Player Matchup

Cthulhu
Cthulhu
Dr Brown 44
Cthulhu
Level 21
God Stats
4W - 5L
1,269 SR
Queue Stats
37W - 53L
1,664 Elo+
Party 1
Persephone
Persephone
Heisenberg4513
Persephone
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 68L
1,056 Elo+
Party 1
Bakasura
Bakasura
Rocketman420774
Bakasura
Level 41
God Stats
3W - 4L
1,500 SR
Queue Stats
186W - 228L
1,240 Elo+
Party 1
Cu Chulainn
Cu Chulainn
a69porman
Cu Chulainn
Level 38
God Stats
1W - 5L
1,222 SR
Queue Stats
173W - 210L
1,118 Elo+
Party 1
Artemis
Artemis
blakethekilla15
Artemis
Level 37
God Stats
12W - 7L
1,500 SR
Queue Stats
99W - 138L
1,056 Elo+
Party 1
Team Averages
Level 32
1,398 SR
1,227 Elo+

VS

Team Averages
Level 85
1,536 SR
1,481 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
LOLpollo28
Da Ji
Level 26
God Stats
5W - 3L
1,500 SR
Queue Stats
40W - 55L
1,468 Elo+
Party 2
King Arthur
King Arthur
Ricasi238
King Arthur
Level 108
God Stats
15W - 23L
1,405 SR
Queue Stats
213W - 226L
1,472 Elo+
Party 2
Sol
Sol
naeze
Sol
Level 27
God Stats
4W - 9L
1,719 SR
Queue Stats
34W - 49L
1,502 Elo+
Party 2
Cabrakan
Cabrakan
vPPpea
Cabrakan
Level 102
God Stats
3W - 5L
1,558 SR
Queue Stats
234W - 249L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dr Brown 44
Cthulhu
13
0 / 8 / 0
8,512
355
7,819
34,018
25,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Persephone
Heisenberg4513
Persephone
11
0 / 11 / 0
8,176
341
6,544
19,222
7,127
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
17
3 / 8 / 0
10,869
453
9,573
26,575
13,465
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
a69porman
Cu Chulainn
15
1 / 7 / 1
9,703
404
10,075
30,540
28,555
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
1 / 7 / 2
9,542
398
7,208
16,823
9,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
18
3 / 0 / 17
11,568
482
17,459
16,315
9,029
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
17
8 / 2 / 9
11,469
478
13,485
19,649
10,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Ricasi238
King Arthur
20
15 / 1 / 9
14,028
585
26,955
20,959
35,523
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sol
naeze
Sol
19
9 / 4 / 5
13,053
544
23,204
26,738
12,623
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
vPPpea
Cabrakan
17
6 / 0 / 18
12,244
510
12,077
18,987
32,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
99
5
Kills
41
41
Deaths
7
3
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
3
0
17
11.5
L
Cthulhu
Dr Brown 44
Cthulhu
0
8
0
0
L
Persephone
Heisenberg4513
Persephone
0
11
0
0
W
Da Ji
8
2
9
6.25
W
King Arthur
Ricasi238
King Arthur
15
1
9
19.5
L
Bakasura
3
8
0
0.38
L
Cu Chulainn
a69porman
Cu Chulainn
1
7
1
0.21
L
1
7
2
0.29
W
Sol
naeze
Sol
9
4
5
2.88
W
Cabrakan
vPPpea
Cabrakan
6
0
18
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,219
Damage
93,180
127,178
Taken
102,648
84,175
Mitigated
99,687
21,276
Healing
44,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
17,459
1,127
644
10,869
16,315
9,029
3,460
5,452
10,863
98,614
0
L
Cthulhu
Dr Brown 44
Cthulhu
7,819
404
51
3,666
34,018
25,834
23
19,340
14,678
46,569
0
L
Persephone
Heisenberg4513
Persephone
6,544
733
0
3,545
19,222
7,127
29
7,345
11,866
31,689
0
W
Da Ji
13,485
2,694
0
8,514
19,649
10,059
1,651
2,446
17,173
0
93,543
W
King Arthur
Ricasi238
King Arthur
26,955
3,629
0
2,988
20,959
35,523
565
1,406
19,510
0
129,485
L
Bakasura
9,573
7,622
130
5,586
26,575
13,465
1,440
6,719
19,856
0
78,992
L
Cu Chulainn
a69porman
Cu Chulainn
10,075
1,299
0
4,335
30,540
28,555
1,031
15,831
14,709
0
74,551
L
7,208
3,512
294
3,669
16,823
9,194
1,084
3,502
13,321
0
53,967
W
Sol
naeze
Sol
23,204
14,765
92
15,955
26,738
12,623
6,503
2,862
23,876
128,540
0
W
Cabrakan
vPPpea
Cabrakan
12,077
2,860
986
4,455
18,987
32,453
1,354
2,325
16,635
44,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,802
Gold Earned
62,362
404
Minions Killed
631
0
Camps Cleared
0
1,916,418
Distance Traveled
2,119,191
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
11,568
482
127
5
0
382,066
4
L
Cthulhu
8,512
355
65
3
0
373,575
9
L
Persephone
8,176
341
38
2
0
387,763
1
W
Da Ji
11,469
478
97
4
0
481,619
0
W
King Arthur
14,028
585
199
8
0
492,787
1
L
Bakasura
10,869
453
132
6
0
420,422
0
L
Cu Chulainn
9,703
404
90
4
0
384,924
1
L
Artemis
9,542
398
79
3
0
349,734
5
W
Sol
13,053
544
160
7
0
369,603
1
W
Cabrakan
12,244
510
48
2
0
393,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role