Player Matchup

Chaac
Chaac
Cllassify
Chaac
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
55W - 15L
1,587 Elo+
Party 1
Bakasura
Bakasura
Fubsey
Bakasura
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,583 Elo+
Party 1
Baron Samedi
Baron Samedi
VI Vegeta
Baron Samedi
Level 160
God Stats
2W - 1L
1,277 SR
Queue Stats
89W - 27L
1,565 Elo+
Party 1
Team Averages
Level 100
1,426 SR
1,578 Elo+

VS

Team Averages
Level 73
1,482 SR
1,411 Elo+
Baron Samedi
Baron Samedi
ImSoVerified
Baron Samedi
Level 63
God Stats
1W - 1L
1,644 SR
Queue Stats
14W - 15L
1,370 Elo+
Party 2
Atlas
Atlas
Swift6677
Atlas
Level 28
God Stats
8W - 8L
1,272 SR
Queue Stats
16W - 21L
1,321 Elo+
Party 2
Awilix
Awilix
Vote4Jesus3770
Awilix
Level 128
God Stats
25W - 32L
1,531 SR
Queue Stats
494W - 473L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Cllassify
Chaac
14
1 / 1 / 14
9,458
728
12,099
17,056
13,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bakasura
Fubsey
Bakasura
15
11 / 1 / 3
10,906
839
14,932
13,429
5,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
VI Vegeta
Baron Samedi
15
6 / 2 / 9
10,211
785
18,618
10,396
5,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ImSoVerified
Baron Samedi
12
0 / 7 / 2
7,803
600
11,176
16,498
9,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Atlas
Swift6677
Atlas
13
2 / 5 / 2
9,732
749
7,282
21,016
20,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
1 / 6 / 3
8,094
623
6,213
13,510
6,228
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
10
18
Kills
3
4
Deaths
18
26
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chaac
Cllassify
Chaac
1
1
14
8
W
Bakasura
Fubsey
Bakasura
11
1
3
12.5
L
Baron Samedi
ImSoVerified
Baron Samedi
0
7
2
0.14
L
Atlas
Swift6677
Atlas
2
5
2
0.6
W
Baron Samedi
VI Vegeta
Baron Samedi
6
2
9
5.25
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,649
Damage
24,671
40,881
Taken
51,024
24,983
Mitigated
37,080
17,817
Healing
6,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Cllassify
Chaac
12,099
2,942
0
4,343
17,056
13,439
749
7,678
9,378
0
26,604
W
Bakasura
Fubsey
Bakasura
14,932
8,674
0
3,684
13,429
5,845
1,441
5,432
6,602
0
38,139
L
Baron Samedi
ImSoVerified
Baron Samedi
11,176
2,021
944
2,428
16,498
9,870
0
6,924
9,054
37,551
0
L
Atlas
Swift6677
Atlas
7,282
3,046
0
2,665
21,016
20,982
0
6,813
12,284
17,571
0
W
Baron Samedi
VI Vegeta
Baron Samedi
18,618
2,490
3,643
6,147
10,396
5,699
608
6,028
4,368
45,953
0
L
6,213
2,016
0
740
13,510
6,228
0
5,174
7,753
0
21,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,575
Gold Earned
25,629
150
Minions Killed
105
10
Camps Cleared
2
767,705
Distance Traveled
641,450
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,458
728
22
2
1
266,795
1
W
Bakasura
10,906
839
53
4
9
281,356
2
L
Baron Samedi
7,803
600
57
4
1
190,885
5
L
Atlas
9,732
749
14
1
1
241,841
2
W
Baron Samedi
10,211
785
75
6
0
219,554
0
L
Awilix
8,094
623
34
3
0
208,724
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role