7
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
1
5
3
0.5
L
Baron Samedi
CRYRxTUX
Baron Samedi
1
1
1
1.5
L
Zeus
FerVLX
Zeus
2
2
3
1.75
L
Cupid
2
1
0
2
L
Terra
1
1
1
1.5
W
4
1
0
4
W
Tiamat
Tiriel
Tiamat
1
0
0
1
W
0
1
3
1.5
L
Da Ji
Zero6188
Da Ji
2
2
4
2
W
Cu Chulainn
aninsx
Cu Chulainn
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,236
Damage
30,201
47,290
Taken
48,872
29,565
Mitigated
27,092
6,766
Healing
17,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
5,204
967
0
310
11,047
4,654
0
4,470
6,577
0
49,164
L
Baron Samedi
CRYRxTUX
Baron Samedi
6,911
146
118
4,303
7,921
4,496
125
524
7,016
51,809
0
L
Zeus
FerVLX
Zeus
10,671
2,832
0
2,663
10,957
4,696
636
5,303
5,252
55,779
0
L
Cupid
3,257
1,486
0
1,631
5,837
2,085
0
485
5,352
0
42,652
L
Terra
3,321
964
1,143
4,080
12,041
9,489
0
4,993
6,856
29,523
0
W
7,290
3,669
0
500
6,826
2,664
2,484
468
6,358
0
56,350
W
Tiamat
Tiriel
Tiamat
7,087
1,026
0
1,670
7,772
6,528
324
5,132
2,640
50,613
0
W
5,041
1,002
367
2,906
10,559
7,818
84
4,822
5,737
20,481
0
L
Da Ji
Zero6188
Da Ji
6,041
1,705
0
3,684
12,116
6,326
0
823
11,293
0
56,175
W
Cu Chulainn
aninsx
Cu Chulainn
5,614
999
0
1,013
11,086
7,901
0
6,011
5,075
0
43,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,431
Gold Earned
35,890
368
Minions Killed
391
0
Camps Cleared
0
1,369,072
Distance Traveled
1,325,326
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
7,306
487
81
5
0
294,204
0
L
Baron Samedi
7,380
492
78
5
0
245,646
2
L
Zeus
7,355
490
96
6
0
230,745
1
L
Cupid
6,910
461
76
5
0
209,685
0
L
Terra
7,015
468
53
4
0
288,422
3
W
Skadi
7,817
521
105
7
0
241,795
5
W
Tiamat
7,031
469
81
5
0
278,525
0
W
Geb
6,777
452
19
1
0
287,079
5
L
Da Ji
7,230
482
88
6
0
350,828
2
W
Cu Chulainn
7,500
500
82
5
0
267,469
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role