Player Matchup

Artemis
Artemis
 
Artemis
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
LaneSwisha
Janus
Level 128
God Stats
0W - 1L
1,170 SR
Queue Stats
114W - 89L
1,484 Elo+
Party 1
Nemesis
Nemesis
jayjinxed
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 29L
1,400 Elo+
Party 1
Team Averages
Level 97
1,390 SR
1,461 Elo+

VS

Team Averages
Level 60
1,500 SR
1,395 Elo+
Scylla
Scylla
GrimBrainpan
Scylla
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,469 Elo+
Party 2
Fenrir
Fenrir
Iluvmelbatoast
Fenrir
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 110L
1,340 Elo+
Solo
Guan Yu
Guan Yu
baanger
Guan Yu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,376 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
13
4 / 5 / 2
8,825
679
10,606
11,140
4,375
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
13
2 / 5 / 3
8,427
648
11,655
10,438
2,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
jayjinxed
Nemesis
13
0 / 1 / 5
8,095
623
5,105
8,888
4,754
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
14
6 / 0 / 4
9,166
705
12,686
5,751
2,439
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

13
2 / 2 / 7
8,526
656
6,817
14,432
10,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Guan Yu
baanger
Guan Yu
13
3 / 4 / 6
8,776
675
4,662
14,076
15,264
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
28
6
Kills
11
11
Deaths
6
10
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
4
5
2
1
W
Scylla
6
0
4
8
W
2
2
7
2.75
L
Janus
2
5
3
0.7
W
Guan Yu
baanger
Guan Yu
3
4
6
1.5
L
Nemesis
jayjinxed
Nemesis
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,366
Damage
24,165
30,466
Taken
34,259
11,976
Mitigated
28,171
2,980
Healing
6,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
10,606
5,074
0
1,534
11,140
4,375
1,384
4,995
5,959
0
34,898
W
Scylla
12,686
1,233
0
250
5,751
2,439
0
1,698
4,053
32,347
0
W
6,817
1,477
217
2,133
14,432
10,468
0
4,224
10,208
0
24,802
L
Janus
11,655
518
0
260
10,438
2,847
308
4,586
5,763
33,540
0
W
Guan Yu
baanger
Guan Yu
4,662
1,439
988
2,689
14,076
15,264
122
6,247
7,829
0
13,470
L
Nemesis
jayjinxed
Nemesis
5,105
2,547
0
1,186
8,888
4,754
30
3,489
5,200
0
13,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,347
Gold Earned
26,468
137
Minions Killed
98
7
Camps Cleared
4
640,806
Distance Traveled
662,246
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,825
679
54
4
5
168,667
1
W
Scylla
9,166
705
59
5
1
219,499
3
W
Fenrir
8,526
656
26
2
3
224,860
4
L
Janus
8,427
648
52
4
0
221,947
1
W
Guan Yu
8,776
675
13
1
0
217,887
5
L
Nemesis
8,095
623
31
2
2
250,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role